Elite Universe: Difference between revisions

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The aliens are truly alien in the Elite Universe. David Braben said ''"I'm dead-against the stance where the alien is just a human with a slightly wrinkly head, or pointy ears... Thargoids, they are truly alien. They are based on differently chemistry, and a lot of effort went into making that chemistry right and plausible."''<ref>http://www.rollingstone.com/glixel/features/elite-dangerous-creator-talks-sci-fi-politics-and-whats-next-w492781</ref>
The aliens are truly alien in the Elite Universe. David Braben said ''"I'm dead-against the stance where the alien is just a human with a slightly wrinkly head, or pointy ears... Thargoids, they are truly alien. They are based on differently chemistry, and a lot of effort went into making that chemistry right and plausible."''<ref>http://www.rollingstone.com/glixel/features/elite-dangerous-creator-talks-sci-fi-politics-and-whats-next-w492781</ref>


''"One of the assumptions that the Elite series makes is that the chances of life happening in our galaxy are really high if the conditions are right,"'' Braben said.<ref name=":8">[https://www.polygon.com/2014/12/4/7333709/elite-dangerous-milky-way-stellar-forge-human-cruelty Elite: Dangerous explores the limitless depths of space, and of human cruelty (correction)]
''"One of the assumptions that the Elite series makes is that the chances of life happening in our galaxy are really high if the conditions are right,"'' Braben said.<ref name=":8">[https://www.polygon.com/2014/12/4/7333709/elite-dangerous-milky-way-stellar-forge-human-cruelty Elite: Dangerous explores the limitless depths of space, and of human cruelty (correction)]
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''"It looks like, on Earth, that as soon as the conditions were right, we had life, to as close as we can measure it. And by life, I don’t mean people chatting in bars telling each other jokes. I just mean green slime at the bottom of a pond. … The assumption in Elite is that life can evolve, but even the best of it won’t have evolved [by 3300]."''<ref name=":8" />
''"It looks like, on Earth, that as soon as the conditions were right, we had life, to as close as we can measure it. And by life, I don’t mean people chatting in bars telling each other jokes. I just mean green slime at the bottom of a pond. … The assumption in Elite is that life can evolve, but even the best of it won’t have evolved [by 3300]."''<ref name=":8" />


Many systems in the game have planets that have been terraformed, where any indigenous species have been wiped out and replaced with Earth-like flora and fauna.<ref name=":8" />
Many systems in the game have planets that have been terraformed, where any indigenous species have been wiped out and replaced with Earth-like flora and fauna.<ref name=":8" />
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Science fiction & fantasy fans searching for alternate realities can immerse themselves in 400 billion star systems, 1300 years of future events, and epic space adventures like ''[[Out of the Darkness]]''.<ref name=":1" />
Science fiction & fantasy fans searching for alternate realities can immerse themselves in 400 billion star systems, 1300 years of future events, and epic space adventures like ''[[Out of the Darkness]]''.<ref name=":1" />


