Elite Dangerous: Difference between revisions

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[[File:Elite-Dangerous-Premiere-Cobra-Model.jpg|thumb|200px|Elite Dangerous Premiere Cobra Model]]
 
The Mac version was released on May 12, 2015.<ref>https://arstechnica.com/gaming/2015/05/elite-dangerous-now-available-for-macs-both-direct-and-on-steam/</ref> The Xbox One version launched on October 6, 2015.<ref>[http://www.gamespot.com/articles/elite-dangerous-xbox-one-release-date-revealed/1100-6430369/ Hussain, Tamoor. "Elite: Dangerous Xbox One Release Date Revealed." GameSpot, 8 Sept. 2015.]</ref> The PlayStation 4 version is coming on June 27, 2017.<ref>https://blog.us.playstation.com/2017/05/16/elite-dangerous-touches-down-on-ps4-june-27/</ref>
 
Check the [[Elite Dangerous Reception and Awards]] page for information about the reception by the press and awards.
 
Post-launch it can be estimated that the development budget for Elite Dangerous has been in the tens of millions of pounds, perhaps near a hundred million pounds including major updates and expansions like [[Elite Dangerous: Horizons|Elite Dangerous Horizons]].
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Regarding the backer response to the audio Jim Croft said ''"The response to Alpha 1.0 has been overwhelmingly positive. We were really glad to hear that people were in general enjoying our approach, particularly with respect to ship engines. One of our biggest challenges is in attempting to make space flight feel enjoyable, dynamic and non-fatiguing, while adhering to a plausible physical flight model as much as we can. It’s very tough to keep all parties happy; some like a light touch or no sound at all, whereas others want the full ‘Hollywood’ treatment. We want to give players what they want. Our aim is making as much of the audio in the game as customisable as possible in the audio options. So players can pick and choose the elements they prefer to hear and which elements they do not."'' <ref>https://forums.frontier.co.uk/showthread.php/11961-Meet-the-Team-12-Jim-Croft-(Head-of-Audio)</ref>
 
== Reception ==
PC Gamer's Chris Thursten rated it 86/100 and said "a great game and, with time, potentially a classic. Much rests on Frontier's ability to build on these broad but somewhat shallow foundations."<ref>[http://www.pcgamer.com/elite-dangerous-review/ Elite Dangerous Review - PC Gamer] </ref> The Koalition rated Elite Dangerous 95% “Shining Bright Like a Supernova.”<ref>[http://thekoalition.com/reviews/elite-dangerous-review-shining-bright-like-a-supernova Elite Dangerous Review – Shining Bright Like a Supernova]
</ref> Edge Magazine gave it an 8/10 “Satisfying handling that sets a new standard for any cockpit-based genre.” The Guardian rated it 4/5 "Vast, Beautiful and Intimidating. The classic space-trading simulation returns with a vast multiplayer universe and a complex interplay of trading, exploring and, of course, fighting."<ref>[https://www.theguardian.com/technology/2015/jan/05/elite-dangerous-review Elite: Dangerous review – vast, beautiful and intimidating]
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== Awards ==
Elite Dangerous won the Game Developers Choice Award 2015 for best audience.<ref>[http://2p.com/29907904_1/GDC-2015-Hearthstone-Won-Design-Award-and-Elite-Dangerous-Took-Audience-Award-by-rainbow.htm GDC 2015 Hearthstone and Elite: Dangerous Won Game Developers Choice Awards]
</ref> Elite Dangerous also won ‘Best of E3’ from TheEscapist.com and games.cz in 2014.<ref>[http://www.frontier.co.uk/news/latest/?artid=441&blk=12 "Elite: Dangerous shown at E3 2014 in Los Angeles, wins 'Best of E3' awards"]
</ref> It was nominated for Evolving Game by the British Academy Games Awards (BAFTA) in 2017.<ref>[http://www.bafta.org/games/games-awards-2017#evolving-game---rocket-league British Academy Games Awards Winners in 2017]
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== Videos ==