Fer-de-Lance: Difference between revisions

No edit summary
removed irrelevant info
Line 33: Line 33:
The pilot's seat of the Fer-de-Lance is to the right of the centre of the ship, having the co-pilot's to the left and slightly further back. The canopy glass offers a phenomenal field of view; having more than 90 degrees vertically, and more than 180 degrees horizontally.
The pilot's seat of the Fer-de-Lance is to the right of the centre of the ship, having the co-pilot's to the left and slightly further back. The canopy glass offers a phenomenal field of view; having more than 90 degrees vertically, and more than 180 degrees horizontally.


The Fer-de-Lance is a Heavy Combat fighter. It is unbeaten in raw damage for a medium ship, but has high defence and mobility. It is the only medium ship with a Huge Hardpoint mount. Even the big three; [[Anaconda]], [[Imperial Cutter]] and [[Federal Corvette]] should operate with caution against the Fer-de-Lance, as the Fer-De-Lance's agility and speed allow it to easily stay out of their firing arc. The mobility it possesses enables it to take out large ships by dodging their weapons whilst dishing out damage. The shields and armour on the ship are exceptionally good, although slightly lower than those found on the [[Python]]. The large [[Power Plant]] on the ship lets it have all hardpoints and [[Shield Generator]] powered without needing engineering. This lets you equip many high power modules, allowing it to easily power a Prismatic Shield as well as Shield boosters without many issues, letting it easily surpass other ships in shield power. Its sole downside in combat is its mass lock factor, sitting at only 12. Several medium ships as well as most large ships can easily flee from a Fer-de-Lance, making it worse at pirating than the Python; especially due to its tiny cargo bay. The Fer-de-Lance also functions brilliantly as an Anti-[[Thargoid]] ship, having huge damage output and it can easily deal with Scouts, and has no trouble equipping as much AX weaponry as possible. In the right hands, the Fer-de-Lance is one of the few ships capable of soloing a [[Thargoid Interceptor]].  
The Fer-de-Lance is a Heavy Combat fighter. It is unbeaten in raw damage for a medium ship, but has high defence and mobility. Even the big three; [[Anaconda]], [[Imperial Cutter]] and [[Federal Corvette]] should operate with caution against the Fer-de-Lance, as the Fer-De-Lance's agility and speed allow it to easily stay out of their firing arc. The mobility it possesses enables it to take out large ships by dodging their weapons whilst dishing out damage. The shields and armour on the ship are exceptionally good, although slightly lower than those found on the [[Python]]. The large [[Power Plant]] on the ship lets it have all hardpoints and [[Shield Generator]] powered without needing engineering. This lets you equip many high power modules, allowing it to easily power a Prismatic Shield as well as Shield boosters without many issues, letting it easily surpass other ships in shield power. Its sole downside in combat is its mass lock factor, sitting at only 12. Several medium ships as well as most large ships can easily flee from a Fer-de-Lance, making it worse at pirating than the Python; especially due to its tiny cargo bay. The Fer-de-Lance also functions brilliantly as an Anti-[[Thargoid]] ship, having huge damage output and it can easily deal with Scouts, and has no trouble equipping as much AX weaponry as possible. In the right hands, the Fer-de-Lance is one of the few ships capable of soloing a [[Thargoid Interceptor]].  


The ship suffers due to its specification as a fighter, and it is virtually unusable in any other role. The jump range falls just short of 21lys without engineering; the 4th worst in the game, making it one of the least useful exploration vessel. It can't effectively chase targets across the bubble or hunt down bounties, and will have serious trouble jumping away to the nearest [[Interstellar Factors|Interstellar Factor]] to clear its own bounties. It has a cargo capacity of 70t max; extremely poor for its price and size, making pirating, trading and mining very unviable.  
The ship suffers due to its specification as a fighter, and it is virtually unusable in any other role. The jump range falls just short of 21lys without engineering; the 4th worst in the game, making it one of the least useful exploration vessel. It can't effectively chase targets across the bubble or hunt down bounties, and will have serious trouble jumping away to the nearest [[Interstellar Factors|Interstellar Factor]] to clear its own bounties. It has a cargo capacity of 70t max; extremely poor for its price and size, making pirating, trading and mining very unviable.