Alliance Crusader: Difference between revisions
m Reverted edits by TheAnaconda147 (talk) to last revision by Clockpuncher |
calling the crusader's jump range low compared to other ships, then using the fer-de-lance as an example of another such ship, is a bad idea as the FDL has a lower jump range. the later comparison is also unneseccary. |
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The Alliance Crusader possesses an almost identical hardpoint layout to the Alliance Chieftain, but trades one Class 3 hardpoint for one Class 2 hardpoint, making it comparable to a [[Federal Assault Ship]] in terms of base firepower. Its increased mass drags its manoeuvrability and speed down when compared to the Chieftain and Challenger, although it does retain the trademark handling features of the ship series. Its agility surpasses that of every other medium-size ship able to launch fighters, including the Krait MkII. | The Alliance Crusader possesses an almost identical hardpoint layout to the Alliance Chieftain, but trades one Class 3 hardpoint for one Class 2 hardpoint, making it comparable to a [[Federal Assault Ship]] in terms of base firepower. Its increased mass drags its manoeuvrability and speed down when compared to the Chieftain and Challenger, although it does retain the trademark handling features of the ship series. Its agility surpasses that of every other medium-size ship able to launch fighters, including the Krait MkII. | ||
The reduced number of hardpoints of the Crusader is compensated by its ability to deploy Ship-Launched Fighters, resulting in it being a | The reduced number of hardpoints of the Crusader is compensated for by its ability to deploy Ship-Launched Fighters, resulting in it potentially being a stronger option for combat than it would appear to be at first glance, if a player is utilising a fighter bay. | ||
The Crusader retains the three [[Military Compartment]]s found in both of its predecessors, but trades the Chieftain's single Class 4 [[Internal Compartment]] for two Class 3 slots. This alteration provides slightly more flexibility in terms of module selection, but results in the same maximum cargo capacity as the Chieftain: 120t. | The Crusader retains the three [[Military Compartment]]s found in both of its predecessors, but trades the Chieftain's single Class 4 [[Internal Compartment]] for two Class 3 slots. This alteration provides slightly more flexibility in terms of module selection, but results in the same maximum cargo capacity as the Chieftain: 120t. | ||
The jump range of the Crusader is even lower than that of the Challenger, which places it in the low end of the jump range scale when compared to other medium- | The jump range of the Crusader is even lower than that of the Challenger, which places it in the low end of the jump range scale even when compared to other medium-sized combat ships, such as the [[Federal Assault Ship]]. This makes the Crusader an unsuitable option for exploration, further emphasizing its specialized combat use. | ||
Compared to the Chieftain and the Challenger, the Crusader has lower mobility and multipurpose potential, as well as reduced weapons loadout versatility due to its lower number of total hardpoints. However, its ability to deploy up to two fighters simultaneously is something that should not be underestimated, especially when these are flown by skilled pilots. Therefore, the Crusader is a decent option for commanders who make good use of ship-launched fighters, but for others, the Chieftain and Challenger may be better suited to their needs. | Compared to the Chieftain and the Challenger, the Crusader has lower mobility and multipurpose potential, as well as reduced weapons loadout versatility due to its lower number of total hardpoints. However, its ability to deploy up to two fighters simultaneously is something that should not be underestimated, especially when these are flown by skilled pilots. Therefore, the Crusader is a decent option for commanders who make good use of ship-launched fighters, but for others, the Chieftain and Challenger may be better suited to their needs. | ||
[[File:Convergence crusader.png|thumb|250px|Aliance Crusader hardpoints convergence]] | [[File:Convergence crusader.png|thumb|250px|Aliance Crusader hardpoints convergence]] | ||
