Elite Dangerous: Difference between revisions

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''Cheap and faster than light travel has enabled humanity to expand across the stars. They've built colonies, cities, stations and empires. This led to the rise of galactic superpowers: the [[Federation]], [[Empire]] and [[Alliance]]. The galaxy's vast wealth of minerals, water and life-bearing planets makes them wealthier every day. Such wealth of the major [[factions]] attracts [[power|powerful people]] who scheme daily to gain power.''
 
''The Middle-classes can afford spaceships like cars in the 20th century. This gives them tremendous freedom. Space trade is seldom hampered by politics. Pilots are encouraged to do all kinds of jobs such as supplying [[Station|stations]]. Little has changed for those in the bottom of society since the old-[[Earth]]'s dark ages. The planet-spanning mega [[corporations]] employ entire nations and rule unchecked over vast sections of the galaxy. Weapons are readily available and people are inclined to shoot first. The general lawlessness of space, inequality, greed of the galactic elite, navigational hazards and fierce creatures on [[planets]] make it a dangerous galaxy.<ref>https://www.kickstarter.com/projects/edrpg/elite-dangerous-role-playing-game</ref>''
 
== Virtual Reality ==
 
Elite Dangerous is a groundbreaking title for virtual reality gaming, because its one of the first major titles to offer full VR support with an exceptionally immersive experience in an all-encompassing universe. It was the go to game for many VR headset demos before the devices were commercially available. From a technical standpoint, Elite Dangerous is one of the PC’s most high-end VR titles, pushing even very powerful PCs to their limit.
Elite Dangerous is designed from the ground up to support Virtual Reality and 4K Ultra HD display technology. It has Cutting-edge visual quality and performance enabled by Frontier's COBRA engine. It supports the latest displays at 4K resolution, and is built for the future with full 8K and 16K support. It's compatible with Oculus Rift, SteamVR and Vive headsets.<ref>https://www.elitedangerous.com/en/made-for-vr/</ref>
 
== Development ==
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Post-launch it can be estimated that the development budget for Elite Dangerous has been in the tens of millions of pounds, perhaps near a hundred million pounds including major updates and expansions like [[Elite Dangerous: Horizons|Elite Dangerous Horizons]].
 
On May 26 2017, the producer for the Elite Dangerous PS4 version Lloyd Morgan-Moore said ''“The Elite Dangerous team is over a hundred people strong, and while we have a dedicated PS4 team to handle things like PSN infrastructure, everyone is working on content which will appear simultaneously on all platforms. We don’t regard platforms separately when it comes to content."''<ref>http://www.redbull.com/en/games/stories/1331858657533/elite-dangerous-ps4-interview</ref>
 
== Sales ==