HUD/Right: Difference between revisions

brought the page up to date (1.5/2.0)
m cargo -> inventory
Line 17: Line 17:
The first single-player combat mission starts with a configuration of only one fire group with both weapons assigned as primary, meaning they both fire when the trigger is pressed. In this example, another fire group could be set-up, with only one gun assigned to each of the two fire groups. It will help to try around with this to get a good understanding of the mechanic.
The first single-player combat mission starts with a configuration of only one fire group with both weapons assigned as primary, meaning they both fire when the trigger is pressed. In this example, another fire group could be set-up, with only one gun assigned to each of the two fire groups. It will help to try around with this to get a good understanding of the mechanic.


==Cargo==
==Inventory==
This displays your ship's cargo and is also where [[Miner|miners]] access the [[Refinery]] module interface. The cargo capacity can be seen at the bottom of the panel. Cargo can also be jettisoned from this panel by selecting it and choosing "Jettison".
This displays your ship's cargo and is also where [[Miner|miners]] access the [[Refinery]] module interface. The cargo capacity can be seen at the bottom of the panel. Cargo can also be jettisoned from this panel by selecting it and choosing "Jettison".