When compared to the Krait MkII, the Crusader features significantly lower top speed, superior agility, weaker shields, and a far more durable hull. Compared to the Federal Gunship, the Crusader is faster and far more agile, with relatively higher hull durability and similar but potentially lower shield capacity depending on the loadout; the Crusader must be fitted with a Class 5 shield generator if one wishes to make use of a Class 6 Fighter Hangar, | When compared to the Krait MkII, the Crusader features a significantly lower top speed, superior agility, weaker shields, and a far more durable hull. Compared to the Federal Gunship, the Crusader is faster and far more agile, with relatively higher hull durability and similar but potentially lower shield capacity depending on the loadout; the Crusader must be fitted with a Class 5 shield generator if one wishes to make use of a Class 6 Fighter Hangar and 2 SLFs, thus trading defence for firepower. | ||
The Alliance Crusader is most commonly available in Alliance systems. Despite its name and affiliation, it requires no rank or reputation with the Alliance to purchase. | The Alliance Crusader is most commonly available in Alliance systems. Despite its name and affiliation, it requires no rank or reputation with the Alliance to purchase. | ||
Revision as of 12:15, 29 October 2020
Template:Quote The Alliance Crusader is a ship manufactured by Lakon Spaceways for the Alliance. It represents a middle-ground between the Alliance Chieftain and the Alliance Challenger,[1] combining heavy firepower with a Fighter Hangar for Ship-Launched Fighters and two additional pilot seats to accommodate Multicrew.[2] While the inclusion of the Fighter Hangar has resulted in a noticeable decrease in overall speed and manoeuvrability, Lakon is confident that the Crusader can hold its own in any combat situation, especially against the Thargoids.[3]
Overview
The third ship to release in the Alliance faction ship series and the second variant of the Alliance Chieftain, the Alliance Crusader's primary advantage over the other two Alliance ships is its ability to equip a Fighter Hangar for Ship-Launched Fighters, a feature that both the Chieftain and the Alliance Challenger lack. Consequently, it also boasts an additional pilot seat for Multicrew, giving it a total of three seats versus the two of its companion ships.
The Alliance Crusader possesses an almost identical hardpoint layout to the Alliance Chieftain, but trades one Class 3 hardpoint for one Class 2 hardpoint, making it comparable to a Federal Assault Ship in terms of base firepower. Its increased mass drags its manoeuvrability and speed down when compared to the Chieftain and Challenger, although it does retain the trademark handling features of the ship series. Its agility surpasses that of every other medium-size ship able to launch fighters, including the Krait MkII.
The reduced number of hardpoints of the Crusader is compensated for by its ability to deploy Ship-Launched Fighters, resulting in it potentially being a stronger option for combat than it would appear to be at first glance, if a player is utilising a fighter bay.
The Crusader retains the three Military Compartments found in both of its predecessors, but trades the Chieftain's single Class 4 Internal Compartment for two Class 3 slots. This alteration provides slightly more flexibility in terms of module selection, but results in the same maximum cargo capacity as the Chieftain: 120t.
The jump range of the Crusader is even lower than that of the Challenger, which places it in the low end of the jump range scale even when compared to other medium-sized combat ships, such as the Federal Assault Ship. This makes the Crusader an unsuitable option for exploration, further emphasizing its specialized combat use.
Compared to the Chieftain and the Challenger, the Crusader has lower mobility and multipurpose potential, as well as reduced weapons loadout versatility due to its lower number of total hardpoints. However, its ability to deploy up to two fighters simultaneously is something that should not be underestimated, especially when these are flown by skilled pilots. Therefore, the Crusader is a decent option for commanders who make good use of ship-launched fighters, but for others, the Chieftain and Challenger may be better suited to their needs.
When compared to the Krait MkII, the Crusader features a significantly lower top speed, superior agility, weaker shields, and a far more durable hull. Compared to the Federal Gunship, the Crusader is faster and far more agile, with relatively higher hull durability and similar but potentially lower shield capacity depending on the loadout; the Crusader must be fitted with a Class 5 shield generator if one wishes to make use of a Class 6 Fighter Hangar and 2 SLFs, thus trading defence for firepower.
The Alliance Crusader is most commonly available in Alliance systems. Despite its name and affiliation, it requires no rank or reputation with the Alliance to purchase.
