Line 14:
Line 14:
! Required Resources
! Required Resources
|-
|-
|[[Caustic Sink Launcher]]
|[[Caustic Sink Launcher]](NOTE: only available at Rescue Megaships)
|5 [[Caustic Tissue Sample]]<br/>10 [[Galvanising Alloys]]<br/>10 [[Corrosive Mechanisms]]<br/>15 [[Chemical Storage Units]]<br/>20 [[Caustic Shard]]
|5 [[Caustic Tissue Sample]]<br/>10 [[Galvanising Alloys]]<br/>10 [[Corrosive Mechanisms]]<br/>15 [[Chemical Storage Units]]<br/>20 [[Caustic Shard]]
|-
|-
Line 78:
Line 78:
|20 [[Arsenic]]<br/>24 [[Rhenium]]<br/>28 [[Phosphorus]]<br/>16 [[Osmium]]
|20 [[Arsenic]]<br/>24 [[Rhenium]]<br/>28 [[Phosphorus]]<br/>16 [[Osmium]]
|-
|-
|[[Thargoid Pulse Neutraliser]]
|[[Thargoid Pulse Neutraliser]](NOTE: only available at Rescue Megaships)
|1 [[Unclassified Relic]]<br/>5 [[Massive Energy Surge Analytics]]<br/>5 [[Propulsion Elements]]<br/>5 [[Sensor Fragment]]
|1 [[Unclassified Relic]]<br/>5 [[Massive Energy Surge Analytics]]<br/>5 [[Propulsion Elements]]<br/>5 [[Sensor Fragment]]
|}
|}
File:Technology-Broker.png A Guardian Technology Broker
A Technology Broker is a dealer in new and rare technologies and items. These contacts appear in various stations across human -inhabited space and can generally be found in highly populated systems with a high security level.[ 1] There are two types of Tech Brokers distinguished by the type of technology they offer from their inventories: Human and Guardian.
Visit Technology Brokers to see what items they currently have available and unlock those items by handing in the requested commodities and materials . Note that all requested commodities and materials must be given simultaneously, the Technology Broker cannot be paid in separate installments. Afterwards, the unlocked item will be permanently available for purchase with credits in Outfitting at any station with a Technology Broker of the same type.[ 1]
A subset of Technology Broker items are pre-Engineered modules , and unlocking these items involves a different process. Instead of permanently unlocking the module for purchase with credits, one payment of the requested resources will immediately grant one pre-Engineered module which is placed in storage in local Outfitting. More of these modules can be obtained only by paying more resources each time.
Available Items
Human
Unlocks
Once unlocked using the required resources, these items become permanently available for purchase with credits in Outfitting.
Items
Required Resources
Caustic Sink Launcher (NOTE: only available at Rescue Megaships)
5 Caustic Tissue Sample 10 Galvanising Alloys 10 Corrosive Mechanisms 15 Chemical Storage Units 20 Caustic Shard
Corrosion Resistant Cargo Rack (Class 4)
16 Meta-Alloys 26 Iron 18 Chemical Manipulators 22 Radiation Baffle 12 Neofabric Insulation
Enzyme Missile Rack (Fixed, Class 2)
15 Tungsten 16 Thargoid Energy Cell 18 Thargoid Organic Circuitry 16 Molybdenum 6 Radiation Baffle
Meta Alloy Hull Reinforcement
16 Meta-Alloys 15 Focus Crystals 22 Aberrant Shield Pattern Analysis 20 Configurable Components 12 Reinforced Mounting Plate
Remote Release Flechette Launcher (Fixed, Class 2)
22 Rhenium 30 Iron 24 Molybdenum 26 Germanium 8 CMM Composite
Remote Release Flechette Launcher (Turreted, Class 2)
