Night Vision: Difference between revisions

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'''Night Vision''' is a ship and [[:Category:Surface Recon Vehicles|SRV]] function that highlights objects and terrain to increase visiblilty in low-light conditions. It can be toggled in the Ship tab of the [[HUD/Right|Systems panel]].
'''Night Vision''' is a ship and [[:Category:Surface Recon Vehicles|SRV]] function that highlights objects and terrain to increase visiblilty in low-light conditions. It can be toggled in the Ship tab of the [[HUD/Right|Systems panel]].


Night Vision can be used both in space, and on or near the surfaces of [[planet]]s or [[moons]]. When activated, it has an effective radius of approximately 35 kilometers around the ship.
Night Vision can be used both in space, and on or near the surface of [[planet]]s and [[moons]]. It has an effective radius of circa 35 kilometers around the ship.


== Suit night vision ==
== Suit night vision ==
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=== Availability ===
=== Availability ===
This modification can be applied by the following Engineers:
The following Engineers can apply this mod:
*[[Oden Geiger]]
*[[Oden Geiger]]
*[[Yi Shen]]
*[[Yi Shen]]


=== Effects ===
=== Effects ===
The Night Vision modification adds a green visual overlay that highlights objects and details in dark areas. The function is identical to the [[Night Vision]] function built into [[ships]], and can be toggled on and off as needed. When toggled on consumes energy. Though using a flashlight also consumes energy, it happens at a smaller rate, when using both Night Vision and flashlight simultaneously the consumption does sum.
The Night Vision modification adds a green visual overlay that highlights objects and details in dark areas. The function is identical to the Night Vision function of [[ships]]. It can be toggled on and off as needed. When toggled on it consumes energy. Flashlight also consumes energy, but at a lower rate. You also use Night Vision and the flashlight simultaneously.


=== Cost ===
=== Cost ===