Purchase Locations
| System | Station | Date Seen | Discount |
|---|---|---|---|
| Shinrarta Dezhra | Jameson Memorial | Always available | 10% discount |
| Brestla | i Sola Prospect | Always available | 20% surcharge |
| Ross 490 | Dunyach Enterprise | Aug. 28, 2018 | |
| Huokang | Steiner City | Aug. 28, 2018 | |
| Bragurom Du | Pellegrino STation | Aug. 28, 2018 | |
| Rahu | Acharya Station | Aug. 28, 2018 | |
| LHS 2771 | Sarafanov Vision | Aug. 28, 2018 | |
| Wolf 406 | Hamilton Gateway | Aug. 28, 2018 | |
| Lagrange Gateway | Ringardha | Aug. 28, 2018 | |
| G 180-18 | Hale Port | Jan. 29, 2019 |
Outfitting
- Main article: Outfitting
All ships are highly customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Alliance Crusader.
| Category | Default System | Default Rating | Default Class | Max Class |
|---|---|---|---|---|
| Small Hardpoint | Empty | -- | -- | 1 |
| Empty | -- | -- | 1 | |
| Empty | -- | -- | 1 | |
| Medium Hardpoint | Pulse Laser (L) | F | 1 | 2 |
| Pulse Laser (L) | F | 1 | 2 | |
| Large Hardpoint | Empty | -- | -- | 3 |
| Utility Mount | Empty | -- | -- | 0 |
| Empty | -- | -- | 0 | |
| Empty | -- | -- | 0 | |
| Empty | -- | -- | 0 | |
| Bulkheads | Lightweight Alloys | C | 1 | 8 |
| Reactor Bay | Power Plant | E | 6 | 6 |
| Thrusters Mounting | Thrusters | E | 6 | 6 |
| Frame Shift Drive Housing | Frame Shift Drive | E | 5 | 5 |
| Environment Control | Life Support | E | 5 | 5 |
| Power Coupling | Power Distributor | E | 6 | 6 |
| Sensor Suite | Sensors | E | 4 | 4 |
| Fuel Store | Fuel Tank [x16] | C | 4 | 4 |
| Internal Compartments | Cargo Rack [x32] | E | 5 | 6 |
| Shield Generator | E | 5 | 5 | |
| Empty (M) | -- | -- | 4 | |
| Empty (M) | -- | -- | 4 | |
| Empty (M) | -- | -- | 4 | |
| Cargo Rack [x4] | E | 2 | 3 | |
| Cargo Rack [x4] | E | 2 | 3 | |
| Empty | -- | -- | 2 | |
| Empty | -- | -- | 2 | |
| Supercruise Assist | E | 1 | 1 | |
| Planetary Approach Suite (H) | I | 1 | 1 |
- (L) = Loaned Module
- [x#] = Capacity
- (H) = Requires Elite Dangerous: Horizons, reserved solely for Planetary Approach Suite
- (M) = Military Compartment reserved for Hull Reinforcement Package, Module Reinforcement Package, or Shield Cell Bank
Notes
- The Alliance Crusader was released with the Chapter Three (3.2) update of Elite Dangerous: Beyond on August 28, 2018.
- The Alliance Crusader's name was accidentally first revealed on the Frontier Store shortly after the release of the 3.1 update. It was promptly removed, leading many to believe that "Alliance Crusader" was an old internal name for the Alliance Challenger rather than a new ship.[4]
- When deployed, the cover for the top mounted hardpoint will clip through the ship.
Trivia
- Like the Alliance Chieftain and Alliance Challenger, the Alliance Crusader is named after a British tank, in this case the A15 Crusader.
- Visually the Crusader can be extremely difficult to distinguish from the Chieftain, as its only visual differences are its back wing and paint scheme.
- The Crusader is the only Alliance ship to not have a white paint scheme, instead being a dark blue
Videos
Gallery
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Alliance Crusader in space
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Alliance Crusader
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Alliance Crusader rear
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Alliance Challenger and Chieftain and Crusader
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Guardian Javelin and Alliance Crusader
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Alliance Crusader vs Thargoid Cyclops Interceptor