Frontier: First Encounters: Difference between revisions

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Glory to F Type Stars!
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[[File:Frontier-First-Encounters-Artwork.png|thumb|300px|Frontier: First Encounters]]
Glory to F Type Stars!
 
'''Frontier: First Encounters''' is a space trading and combat simulator video game for the IBM PC, released on April 16, 1995. It's the sequel to [[Frontier:_Elite_II|Frontier: Elite II]], the prequel of [[Elite Dangerous]] and the third game in the [[Elite series]]. The game was created by [[David Braben]]'s company, [[Frontier Developments]], and distributed by GameTek. It's often referred to by the shortened title of 'FFE'. 
 
The planned Amiga version of First Encounters was never completed; it had been originally slated for a summer 1995 release for the Amiga 1200, Amiga 4000, and CD32 systems. 
 
== Development ==
David Braben said in an interview with PC Gamer in 1995: ''"The idea with First Encounters was to take the bits that worked out of Frontier and make them better. In a sense, the game is a platform for adventures. The way the game's put together, there are similarities. But if you look at the difference between Elite and Frontier, and then compare Frontier with First Encounters..."''<ref name=":0">[http://www.sslmit.unibo.it/zat/files/ffe/PCGamer_1995_issue18_FFE.htm 'Life, The Universe And First Encounters' - PC Gamer (c) , Issue 18, 1995] </ref>
 
''"It's taking, fundamentally, the same idea - you are in space and given a space ship - but at each stage more and different things have been added. In the same way that Frontier had the majority of Elite in it for continuity. First Encounters has a lot of Frontier, but the points, anything that didn't work so well in Frontier has been improved. Now we have a major storyline. There's the fact that there's now a lot more for the dedicated player."''<ref name=":0" />
 
== Box Art ==
Frontier: First Encounters was first released in the UK and other countries in April 1995. It shipped with in a quite minimalist box design. However, in the USA the publisher Gametek released the game with a much more interesting design. It had detailed full color graphics which improved the product's in-store appeal. For the USA release, the game was only called "First Encounters"; the "Frontier" element was removed for unknown reasons.<ref>[http://www.frontierastro.co.uk/Frontier/FFE_US/intro.html Frontier: First Encounters]</ref>
 
== World Record ==
According to Guinness World Records: ''"Frontier: First Encounters was the first game to contain procedurally generated terrain and textures."<ref>[http://www.guinnessworldrecords.com/world-records/first-use-of-procedural-generation-in-a-video-game/ First use of procedural generation in a videogame - Guinness World Records]</ref>''
 
== Short Stories ==
A collection of short stories was included; [[Further Stories Of Life On The Frontier]].
 
== Videos ==
<gallery>
File:Frontier_-_First_Encounters_gameplay_(PC_Game,_1995)
</gallery>
 
== Gallery ==
<gallery hideaddbutton="true">
Frontier_First_Encounters_Viper.jpg|A Viper in Frontier: First Encounters
Frontier First Encounters Cobra Mk1.jpg|Cobra Mk 3 in Frontier: First Encounter
Frontier First Encounters Ship Chart.png|Frontier: First Encounters Ship Chart
Frontier-First-Encounters-Box-Front-US.png|Frontier: First Encounters box front USA
Frontier-First-Encounters-Box-Back-US.png|Frontier: First Encounters box back USA
Frontier-First-Encounters-Box-Content-US.png|Frontier: First Encounters box content USA
Frontier-First-Encounters-Flyer.png|Frontier: First Encounters Flyer
Ffe.jpg|Frontier: First Encounters Box
Frontier-First-Encounters-Box-Back.png|Frontier: First Encounters box back
Frontier-First-Encounters-Box-Set.png|Frontier: First Encounters box set
Frontier-First-Encounters-Artwork.png|Frontier: First Encounters artwork
</gallery>
 
== References ==
<references />[[Category:Previous Games]]
[[Category:Elite series]]