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[[File:Hyperdiction_Anaconda.png|thumb|right|300px|Hyperdiction]]
[[File:Hyperdiction_Anaconda.png|thumb|right|300px|Hyperdiction]]
'''Hyperdiction''' is when a [[Thargoid Interceptor]] interdicts another ship while it is travelling through [[hyperspace]], a higher-dimensional region in which travel between star systems is possible at superluminal speeds. At present, only the [[Thargoid|Thargoids]] possess this technology, and [[human]]s can only interdict ships in [[Supercruise]]. Hyperdictions are known to occur in proximity to the [[Pleiades Nebula]], where Thargoids are most concentrated, and when jumping to any systems that are experiencing an [[Incursion]].
A '''hyperdiction''' is an [[interdiction]] that occurs while a ship is travelling through [[hyperspace]], a higher-dimensional region in which travel between star systems at superluminal speeds in possible. At present, only [[Thargoid]] [[Thargoid Interceptor|Interceptors]] are known to possess technology capable of interdicting ships in hyperspace, while [[human]] vessels can only interdict ships travelling in [[Supercruise]] via a [[Frame Shift Drive Interdictor]] module. Hyperdictions are known to occur in proximity to the [[Pleiades Nebula]] and [[Witch Head Nebula]], where Thargoids are most concentrated, and when jumping to any systems that are experiencing an [[Incursion]].


When a hyperdiction occurs, the hyperspace corridor generated by the affected ship's [[Frame Shift Drive]] is forcibly collapsed by one to three Thargoid Interceptors. The ship is then pulled out of hyperspace on the edge of the system it was [[Hyperdrive|jumping]] away from, and the pursuing Interceptors release a powerful shutdown field that completely disables the ship's systems before scanning it. If the ship is carrying any Thargoid-related [[Commodities]], such as a [[Thargoid Sensor]], the Interceptors may become hostile and attack if the items are not quickly jettisoned. Otherwise, the Interceptors will depart the area without any further interaction, and the ship can resume its journey.
When a hyperdiction occurs, the hyperspace corridor generated by the affected ship's [[Frame Shift Drive]] is forcibly collapsed by one or more Thargoid Interceptors. The ship is then pulled out of hyperspace on the edge of the system it was [[Hyperdrive|jumping]] away from, and the pursuing Interceptors release a powerful shutdown field that completely disables the ship's systems before scanning it. If the ship is carrying any Thargoid-related [[Commodities]], such as a [[Thargoid Sensor]], the Interceptors may become hostile and attack if the items are not quickly jettisoned. Otherwise, the Interceptors will depart the area without any further interaction, and the ship can resume its journey.


Player testing has found that <strong>collecting a Thargoid sensor</strong> and<strong> jumping to hyperspace at least once</strong> with the sensor in your cargo hold activates a hidden permanent ‘<strong>marked</strong>’ effect that applies a 20% Hyperdiction chance in the Pleiades and Witch Head Region.<ref>https://axi.atlassian.net/wiki/spaces/AKB/pages/296190/How+to+find+Thargoids</ref>
== Notes ==
*Player testing has found that collecting a Thargoid Sensor and jumping to hyperspace at least once while carrying the Sensor permanently toggles a hidden "marked" effect that applies a 20% hyperdiction chance in systems in the Pleiades and Witch Head Nebula.<ref>https://axi.atlassian.net/wiki/spaces/AKB/pages/296190/How+to+find+Thargoids</ref>


== Videos ==
== Videos ==
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== References ==
== References ==
# https://axi.atlassian.net/wiki/spaces/AKB/pages/296190/How+to+find+Thargoids
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{{Thargoids}}
[[Category:Gameplay]]
[[Category:Guides]]
[[Category:Guides]]
[[Category:Thargoids]]