Pilot: Difference between revisions
IF the NPC pilot himself/herself dies in a deployed fighter, they remain alive. The NPC pilot is only lost when the hos/player ship itself is destroyed. Adjusted for consistency. |
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Revision as of 02:16, 5 April 2019
Template:Quote A pilot is a person who flies a ship. All of the galaxy's independent pilots are licensed members of the Pilots Federation.[1]
NPC
NPC Pilots (non-player characters) can be hired as crew to operate remotely-piloted Ship-Launched Fighters, or the player's ship while the player is operating the Ship-Launched Fighter. Pilots can be hired in the Crew Lounge available at many stations.
Each pilot has an initial hiring cost and is paid a profit share of all player earnings during their employment, both of which are based upon the pilot's combat rank. The profit share includes all profits from commodity trades, selling exploration data, completing missions, and redeeming bounty and combat vouchers.
The Crew Lounge has 5 pilots available to hire, one at each rank level. Up to 3 pilots may be hired at once. (After each hiring, the Crew Lounge pool is refreshed so that there are always 5 pilots from which to choose.)
| Rank | Hiring Cost (CR) | Profit Share (%) |
|---|---|---|
| Harmless | 15,000 | 2 |
| Mostly Harmless | 30,000 | 4 |
| Novice | 55,000 | 6 |
| Competent | 90,000 | 9 |
| Expert | 150,000 | 12 |
If the ship is equipped with a Fighter Hangar, one pilot can assigned to the ship as a crew member (made "Active"). Any inactive hired pilots remain in the station (and can be accessed later at any station's Crew Lounge).
Any pilot's contract can be terminated at any time.
Currently, NPC Pilots don't sit in vacant cockpit chairs. They use virtual reality to remote control Ship-Launched Fighters and the main ship. When the player's ship is destroyed, the actively set NPC pilot will be permanently dead. The player can return to any station that offers a Crew Lounge to set a new active one or hire new pilots to recoop the lost pilot.
Notes
- Pilots are paid whether they are active or inactive.
- If a pilot is fired before the player collects the payment, the pilot will not be paid a share of the profits.
- If a Ship-Launched Fighter is destroyed, the pilot survives since the fighter is remotely-piloted. If the ship is destroyed however, the pilot is lost.
- Pilot rank increases with combat experience.[2]
- It is cheaper to hire a pilot with a lower rank and let them rank up through combat experience than it is to hire a pilot with a higher rank. The profit share paid to the first pilot will be less than the second pilot of the same rank.[3]
Trivia
- Pilots were added in the Elite Dangerous: Horizons v2.2 "The Guardians" update[4].
See also
Guides
Videos
References
- ↑ Galactic News: The Origin of the Pilots Federation
- ↑ https://www.reddit.com/r/EliteDangerous/comments/58q7cv/everything_you_need_to_know_about_ship_launched/
- ↑ https://www.youtube.com/watch?v=Ld7_85HuL8w
- ↑ https://forums.frontier.co.uk/showthread.php/300177-Elite-Dangerous-The-Guardians-2-2-update