The official lore of the [[Elite Dangerous Role Playing Game]] gives interesting insight into the Elite Universe. ''Cheap and faster than light travel has enabled humanity to expand across the stars. They've built colonies, cities, stations and empires. This led to the rise of galactic superpowers: the [[Federation]], [[Empire]] and [[Alliance]]. The galaxy's vast wealth of minerals, water and life-bearing planets makes them wealthier every day. Such wealth of the major [[factions]] attracts [[Power|powerful people]] who scheme daily to gain power.''<ref name=":3">https://www.edrpg.co.uk/</ref><ref name=":2">https://www.kickstarter.com/projects/edrpg/elite-dangerous-role-playing-game</ref>
The official lore of the [[Elite Dangerous Role Playing Game]] gives interesting insight into the Elite Universe. ''Cheap and faster than light travel has enabled humanity to expand across the stars. They've built colonies, cities, stations and empires. This led to the rise of galactic superpowers: the [[Federation]], [[Empire]] and [[Alliance]]. The galaxy's vast wealth of minerals, water and life-bearing planets makes them wealthier every day. Such wealth of the major [[factions]] attracts [[Power|powerful people]] who scheme daily to gain power.''<ref name=":3">https://www.edrpg.co.uk/</ref><ref name=":2">https://www.kickstarter.com/projects/edrpg/elite-dangerous-role-playing-game</ref>
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Frontier-Elite-2-Logo.png|[[Frontier:_Elite_II|Frontier: Elite II]] - 1993|link=Frontier:_Elite_II
Frontier-Elite-2-Logo.png|[[Frontier:_Elite_II|Frontier: Elite II]] - 1993|link=Frontier:_Elite_II
Frontier-First-Encounters-Artwork.png|[[Frontier:_First_Encounters|Frontier: First Encounters]] (Elite III) - 1995|link=Frontier:_First_Encounters
Frontier-First-Encounters-Artwork.png|[[Frontier:_First_Encounters|Frontier: First Encounters]] (Elite III) - 1995|link=Frontier:_First_Encounters
Elite-Dangerous-Box-Art.png|[[Elite_Dangerous|Elite Dangerous]] - Q4/2014<br /> ⤷ ''[[Elite Dangerous: Horizons|ED: Horizons]] - Q4/2015'' <br /> ⤷ ''[[Elite Dangerous: Beyond|ED: Beyond]] - Q1/2018''|link=Elite Dangerous
Elite-Dangerous-Box-Art.png|[[Elite_Dangerous|Elite Dangerous]] - Q4/2014<br /> ⤷ ''[[Elite Dangerous: Horizons|ED: Horizons]] - Q4/2015'' <br /> ⤷ ''[[Elite Dangerous: Beyond|ED: Beyond]] - Q1/2018''|link=Elite Dangerous
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[[Elite]] was one of the first home computer games to use wire-frame 3D graphics with hidden line removal. It added twitch gameplay and was the first game that included a novel for distribution with a video game: [[The Dark Wheel]] by Robert Holdstock.<ref>[https://web.archive.org/web/20070211011328/http://www.computerandvideogames.com/article.php?id=78368 Games that changed the world: Elite]". ''Computer & Video Games''. Archived from [http://www.computerandvideogames.com/article.php?id=78368 the original] on 11 February 2007.</ref><ref>https://en.wikipedia.org/wiki/Elite_(video_game)</ref> Elite was hugely influential with its open-ended game model, advanced game engine and revolutionary 3D graphics which earned it a place as a classic and genre-maker in gaming history.<ref>LaMosca, Adam (18 July 2006). "[http://www.escapistmagazine.com/articles/view/issues/issue_54/324-Lost-in-the-Void Lost in the Void]". [https://en.wikipedia.org/wiki/The_Escapist_(magazine) The Escapist]. Retrieved 17 November 2007.</ref>
[[Elite]] was one of the first home computer games to use wire-frame 3D graphics with hidden line removal. It added twitch gameplay and was the first game that included a novel for distribution with a video game: [[The Dark Wheel]] by Robert Holdstock.<ref>[https://web.archive.org/web/20070211011328/http://www.computerandvideogames.com/article.php?id=78368 Games that changed the world: Elite]". ''Computer & Video Games''. Archived from [http://www.computerandvideogames.com/article.php?id=78368 the original] on 11 February 2007.</ref><ref>https://en.wikipedia.org/wiki/Elite_(video_game)</ref> Elite was hugely influential with its open-ended game model, advanced game engine and revolutionary 3D graphics which earned it a place as a classic and genre-maker in gaming history.<ref>LaMosca, Adam (18 July 2006). "[http://www.escapistmagazine.com/articles/view/issues/issue_54/324-Lost-in-the-Void Lost in the Void]". [https://en.wikipedia.org/wiki/The_Escapist_(magazine) The Escapist]. Retrieved 17 November 2007.</ref>


