Orca: Difference between revisions
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==Overview== | ==Overview== | ||
The Orca is | The Orca is Saud Kruger's middle-of-the-road passenger liner. It has greater passenger capacity than the [[Dolphin]], but less than the [[Beluga Liner]]. Although generally comparable in size to medium ships, its dimensions nonetheless exceed the limits of medium [[Landing Pad]]s, relegating it to the status of a large ship. Consequently some may overlook the Orca in favor of the larger Beluga Liner, but the Orca's sleeker design makes it easier to fly and allows it to attain a greater jump range. | ||
Where officially its maneuverability is slightly better than an [[Anaconda]] and worse than a | Where officially its maneuverability is slightly better than an [[Anaconda]] and worse than a Beluga Liner, in practice the Orca handles far better than this rating suggests. It has a remarkably high turn rate, especially yaw, high acceleration and max speed, and it is very good at strafing and ramming. However, its relatively small [[Power Plant]] and limited hardpoint capacity prevent it from becoming a great combat ship. Its large size makes it an easy target, and its shields are mediocre at best for a ship of this size and class. The Orca's armour, on the other hand, can be modified to values on par with other medium combat ships, such as the [[Federal Assault Ship]], and pilots outfitting an Orca for combat tend to fly it shieldless with the largest possible [[Hull Reinforcement Package]]s and [[Module Reinforcement Package]]s. This also makes it possible for the Orca to wade into anti-[[Thargoid]] combat, though better options are available. One of the biggest drawbacks of an Orca in combat is its hardpoint placement; all hardpoints are on the underside of the ship, making it easy for enemy ships to stay out of the Orca's firing range. This has not stopped a handful of pilots from setting up groups dedicated to combat in Orcas, and like any ship, it is still formidable with engineering and skilled pilots. | ||
The jump range can reach a rather impressive average of | The jump range of the Orca can reach a rather impressive average of 36 ly before [[Engineers|Engineering]], making it a solid choice for an [[Explorer|exploration]] ship at a fraction of the price of the Anaconda. This makes the Orca a better ship for long distance passenger hauling than most others and contributes heavily to its role as a cruise ship, allowing Commanders to take high-paying VIPs many light-years. Its range is still less than that of a [[Diamondback Explorer]] or [[Asp Explorer]], which are both a fraction of the price. | ||
As a [[trader]] or [[miner]] the Orca is a very bad option. In both aspects, the Type-7 is a far better option especially due to the Orca's huge pricetag. At a maximum 194T of possible cargo it has the lowest of any large ship, even lower when shielded. | As a [[trader]] or [[miner]] the Orca is a very bad option. In both aspects, the [[Type-7 Transporter]] is a far better option especially due to the Orca's huge pricetag. At a maximum 194T of possible cargo it has the lowest of any large ship, even lower when shielded. | ||
The biggest downside the Orca has is its pricetag; it is only slightly better at its roles than the Dolphin or Type-7 but at more than ten times the cost. It is also worse than the Beluga Liner at everything but jump range; Commanders looking for passenger missions may choose it instead. The Orca is very good at carrying passengers long range, however because of the weight it is ill-advised to bring bulk passengers long range; at which point the Dolphin outclasses the Orca. | The biggest downside the Orca has is its pricetag; it is only slightly better at its roles than the Dolphin or Type-7 but at more than ten times the cost. It is also worse than the Beluga Liner at everything but jump range; Commanders looking for passenger missions may choose it instead. The Orca is very good at carrying passengers long range, however because of the weight it is ill-advised to bring bulk passengers long range; at which point the Dolphin outclasses the Orca. | ||
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*''[x#] = Capacity'' | *''[x#] = Capacity'' | ||
*''(PAS) = Reserved solely for the [[Planetary Approach Suite]] or [[Advanced Planetary Approach Suite]]'' | *''(PAS) = Reserved solely for the [[Planetary Approach Suite]] or [[Advanced Planetary Approach Suite]]'' | ||
==Notes== | |||
*The Orca was included in ''[[Elite Dangerous]]'' at launch. | |||
*''[[Elite Dangerous: Beyond]]'' Chapter Four removed restrictions from the restricted [[module]] slots on the [[Beluga Liner]], [[Dolphin]], and Orca, allowing modules other than [[Passenger Cabin]]s to be installed in those slots. Previously, these three Saud Kruger ships were the only ships with Passenger Cabin-only slots, a design trait that was intended to reinforce their gameplay niche as luxury passenger vessels.<ref>[https://forums.frontier.co.uk/threads/beyond-chapter-four-beta-week-1.452944/#post7126760 Frontier Forums: Beyond - Chapter Four - Beta 1, post #191]</ref> | |||
==Trivia== | ==Trivia== | ||
* | *The Orca was the first Saud Kruger ship present in ''Elite Dangerous'', and remained the only Saud Kruger ship available until the addition of the [[Beluga Liner]]. | ||
*Activating the Orca's boost will cause a "fasten seatbelts" chime to sound in the cockpit. | |||
==Videos== | ==Videos== | ||
<gallery> | <gallery> | ||