HUD/Center: Difference between revisions

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===Systems===
===Systems===
Shield and ship systems draw energy from this capacitor. The more energy stored here, the faster the shields will recharge. Pips in this capacitor will influence the overall strength of the shields (note that zero pips will result in very weak shields).  [https://forums.frontier.co.uk/showthread.php?t=138536 Testing results] from v1.2.07 showed an non-linear relationship between System pips and the strength of the shield.
Shield and ship systems draw energy from this capacitor. The more energy stored here, the faster the shields will recharge. Pips in this capacitor will influence the overall strength of the shields (note that zero pips will result in very weak shields).  [https://forums.frontier.co.uk/showthread.php?t=138536 Testing results] from v1.2.07 showed a non-linear relationship between System pips and the strength of the shield.


===Engines===
===Engines===