HUD/Center: Difference between revisions
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==Scanner== | ==Scanner== | ||
{| class="wikitable" border="1" style="font-size: 12px; float: right; padding-left: 10px;" | {| class="wikitable" border="1" style="font-size: 12px; float: right; padding-left: 10px;" | ||
|+ Scanner Icons | |+Scanner Icons | ||
|- | |- | ||
! Type !! Meaning | ! Type !! Meaning | ||
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| Green || Friendly | | Green || Friendly | ||
|- | |- | ||
| Grey || Cargo or FSD Wake | | Grey || | ||
Cargo or FSD Wake | |||
|- | |||
| Blue || Wingmate | |||
|- | |- | ||
| Flashing White || Shooting at Player | | Flashing White || Shooting at Player | ||
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Displays contacts and signals in the surrounding area. Objects are displayed depending on their position to the player's ship. Contacts are shown in various colours and shapes, indicating information about each contact. All signals are resolved once their signature strength exceeds a certain sensor threshold. Signature strength is determined based on distance to the signal and its emitted heat. The scanner can be switched between linear and logarithmic mode, in logarithmic mode the area nearest to the ship is magnified to provide more resolution on the relative positions of object nearby. | Displays contacts and signals in the surrounding area. Objects are displayed depending on their position to the player's ship. Contacts are shown in various colours and shapes, indicating information about each contact. All signals are resolved once their signature strength exceeds a certain sensor threshold. Signature strength is determined based on distance to the signal and its emitted heat. The scanner can be switched between linear and logarithmic mode, in logarithmic mode the area nearest to the ship is magnified to provide more resolution on the relative positions of object nearby. | ||
The yellow marker in the gauge directly underneath the edge of the scanner circle shows the current scanning range. The scanner range is smaller if the marker is towards the left-hand side and at its maximum when set to the far right. | The yellow marker in the gauge directly underneath the edge of the scanner circle shows the current scanning range. The scanner range is smaller if the marker is towards the left-hand side and at its maximum when set to the far right. By default the scanner range can be changed by pressing <code>Page Up</code> to decrease range and <code>Page Down</code> to increase range.{{cite}} | ||
The lines connecting the ship markers to the flat plane of the scanner show whether a detected object is above or below the current plane of your ship. | The lines connecting the ship markers to the flat plane of the scanner show whether a detected object is above or below the current plane of your ship. If the line is drawn upwards towards a marker then the object is above the player's ship, and conversely if it is drawn downwards then the object is below the player's ship. | ||
{{clr}} | {{clr}} | ||