Elite Dangerous: Difference between revisions

m Added information about several sentient races in the galaxy.
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EDwallpaper.jpg|Space battle
EDwallpaper.jpg|Space battle
EDwallpaper1.jpg|Docking
EDwallpaper1.jpg|Docking
</gallery>Unlike previous games, in Elite Dangerous the milky way [http://elite-dangerous.wikia.com/wiki/Galaxy galaxy] will evolve. As players explore, the different factions will be seen to spread to further star systems, colonizing planets and building space stations. Players can participate in this process by completing missions for a particular [[Minor Factions|minor faction]] to increase their [[influence]] in that system. This can eventually lead to wars, which players can then continue to help their chosen faction by participating in. In addition to war, players can also influence minor factions in star systems in other ways such as causing an economic boom.
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Unlike previous games, in Elite Dangerous the Milky Way [[Galaxy|galaxy]] will evolve. As players explore, the different factions will be seen to spread to further star systems, colonizing planets and building space stations. Players can participate in this process by completing missions for a particular [[Minor Factions|minor faction]] to increase their [[influence]] in that system. This can eventually lead to wars, which players can then continue to help their chosen faction by participating in. In addition to war, players can also influence minor factions in star systems in other ways such as causing an economic boom.


New star ports are slowly built in real time. These events create opportunities for players in the form of [[Community Goals]], as the resources and workers required for building need to be transported to the site, which becomes a prime target for piracy and increase the demand for bounty hunting.
New star ports are slowly built in real time. These events create opportunities for players in the form of [[Community Goals]], as the resources and workers required for building need to be transported to the site, which becomes a prime target for piracy and increase the demand for bounty hunting.


There are several sentient [http://elite-dangerous.wikia.com/wiki/Races races] in the Milky Way galaxy. The most notable are [http://elite-dangerous.wikia.com/wiki/Humans Humans], [http://elite-dangerous.wikia.com/wiki/Thargoids Thargoids] and [http://elite-dangerous.wikia.com/wiki/Guardians Guardians]. More races are yet to be discovered.
There are several sentient [[Races|races]] in the Milky Way galaxy. The most notable are [[Humans]], [[Thargoids]] and [[Guardians]]. More races are yet to be discovered.


== Procedural Content ==
== Procedural Content ==
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== Player Roles ==
== Player Roles ==
[[File:Elite Dangerous Dev Diary 3 - Player Roles|Player Roles Dev Diary|right|480x480px]]
[[File:Elite Dangerous Dev Diary 3 - Player Roles|Player Roles Dev Diary|right|480x480px]]
Unlike RPGs, players in Elite Dangerous do not choose their [[Roles|role]] by customising their character. Instead, the choice and customisation of their ship gears it towards specific role(s). Some examples are [[Roles#Trader|Trader]], [[Miner]], [[Roles#Explorer|Explorer]], [[Roles#Bounty Hunter|Bounty Hunter]], [http://elite-dangerous.wikia.com/wiki/Smuggler Smuggler] and [[Roles#Pirate|Pirate]]. However hybrid roles are possible through emergent gameplay e.g. defensive bounty hunting while trading in a multipurpose vessel, or taking long-range trade missions and exploring systems along the way.
Unlike RPGs, players in Elite Dangerous do not choose their [[Roles|role]] by customising their character. Instead, the choice and customisation of their ship gears it towards specific role(s). Some examples are [[Roles#Trader|Trader]], [[Miner]], [[Roles#Explorer|Explorer]], [[Roles#Bounty Hunter|Bounty Hunter]], [[Smuggler]] and [[Roles#Pirate|Pirate]]. However hybrid roles are possible through emergent gameplay e.g. defensive bounty hunting while trading in a multipurpose vessel, or taking long-range trade missions and exploring systems along the way.


In order to allow each player to explore each role they are able to own multiple ships and each can be customised to fill a certain role. When not in use a ship is stored in a station and can be retrieved by returning to that station at any time.
In order to allow each player to explore each role they are able to own multiple ships and each can be customised to fill a certain role. When not in use a ship is stored in a station and can be retrieved by returning to that station at any time.