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{{Quote|Engage in contracts with skilled Pilots for an indefinite amount of time. Pilots are well trained in the art of combat and can either be deployed in fighters or tasked to steer your ship when you are in a fighter yourself.|In-Game Description.}}  
{{Quote|Engage in contracts with skilled Pilots for an indefinite amount of time. Pilots are well trained in the art of combat and can either be deployed in fighters or tasked to steer your ship when you are in a fighter yourself.|In-Game Description.}}  


<nowiki> </nowiki>'''Pilots''' are non-player characters (NPC) that can be hired as [[:Category:Crew|crew]] to operate remotely-piloted [[Ship-Launched Fighters]], or the player's ship while the player is operating the Ship-Launched Fighter. Pilots can be hired in the Crew Lounge available at many [[Station|stations]].  
[[File:NPC-Pilot-Crew.png|thumb|300px|Pilot crew]]
 
'''Pilots''' are non-player characters (NPC) that can be hired as [[:Category:Crew|crew]] to operate remotely-piloted [[Ship-Launched Fighters]], or the player's ship while the player is operating the Ship-Launched Fighter. Pilots can be hired in the Crew Lounge available at many [[Station|stations]].  


Each pilot has an initial hiring cost and is paid a profit share of all player earnings during their employment, both of which are based upon the pilot's combat [[Pilots Federation#Rank|rank]]. The profit share includes all profits from commodity [[Trader|trades]], selling [[Explorer|exploration]] data, completing [[Mission Board|missions]], and redeeming [[Bounty Voucher|bounty]] and [[Combat Bond Voucher|combat]] vouchers.  
Each pilot has an initial hiring cost and is paid a profit share of all player earnings during their employment, both of which are based upon the pilot's combat [[Pilots Federation#Rank|rank]]. The profit share includes all profits from commodity [[Trader|trades]], selling [[Explorer|exploration]] data, completing [[Mission Board|missions]], and redeeming [[Bounty Voucher|bounty]] and [[Combat Bond Voucher|combat]] vouchers.  

Revision as of 15:35, 21 July 2017

File:CrewIcon.png
In-game icon.

Template:Quote

File:NPC-Pilot-Crew.png
Pilot crew

Pilots are non-player characters (NPC) that can be hired as crew to operate remotely-piloted Ship-Launched Fighters, or the player's ship while the player is operating the Ship-Launched Fighter. Pilots can be hired in the Crew Lounge available at many stations.

Each pilot has an initial hiring cost and is paid a profit share of all player earnings during their employment, both of which are based upon the pilot's combat rank. The profit share includes all profits from commodity trades, selling exploration data, completing missions, and redeeming bounty and combat vouchers.

The Crew Lounge has 5 pilots available to hire, one at each rank level. Up to 3 pilots may be hired at once. (After each hiring, the Crew Lounge pool is refreshed so that there are always 5 pilots from which to choose.)

Rank Hiring Cost (CR) Profit Share (%)
Harmless 15,000 2
Mostly Harmless 30,000 4
Novice 55,000 6
Competent 90,000 9
Expert 150,000 12

If the ship is equipped with a Fighter Hangar, one pilot can assigned to the ship as a crew member (made "Active"). Any inactive hired pilots remain in the station (and can be accessed later at any station's Crew Lounge).

Any pilot's contract can be terminated at any time.

Notes

  • Pilots are paid whether they are active or inactive.
  • If a pilot is fired before the player collects the payment, the pilot will not be paid a share of the profits.
  • If a Ship-Launched Fighter is destroyed, the pilot survives since the fighter is remotely-piloted. If the ship is destroyed however, the pilot is lost.
  • Pilot rank increases with combat experience.[1]
  • It is cheaper to hire a pilot with a lower rank and let them rank up through combat experience than it is to hire a pilot with a higher rank. The profit share paid to the first pilot will be less than the second pilot of the same rank.[2]

Trivia

References