Night Vision: Difference between revisions
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'''Night Vision''' is a ship and [[:Category:Surface Recon Vehicles|SRV]] function that highlights objects and terrain to increase visiblilty in low-light conditions. It can be toggled in the Ship tab of the [[HUD/Right|Systems panel]]. | '''Night Vision''' is a ship and [[:Category:Surface Recon Vehicles|SRV]] function that highlights objects and terrain to increase visiblilty in low-light conditions. It can be toggled in the Ship tab of the [[HUD/Right|Systems panel]]. | ||
Night Vision can be used both in space, and on or near the | Night Vision can be used both in space, and on or near the surface of [[planet]]s and [[moons]]. It has an effective radius of circa 35 kilometers around the ship. | ||
== Suit night vision == | == Suit night vision == | ||
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=== Availability === | === Availability === | ||
The following Engineers can apply this mod: | |||
*[[Oden Geiger]] | *[[Oden Geiger]] | ||
*[[Yi Shen]] | *[[Yi Shen]] | ||
=== Effects === | === Effects === | ||
The Night Vision modification adds a green visual overlay that highlights objects and details in dark areas. The function is identical to the | The Night Vision modification adds a green visual overlay that highlights objects and details in dark areas. The function is identical to the Night Vision function of [[ships]]. It can be toggled on and off as needed. When toggled on it consumes energy. Flashlight also consumes energy, but at a lower rate. You also use Night Vision and the flashlight simultaneously. | ||
=== Cost === | === Cost === | ||