Long Range Weapon: Difference between revisions

Changed the damage falloff start numbers to reflect what I'm seeing in game. The long range modification seems to negate damage falloff completely as the boost matches the damage falloff start range to the max range of the weapon. True as of 1/5/20
No edit summary
Line 35: Line 35:
|-
|-
! scope="col" |Attribute
! scope="col" |Attribute
! scope="col" |Min
! scope="col" |Change
! scope="col" |Max
! scope="col" |Benefit
! scope="col" |Benefit
|-
|-
|Damage Falloff Start
|Damage Falloff Start
|<nowiki>+100%</nowiki>
|<nowiki>+20%</nowiki>
|<nowiki>+500%</nowiki>
|<span style="color:cyan;">Positive</span>
|<span style="color:cyan;">Positive</span>
|-
|-
|Mass
|Mass
|<nowiki>+10%</nowiki>
|<nowiki>+10%</nowiki>
|<nowiki>0%</nowiki>
|<span style="color:red;">Negative</span>
|-
|Power Draw
|<nowiki>+3%</nowiki>
|<span style="color:red;">Negative</span>
|<span style="color:red;">Negative</span>
|-
|-
|Range
|Range
|<nowiki>+10%</nowiki>
|<nowiki>+20%</nowiki>
|<span style="color:cyan;">Positive</span>
|-
|Shot Speed
|<nowiki>+10%</nowiki>
|<nowiki>+20%</nowiki>
|<nowiki>+20%</nowiki>
|<span style="color:cyan;">Positive</span>
|<span style="color:cyan;">Positive</span>
Line 69: Line 64:
|-
|-
! scope="col" |Attribute
! scope="col" |Attribute
! scope="col" |Min
! scope="col" |Change
! scope="col" |Max
! scope="col" |Benefit
! scope="col" |Benefit
|-
|-
|Damage Falloff Start
|Damage Falloff Start
|<nowiki>+100%</nowiki>
|<nowiki>+40%</nowiki>
|<nowiki>+600%</nowiki>
|<span style="color:cyan;">Positive</span>
|<span style="color:cyan;">Positive</span>
|-
|-
|Mass
|Mass
|<nowiki>+20%</nowiki>
|<nowiki>+15%</nowiki>
|<nowiki>+4%</nowiki>
|<span style="color:red;">Negative</span>
|<span style="color:red;">Negative</span>
|-
|-
|Power Draw
|Power Draw
|<nowiki>+4%</nowiki>
|<nowiki>+6%</nowiki>
|<nowiki>0%</nowiki>
|<span style="color:red;">Negative</span>
|<span style="color:red;">Negative</span>
|-
|-
|Range
|Range
|<nowiki>+20%</nowiki>
|<nowiki>+40%</nowiki>
|<span style="color:cyan;">Positive</span>
|-
|Shot Speed
|<nowiki>+20%</nowiki>
|<nowiki>+40%</nowiki>
|<nowiki>+40%</nowiki>
|<span style="color:cyan;">Positive</span>
|<span style="color:cyan;">Positive</span>
Line 109: Line 94:
|-
|-
! scope="col" |Attribute
! scope="col" |Attribute
! scope="col" |Min
! scope="col" |Change
! scope="col" |Max
! scope="col" |Benefit
! scope="col" |Benefit
|-
|-
|Damage Falloff Start
|Damage Falloff Start
|<nowiki>+100%</nowiki>
|<nowiki>+60%</nowiki>
|<nowiki>+700%</nowiki>
|<span style="color:cyan;">Positive</span>
|<span style="color:cyan;">Positive</span>
|-
|-
|Mass
|Mass
|<nowiki>+30%</nowiki>
|<nowiki>+20%</nowiki>
|<nowiki>+10%</nowiki>
|<span style="color:red;">Negative</span>
|<span style="color:red;">Negative</span>
|-
|-
|Power Draw
|Power Draw
|<nowiki>+10%</nowiki>
|<nowiki>+9%</nowiki>
|<nowiki>+4%</nowiki>
|<span style="color:red;">Negative</span>
|<span style="color:red;">Negative</span>
|-
|-
|Range
|Range
|<nowiki>+30%</nowiki>
|<nowiki>+60%</nowiki>
|<span style="color:cyan;">Positive</span>
|-
|Shot Speed
|<nowiki>+30%</nowiki>
|<nowiki>+60%</nowiki>
|<nowiki>+60%</nowiki>
|<span style="color:cyan;">Positive</span>
|<span style="color:cyan;">Positive</span>
Line 150: Line 125:
|-
|-
! scope="col" |Attribute
! scope="col" |Attribute
! scope="col" |Min
! scope="col" |Change
! scope="col" |Max
! scope="col" |Benefit
! scope="col" |Benefit
|-
|-
|Damage Falloff Start
|Damage Falloff Start
|<nowiki>+100%</nowiki>
|<nowiki>+80%</nowiki>
|<nowiki>+800%</nowiki>
|<span style="color:cyan;">Positive</span>
|<span style="color:cyan;">Positive</span>
|-
|-
|Mass
|Mass
|<nowiki>+40%</nowiki>
|<nowiki>+25%</nowiki>
|<nowiki>+14%</nowiki>
|<span style="color:red;">Negative</span>
|<span style="color:red;">Negative</span>
|-
|-
|Power Draw
|Power Draw
|<nowiki>+14%</nowiki>
|<nowiki>+12%</nowiki>
|<nowiki>+10%</nowiki>
|<span style="color:red;">Negative</span>
|<span style="color:red;">Negative</span>
|-
|-
|Range
|Range
|<nowiki>+40%</nowiki>
|<nowiki>+80%</nowiki>
|<span style="color:cyan;">Positive</span>
|-
|Shot Speed
|<nowiki>+40%</nowiki>
|<nowiki>+80%</nowiki>
|<nowiki>+80%</nowiki>
|<span style="color:cyan;">Positive</span>
|<span style="color:cyan;">Positive</span>
Line 191: Line 156:
|-
|-
! scope="col" |Attribute
! scope="col" |Attribute
! scope="col" |Min
! scope="col" |Change
! scope="col" |Max
! scope="col" |Benefit
! scope="col" |Benefit
|-
|-
|Damage Falloff Start
|Damage Falloff Start
|<nowiki>+100%</nowiki>
|<nowiki>+100%</nowiki>
|<nowiki>+900%</nowiki>
|<span style="color:cyan;">Positive</span>
|<span style="color:cyan;">Positive</span>
|-
|-
|Mass
|Mass
|<nowiki>+50%</nowiki>
|<nowiki>+30%</nowiki>
|<nowiki>+20%</nowiki>
|<span style="color:red;">Negative</span>
|<span style="color:red;">Negative</span>
|-
|-
|Power Draw
|Power Draw
|<nowiki>+20%</nowiki>
|<nowiki>+15%</nowiki>
|<nowiki>+14%</nowiki>
|<span style="color:red;">Negative</span>
|<span style="color:red;">Negative</span>
|-
|-
|Range
|Range
|<nowiki>+50%</nowiki>
|<nowiki>+100%</nowiki>
|<span style="color:cyan;">Positive</span>
|-
|Shot Speed
|<nowiki>+50%</nowiki>
|<nowiki>+100%</nowiki>
|<nowiki>+100%</nowiki>
|<span style="color:cyan;">Positive</span>
|<span style="color:cyan;">Positive</span>