20 Rhenium 28 Iron 28 Molybdenum 24 Germanium 10 Articulation Motors
Shock Cannon (Fixed, Class 1)
8 Vanadium 10 Tungsten 8 Rhenium 12 Technetium 4 Power Converter
Shock Cannon (Fixed, Class 2)
24 Vanadium 22 Tungsten 20 Rhenium 28 Technetium 6 Ion Distributor
Shock Cannon (Fixed, Class 3)
28 Vanadium 26 Tungsten 24 Rhenium 26 Technetium 8 Power Converter
Shock Cannon (Gimballed, Class 1)
10 Vanadium 11 Tungsten 8 Rhenium 10 Technetium 4 Power Transfer Bus
Shock Cannon (Gimballed, Class 2)
22 Tungsten 20 Rhenium 28 Technetium 24 Vanadium 10 Power Converter
Shock Cannon (Gimballed, Class 3)
28 Vanadium 24 Tungsten 24 Rhenium 22 Technetium 12 Power Transfer Bus
Shock Cannon (Turreted, Class 1)
8 Vanadium 12 Tungsten 10 Rhenium 10 Technetium 4 Ion Distributor
Shock Cannon (Turreted, Class 2)
24 Vanadium 22 Tungsten 20 Rhenium 28 Technetium 8 Power Transfer Bus
Shock Cannon (Turreted, Class 3)
26 Vanadium 28 Tungsten 22 Rhenium 24 Technetium 10 Ion Distributor
Purchases
One purchase using the required resources will add one of the corresponding item to local Outfitting storage. Additional items can be purchased with more resources.
Cosmetics
Once unlocked using the required resources, these items become permanently available in the Livery menu at no additional cost.
Guardian
Unlocks
Once unlocked using the required resources, these items become permanently available for purchase with credits in Outfitting.
Items
Required Resources
Guardian Frame Shift Drive Booster
1 Guardian Module Blueprint Fragment 21 Guardian Power Cell 21 Guardian Technology Component 24 Focus Crystals 8 HN Shock Mount
Guardian Gauss Cannon (Fixed, Class 1)
1 Guardian Weapon Blueprint Fragment 12 Guardian Power Conduit 12 Guardian Wreckage Components 15 Guardian Sentinel Weapon Parts
Guardian Gauss Cannon (Fixed, Class 2)
1 Guardian Weapon Blueprint Fragment 18 Guardian Power Cell 20 Guardian Technology Component 15 Manganese 6 Magnetic Emitter Coil
Guardian Hull Reinforcement Package
1 Guardian Module Blueprint Fragment 21 Guardian Wreckage Components 16 Pattern Beta Obelisk Data 16 Pattern Gamma Obelisk Data 12 Reinforced Mounting Plate
Guardian Hybrid Power Distributor
1 Guardian Module Blueprint Fragment 20 Pattern Alpha Obelisk Data 24 Guardian Power Cell 18 Phase Alloys 6 Heatsink Interlink
Guardian Hybrid Power Plant
1 Guardian Module Blueprint Fragment 18 Guardian Power Conduit 21 Pattern Epsilon Obelisk Data 15 Heat Resistant Ceramics 10 Energy Grid Assembly
Guardian Module Reinforcement Package
1 Guardian Module Blueprint Fragment 18 Guardian Wreckage Components 15 Pattern Epsilon Obelisk Data 20 Guardian Power Conduit 9 Reinforced Mounting Plate
Guardian Plasma Charger (Fixed, Class 1)
1 Guardian Weapon Blueprint Fragment 12 Guardian Power Cell 12 Guardian Sentinel Weapon Parts 15 Guardian Technology Component
Guardian Plasma Charger (Fixed, Class 2)
1 Guardian Weapon Blueprint Fragment 19 Guardian Power Conduit 16 Guardian Sentinel Weapon Parts 14 Chromium 8 Micro-Weave Cooling Hoses
Guardian Plasma Charger (Fixed, Class 3)
1 Guardian Weapon Blueprint Fragment 28 Guardian Power Conduit 20 Guardian Sentinel Weapon Parts 28 Chromium 10 Micro-Weave Cooling Hoses