[[File:Elite-Series-Guinness-World-Record-Longest-Running-Space-Simulation-Series.png|thumb|200px|Elite series Guinness World Record for Longest Running Space Simulation Series]]
[[File:Elite-Series-Guinness-World-Record-Longest-Running-Space-Simulation-Series.png|thumb|200px|Elite series Guinness World Record for Longest Running Space Simulation Series]]
According to Guinness World Records:''"Elite was the first game to feature a (3D) procedurally generated world, while Frontier: Elite II was the first game to feature procedurally generated star systems. Frontier: First Encounters was the first game to contain procedurally generated terrain and textures. Procedural Generation uses random inputs to a computer ‘procedure’ to create something unique that also adheres to certain rules, such as Elite II’s star systems. These were generated by the game aggregating the mass of material within an early solar system into planets and moons that obey the laws of physics, but which have slightly randomised material distribution in order to ensure each system’s uniqueness."''<ref>[http://www.guinnessworldrecords.com/world-records/first-use-of-procedural-generation-in-a-video-game/ First use of procedural generation in a videogame - Guinness World Records]</ref>
According to Guinness World Records:''"Elite was the first game to feature a (3D) procedurally generated world, while Frontier: Elite II was the first game to feature procedurally generated star systems. Frontier: First Encounters was the first game to contain procedurally generated terrain and textures. Procedural Generation uses random inputs to a computer ‘procedure’ to create something unique that also adheres to certain rules, such as Elite II’s star systems. These were generated by the game aggregating the mass of material within an early solar system into planets and moons that obey the laws of physics, but which have slightly randomised material distribution in order to ensure each system’s uniqueness."''<ref>[http://www.guinnessworldrecords.com/world-records/first-use-of-procedural-generation-in-a-video-game/ First use of procedural generation in a videogame - Guinness World Records]</ref>


Elite is the longest running space simulation series in history. This is verified by Guinness World Records. The certificate says ''"The longest running space simulation series is Elite created by David Braben and Ian Bell and was released on 20 September 1984. Officially amazing."''<ref>https://twitter.com/gwr/status/611537566299463681?lang=en Guinness World Records, 18 Jun 2015</ref>
Elite is the longest running space simulation series in history. This is verified by Guinness World Records. The certificate says ''"The longest running space simulation series is Elite created by David Braben and Ian Bell and was released on 20 September 1984. Officially amazing."''<ref>https://twitter.com/gwr/status/611537566299463681?lang=en Guinness World Records, 18 Jun 2015</ref>


== Major Influences ==
== Major Influences ==
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A major influence on the Elite Universe is the 1968 epic science-fiction film [https://en.wikipedia.org/wiki/2001:_A_Space_Odyssey_(film) 2001: A Space Odyssey] produced by [https://en.wikipedia.org/wiki/Stanley_Kubrick Stanley Kubrick]. This is evident in the ringed [[Orbis]] station design and the [[Docking Computer|docking computer]] that plays the waltz [https://en.wikipedia.org/wiki/The_Blue_Danube The Blue Danube] by [https://en.wikipedia.org/wiki/Johann_Strauss_II Johann Strauss II] in the original Elite and Elite Dangerous.<ref>https://www.theguardian.com/books/2003/oct/18/features.weekend</ref> This movie is representative work of hard science fiction films. 2001 was made to be as scientifically correct as possible. Hence no sound in space, walking in zero-gravity requires velcro-equipped shoes etc. The Elite Universe follows that ethos to a degree.
A major influence on the Elite Universe is the 1968 epic science-fiction film [https://en.wikipedia.org/wiki/2001:_A_Space_Odyssey_(film) 2001: A Space Odyssey] produced by [https://en.wikipedia.org/wiki/Stanley_Kubrick Stanley Kubrick]. This is evident in the ringed [[Orbis]] station design and the [[Docking Computer|docking computer]] that plays the waltz [https://en.wikipedia.org/wiki/The_Blue_Danube The Blue Danube] by [https://en.wikipedia.org/wiki/Johann_Strauss_II Johann Strauss II] in the original Elite and Elite Dangerous.<ref>https://www.theguardian.com/books/2003/oct/18/features.weekend</ref> This movie is representative work of hard science fiction films. 2001 was made to be as scientifically correct as possible. Hence no sound in space, walking in zero-gravity requires velcro-equipped shoes etc. The Elite Universe follows that ethos to a degree.


