Elite Dangerous: Difference between revisions

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== Features ==
Elite Dangerous builds upon the legacy and foundations of the previous Elite titlesgames, butand aims to expand these ideasit to a modern context while adding new features that have never before been seen in the Elite series.
 
=== Multiplayer vs Solo ===
ThePlayers player maycan choose frombetween the following game modes: Solo Play(single player), Private ChannelsGroup (only with friends orand invited people will be encountered), or Open Play (multiplayer, play with everyone). In open play, you may be matched withencounter any other player who is also in openOpen, playinstancing and happensmatching toplayers beoccurs via a complex system. Players on different platforms cannot directly play with each other. However, every player on every platform affects the same servershared galaxy, star systems, factions and background simulation.
 
TheElite gameDangerous works inhas a seamless, lobby-less waygalaxy, with the ability to rendezvous with friends as the player chooses. People can play with up to 4 players in a [[Wings|Wing]] or join other people's ships via [[Multicrew]]. This was tested since the early betas, and uses a combination of peer-to-peer (to reduce lag) and server connections. The networking system has gradually improved and changed to accommodate new features like Multicrew.
 
[[File:Elite Dangerous Dev Diary 1- Multiplayer and Ships|thumb|right|250px]]
 
Depending on the player's chosen configurationgame mode, some of the other ships they meet aswhile theytraveling travelthrough aroundspace arewill be real players as opposed to computer-controlled ships (NPC). ItThis maycould be a friend thewhich a player has agreed to rendezvous with there, or it may be another real player that has beenis encountered by chance.
 
Due to the gigantic size of the full-scale Milky Way galaxy, player encounters are very rare in deep space. Most players are found in the Bubble This is inhabited space with around 20000 systems including [[Sol]].
All players are Commanders in the [[Pilots Federation]] – that is how they are distinguished from non-players. The prefix "CMDR" is visible before their name. The radar can also be used to distinguish a real player from a ship controlled by the computer. A player shows as a hollow square or triangle (indicating stowed or deployed hardpoints) while a ship controlled by the computer appears as either a solid square or triangle.▼
 
▲All players are Commanders in the [[Pilots Federation]] – that is how they are distinguished from non-players. The prefix "CMDR" is visible before their namenames. The radar can also be used to distinguish a real player from a shipAI controlled by the computerships. A player shows as a hollow square or triangle (indicating stowed or deployed hardpoints) while aan NPC ship controlled by the computer appears as either a solid square or triangle.
 
== Evolving Universe ==
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[[Frontier Developments|Frontier]] uses an iterative approach with development. They gradually build upon features to expand and improve them. Expansions and major updates will bring [[Features in the expansions|various new features]] to Elite Dangerous. Some of these were available in previous Elite games and some are completely new to the Elite series. [[Horizons]] is the first expansion which consists of a season with major updates that add many new features, content and improvements to the Milky Way galaxy.
 
Elite Dangerous has a truly [https://www.youtube.com/watch?v=EM0Gcl7iUM8&t=35 huge scope] and Frontier has very ambitious development plans. During an interview at Lavecon 2015 the developers stated to have a clear intention of a 10 year development plan. <ref>https://forums.frontier.co.uk/showthread.php/165775-Lavecon-News</ref> This includes small free updates and paid major updates. The [[Features in the expansions|Features in the Expansions]] page gives a rough overview of planned additions for ED.
 
For example, the roadmap is to add these features with major updates <ref>http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=1824c0b05a#Lifetime%20Exp</ref> (in no particular order): [http://www.pcgamesn.com/elite-dangerous/elite-dangerous-standard-beta-begins-next-week-last-chance-grab-lifetime-expansion-pack]
* '''[https://www.elitedangerous.com/en/horizons Landing / driving / prospecting on airless rocky planets, moons & asteroids - Elite Dangerous: Horizons]'''
* '''[[Elite: Dangerous FAQ#Can I walk around the ship.2C planets and space stations.3F|Walking around interiors and combative boarding of other ships]]. '''Check the '''[[Space Legs]] '''page.
* '''[[Elite: Dangerous FAQ#Can I walk around the ship.2C planets and space stations.3F|Combat and other interactions with other players and AIs in the internal areas of star ports]]'''
* '''[[Elite: Dangerous FAQ#Can I walk around the ship.2C planets and space stations.3F|Accessing richly detailed planetary surfaces]]'''
* '''[[Elite: Dangerous FAQ#Can I own and control capital ships.3F|Availability of giant ‘executive control’ ships to players]]. '''Check the '''[[Capital Ships]] '''page.
== Reception ==
PC Gamer's Chris Thursten rated it 86/100 and said "a great game and, with time, potentially a classic. Much rests on Frontier's ability to build on these broad but somewhat shallow foundations."<ref>[http://www.pcgamer.com/elite-dangerous-review/ Elite Dangerous Review - PC Gamer] </ref> The Koalition rated Elite Dangerous 95% “Shining Bright Like a Supernova.”<ref>[http://thekoalition.com/reviews/elite-dangerous-review-shining-bright-like-a-supernova Elite Dangerous Review – Shining Bright Like a Supernova]