Guardian Plasma Charger (Turreted, Class 1)
1 Guardian Weapon Blueprint Fragment 12 Guardian Power Cell 12 Guardian Technology Component 15 Guardian Sentinel Weapon Parts
Guardian Plasma Charger (Turreted, Class 2)
2 Guardian Weapon Blueprint Fragment 21 Guardian Power Conduit 20 Guardian Sentinel Weapon Parts 16 Chromium 8 Articulation Motors
Guardian Plasma Charger (Turreted, Class 3)
2 Guardian Weapon Blueprint Fragment 26 Guardian Power Conduit 24 Guardian Sentinel Weapon Parts 26 Chromium 10 Articulation Motors
Guardian Shard Cannon (Fixed, Class 1)
1 Guardian Weapon Blueprint Fragment 12 Guardian Power Conduit 12 Guardian Technology Component 15 Guardian Sentinel Weapon Parts
Guardian Shard Cannon (Fixed, Class 2)
1 Guardian Weapon Blueprint Fragment 20 Guardian Wreckage Components 18 Guardian Technology Component 14 Carbon 12 Power Transfer Bus
Guardian Shard Cannon (Fixed, Class 3)
1 Guardian Weapon Blueprint Fragment 20 Guardian Wreckage Components 28 Guardian Technology Component 20 Carbon 18 Micro Controllers
Guardian Shard Cannon (Turreted, Class 1)
1 Guardian Weapon Blueprint Fragment 12 Guardian Power Conduit 15 Guardian Technology Component 12 Guardian Sentinel Weapon Parts
Guardian Shard Cannon (Turreted, Class 2)
2 Guardian Weapon Blueprint Fragment 16 Guardian Wreckage Components 20 Guardian Technology Component 15 Carbon 12 Micro Controllers
Guardian Shard Cannon (Turreted, Class 3)
2 Guardian Weapon Blueprint Fragment 20 Guardian Wreckage Components 28 Guardian Technology Component 28 Carbon 12 Micro Controllers
Guardian Shield Reinforcement Package
1 Guardian Module Blueprint Fragment 17 Guardian Power Cell 20 Guardian Technology Component 24 Pattern Delta Obelisk Data 8 Hardware Diagnostic Sensor
XG7 Trident
1 Guardian Vessel Blueprint Fragment 25 Guardian Power Cell 26 Pattern Epsilon Obelisk Data 18 Pattern Beta Obelisk Data 25 Guardian Technology Component
XG8 Javelin
1 Guardian Vessel Blueprint Fragment 25 Guardian Power Cell 26 Pattern Epsilon Obelisk Data 18 Guardian Wreckage Components 25 Guardian Technology Component
XG9 Lance
1 Guardian Vessel Blueprint Fragment 25 Guardian Power Cell 26 Pattern Epsilon Obelisk Data 18 Guardian Sentinel Weapon Parts 25 Guardian Technology Component
Purchases
One purchase using the required resources will add one of the corresponding item to local Outfitting storage. Additional items can be purchased with more resources.
Notes
Technology Brokers were added with Elite Dangerous: Beyond Chapter One (3.0) on February 27, 2018. Their services are only available to owners of Elite Dangerous: Horizons .
From October 15, 2020 to October 29, 2020, the Technology Broker at Bray Landing in Yuanjia gained all unlockable items, with the exception of the three Guardian Ship-Launched Fighters and the Thargoid Interceptor Bobblehead, and offered them at discounted rates. Guardian items required 75% less requested commodities and materials, while Human items required 50% less. This discount was made available during a Community Goal to protect the Witch Head Nebula from a Thargoid invasion, and was extended to two weeks after all six tiers of the CG were completed.
Videos
References
External links
ru:Техноброкеры
zh:Technology Broker