Outfitting: Difference between revisions
No edit summary |
No edit summary |
||
| Line 67: | Line 67: | ||
==Module Storage== | ==Module Storage== | ||
Any module, whether [[Engineers|Engineered]] or not, can be removed from a ship and stored at a station indefinitely at no cost. A pilot can store up to | Any module, whether [[Engineers|Engineered]] or not, can be removed from a ship and stored at a station indefinitely at no cost. A pilot can store up to 200 total modules across all stations. | ||
Since a ship requires all of its Core Internal modules to operate, if a pilot does not have a Core Internal module of the same type as they want to store already stored at a station that can be swapped into the ship, they are prompted to purchase and install an E-rated replacement first. | Since a ship requires all of its Core Internal modules to operate, if a pilot does not have a Core Internal module of the same type as they want to store already stored at a station that can be swapped into the ship, they are prompted to purchase and install an E-rated replacement first. | ||
| Line 74: | Line 74: | ||
== Notes == | == Notes == | ||
*Module Storage was originally capped at 60 modules. This was increased to 120 with ''[[Elite Dangerous: Beyond]]'' Chapter One (3.0) | *Module Storage was originally capped at 60 modules. This was increased to 120 with ''[[Elite Dangerous: Beyond]]'' Chapter One (3.0), and then to 200 with ''[[Elite Dangerous: Odyssey]]'' Update 7. | ||
== Videos == | == Videos == | ||