Alliance Challenger: Difference between revisions

Fixed a typo. "Chieftan" -> "Chieftain"
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For owners of the [[Alliance Chieftain]] looking for a similar ship with added firepower and durability, the Alliance Challenger delivers.
For owners of the [[Alliance Chieftain]] looking for a similar ship with added firepower and durability, the Alliance Challenger delivers.


The Challenger trades one large hardpoint for two additional medium hardpoints, increasing its overall damage output in combat. It also retains the same manoeuvrability of the Chieftan, letting it keep its hardpoints on target and dodge fire. Its true power comes from its increased shield and armour health, which when combined with its mobility lets the Challenger become a very tricky ship to take down. Its extra Class 6 compartment lets it bring along a much larger Shield Cell Bank, which significantly boosts the power of its defences. The Challenger is more than capable of taking down any other medium ship, and even large ships like [[Anaconda]] are easy to defeat with the high mobility and damage output of the Challenger. Finally, the Challenger is even better against Thargoids with these buffs, letting it become an incredibly effective anti-Xeno vessel.
The Challenger trades one large hardpoint for two additional medium hardpoints, increasing its overall damage output in combat. It also retains the same manoeuvrability of the Chieftain, letting it keep its hardpoints on target and dodge fire. Its true power comes from its increased shield and armour health, which when combined with its mobility lets the Challenger become a very tricky ship to take down. Its extra Class 6 compartment lets it bring along a much larger Shield Cell Bank, which significantly boosts the power of its defences. The Challenger is more than capable of taking down any other medium ship, and even large ships like [[Anaconda]] are easy to defeat with the high mobility and damage output of the Challenger. Finally, the Challenger is even better against Thargoids with these buffs, letting it become an incredibly effective anti-Xeno vessel.


Its hardpoints are arranged almost identically to the Chieftan, albeit it exchanges the top-most Large Hardpoint for two Medium Hardpoints that are located directly behind the forward landing gear. Utility slots are well-distributed and have minimal obstructions, with two on top roughly in the middle of the craft, and two on the underside slightly further back. Like the Chieftain, the Challenger has a second seat for [[Multicrew]], but with no capability for [[Ship-Launched Fighters]] the only option for secondary crew is as a turret gunner and operator for other subsystems.
Its hardpoints are arranged almost identically to the Chieftan, albeit it exchanges the top-most Large Hardpoint for two Medium Hardpoints that are located directly behind the forward landing gear. Utility slots are well-distributed and have minimal obstructions, with two on top roughly in the middle of the craft, and two on the underside slightly further back. Like the Chieftain, the Challenger has a second seat for [[Multicrew]], but with no capability for [[Ship-Launched Fighters]] the only option for secondary crew is as a turret gunner and operator for other subsystems.