[[David Braben]] and [[Ian Bell]] also refer to [https://en.wikipedia.org/wiki/Star_Wars Star Wars] (original trilogy), [https://en.wikipedia.org/wiki/Hitchhiker%27s_Guide_to_the_Galaxy Hitchhiker's Guide to the Galaxy] and the original [https://en.wikipedia.org/wiki/Battlestar_Galactica_(1978_TV_series) Battlestar Galactica] (1978 TV series) as influences for [[Elite]]. Additionally, Braben cites the works of science fiction writers [https://en.wikipedia.org/wiki/Larry_Niven Larry Niven], [https://en.wikipedia.org/wiki/Jerry_Pournelle Jerry Pournelle], [https://en.wikipedia.org/wiki/Arthur_C._Clarke Arthur C. Clarke], [https://en.wikipedia.org/wiki/Robert_L._Forward Robert L. Forward], [https://en.wikipedia.org/wiki/Isaac_Asimov Isaac Asimov] and [https://en.wikipedia.org/wiki/Orson_Scott_Card Orson Scott Card].<ref>Rusell DeMaria, Johnny L. Wilson, ''High Score!: the illustrated history of electronic games'', p. 340-341</ref><ref name=":5" />
[[David Braben]] and [[Ian Bell]] also refer to [https://en.wikipedia.org/wiki/Star_Wars Star Wars] (original trilogy), [https://en.wikipedia.org/wiki/Hitchhiker%27s_Guide_to_the_Galaxy Hitchhiker's Guide to the Galaxy] and the original [https://en.wikipedia.org/wiki/Battlestar_Galactica_(1978_TV_series) Battlestar Galactica] (1978 TV series) as influences for [[Elite]]. Additionally, Braben cites the works of science fiction writers [https://en.wikipedia.org/wiki/Larry_Niven Larry Niven], [https://en.wikipedia.org/wiki/Jerry_Pournelle Jerry Pournelle], [https://en.wikipedia.org/wiki/Arthur_C._Clarke Arthur C. Clarke], [https://en.wikipedia.org/wiki/Robert_L._Forward Robert L. Forward], [https://en.wikipedia.org/wiki/Isaac_Asimov Isaac Asimov] and [https://en.wikipedia.org/wiki/Orson_Scott_Card Orson Scott Card].<ref>Rusell DeMaria, Johnny L. Wilson, ''High Score!: the illustrated history of electronic games'', p. 340-341</ref><ref name=":5" />


