Farragut-Class Battle Cruiser: Difference between revisions

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* After destroying all of the Faragut's [[Heat Relay]]s the ship will escape from battle by activating its [[Frame Shift Drive]].<ref>[http://www.twitch.tv/mercenarythorrn/b/602359547?t=286m MercenaryThorrn's twitch broadcast @04:46:00]</ref>
* After destroying all of the Faragut's [[Heat Relay]]s the ship will escape from battle by activating its [[Frame Shift Drive]].<ref>[http://www.twitch.tv/mercenarythorrn/b/602359547?t=286m MercenaryThorrn's twitch broadcast @04:46:00]</ref>
* Routing the Farragut awards the player 50,000 CR.
* Routing the Farragut awards the player 50,000 CR.
* In previous versions of the game, players were able to fly as close to a permanent post Farragut as they wanted. This has since been changed, as these Farraguts will shoot player ships should they fly too close.
* Capital Ships have an exclusion zone. Flying too close to a Capital Ship is considered a threat and will make you a target, even if you are friendly. The Capital Ship will often inform you when you are getting close, telling you to back off.
* A Farragut is stationed above [[Sol/Earth|Earth]] in the [[Sol]] system, perhaps as a permanent post.
* A Farragut is stationed above [[Sol/Earth|Earth]] in the [[Sol]] system, perhaps as a permanent post.