The [[Thargoid Interceptor]] was inspired by sea creatures such as sea urchins and corals.<ref>[https://www.artstation.com/artwork/AVoBy Thargoid Shield - VFX Concept]</ref>
The [[Thargoid Interceptor]] was inspired by sea creatures such as sea urchins and corals.<ref>[https://www.artstation.com/artwork/AVoBy Thargoid Shield - VFX Concept]</ref>
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=== Upper class ===
=== Upper class ===
The vast wealth of the major [[factions]] was built over centuries of [[commerce]]. It attracts greed and powerful people who seek more of the same. The [[Powers]] are powerful individuals or organizations who form the upper class of galactic society.<ref>https://www.kickstarter.com/projects/edrpg/elite-dangerous-role-playing-game</ref> These are also people with immense wealth who can wield a disproportionate influence over political, educational, religious, and other institutions.<ref>Thompson, William; [https://en.wikipedia.org/wiki/Joseph_Hickey Hickey, Joseph] (2005). ''Society in Focus''. Boston, Mass.: Pearson. ISBN 0-205-41365-X.</ref> In the Empire, nobility and royalty are members of the upper class.
The vast wealth of the major [[factions]] was built over centuries of [[commerce]]. It attracts greed and powerful people who seek more of the same. The [[Powers]] are powerful individuals or organizations who form the upper class of galactic society.<ref>https://www.kickstarter.com/projects/edrpg/elite-dangerous-role-playing-game</ref> These are also people with immense wealth who can wield a disproportionate influence over political, educational, religious, and other institutions.<ref>Thompson, William; [https://en.wikipedia.org/wiki/Joseph_Hickey Hickey, Joseph] (2005). ''Society in Focus''. Boston, Mass.: Pearson. ISBN 0-205-41365-X.</ref> In the Empire, nobility and royalty are members of the upper class.


The richest people of the 21st century such as Bill Gates pale in comparison to the wealth and influence of Powers in the 34th century. For example [[Zemina Torval]] is preposterously rich due to her controlling stake in [[Mastopolos Mining]] and slavery. She owns many [[Star Systems|star systems]] and has a personal fleet of [[Majestic-Class Interdictor]]s.<ref>http://galnetarchive.blogspot.com/2014/12/the-emperor-is-sick-man.html</ref>
The richest people of the 21st century such as Bill Gates pale in comparison to the wealth and influence of Powers in the 34th century. For example [[Zemina Torval]] is preposterously rich due to her controlling stake in [[Mastopolos Mining]] and slavery. She owns many [[Star Systems|star systems]] and has a personal fleet of [[Majestic-Class Interdictor]]s.<ref>http://galnetarchive.blogspot.com/2014/12/the-emperor-is-sick-man.html</ref>


By comparison, the richest person in antiquity was Roman Emperor [https://en.wikipedia.org/wiki/Augustus Augustus Caesar] (63 BCE – 19 August 14 CE) with a personal wealth of "$4.6 trillion" because he "personally owned all of [https://en.wikipedia.org/wiki/Egypt Egypt]".<ref>https://en.wikipedia.org/wiki/List_of_wealthiest_historical_figures</ref><ref>Jacob Davidson, [http://time.com/money/3977798/the-10-richest-people-of-all-time time.com The 10 Richest People of All Time], 30 July 2015</ref> The combined net worth of all billionaires on [[Earth]] was $7.67 trillion in 2017 CE.<ref>[https://www.forbes.com/special-report/2012/billionaires-25th-anniversary-timeline.html Billionaires 25th Anniversary Timeline – Forbes".]</ref> So they don't come close to [[powers]] who own whole planets and star systems.
By comparison, the richest person in antiquity was Roman Emperor [https://en.wikipedia.org/wiki/Augustus Augustus Caesar] (63 BCE – 19 August 14 CE) with a personal wealth of "$4.6 trillion" because he "personally owned all of [https://en.wikipedia.org/wiki/Egypt Egypt]".<ref>https://en.wikipedia.org/wiki/List_of_wealthiest_historical_figures</ref><ref>Jacob Davidson, [http://time.com/money/3977798/the-10-richest-people-of-all-time time.com The 10 Richest People of All Time], 30 July 2015</ref> The combined net worth of all billionaires on [[Earth]] was $7.67 trillion in 2017 CE.<ref>[https://www.forbes.com/special-report/2012/billionaires-25th-anniversary-timeline.html Billionaires 25th Anniversary Timeline – Forbes".]</ref> So they don't come close to [[powers]] who own whole planets and star systems.


=== Middle class ===
=== Middle class ===
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[[Category:Lore]]
[[Category:Lore]]
[[Category:Fiction]]
[[Category:Fiction]]
[[ru:Вселенная Elite]]