Orca: Difference between revisions
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==Overview== | ==Overview== | ||
The Orca is essentially a passenger carrier version of the [[Type-7]], sacrificing many of | The Orca is essentially a passenger carrier version of the [[Type-7 Transporter]], sacrificing many of the latter's advantages to focus almost entirely on passenger accommodation, similar to how the [[Dolphin]] matches up to the [[Type-6 Transporter]]. | ||
Where officially its maneuverability is slightly better than an [[Anaconda]] and worse than a [[Beluga Liner]], in practice the Orca handles far better than this rating suggests. It has a remarkably high turn rate, high acceleration and max speed, and it is very good at strafing. However, its relatively small power plant and limited hardpoint capacity prevent it from becoming a great combat ship. Its large size makes it an easy target, and its shield and armor are mediocre at best for a ship of this size and class. One of the biggest downsides to the ship is the hardpoint placement; all of which are on the underside of the ship making it easy for ships to stay out of the Orca's firing range. This hasn't stopped a handful of Commanders setting up groups dedicated to combat in Orcas, and like any ship, it is still formidable with engineering and skilled pilots. | Where officially its maneuverability is slightly better than an [[Anaconda]] and worse than a [[Beluga Liner]], in practice the Orca handles far better than this rating suggests. It has a remarkably high turn rate, high acceleration and max speed, and it is very good at strafing. However, its relatively small power plant and limited hardpoint capacity prevent it from becoming a great combat ship. Its large size makes it an easy target, and its shield and armor are mediocre at best for a ship of this size and class. One of the biggest downsides to the ship is the hardpoint placement; all of which are on the underside of the ship making it easy for ships to stay out of the Orca's firing range. This hasn't stopped a handful of Commanders setting up groups dedicated to combat in Orcas, and like any ship, it is still formidable with engineering and skilled pilots. | ||
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The Jump range can reach a rather impressive average of 36lys making it a very good explorer at a fraction of the price of the [[Anaconda]]. This makes the Orca a better ship for long distance passenger hauling than most others and contributes heavily to its role as a cruise ship, allowing Commanders to take high-paying VIPs many light-years. Its range is still less than that of a [[Diamondback Explorer|Diamondback]]/[[Asp Explorer]], which are both a fraction of the price and much better at self-defense. | The Jump range can reach a rather impressive average of 36lys making it a very good explorer at a fraction of the price of the [[Anaconda]]. This makes the Orca a better ship for long distance passenger hauling than most others and contributes heavily to its role as a cruise ship, allowing Commanders to take high-paying VIPs many light-years. Its range is still less than that of a [[Diamondback Explorer|Diamondback]]/[[Asp Explorer]], which are both a fraction of the price and much better at self-defense. | ||
As a [[trader]] or [[miner]] the Orca is a very bad option. In both aspects, the | As a [[trader]] or [[miner]] the Orca is a very bad option. In both aspects, the Type-7 is a far better option especially due to the Orca's huge pricetag. At a maximum 194T of possible cargo it has the lowest of any large ship, even lower when shielded. | ||
The biggest downside the Orca has is its pricetag; it is only slightly better at its roles than the Dolphin or Type-7 but at more than ten times the cost. It is also worse than the Beluga Liner at everything but jump range; Commanders looking for passenger missions may choose it instead. The Orca is very good at carrying passengers long range, however because of the weight it is ill-advised to bring bulk passengers long range; at which point the Dolphin outclasses the Orca. | |||
[[File:Convergence orca.png|thumb|250px|Orca hardpoint convergence]] | [[File:Convergence orca.png|thumb|250px|Orca hardpoint convergence]] | ||
The | The Orca's hardpoints are placed as follows: all 3 hardpoints are located on the underside of the ship, with the single Class 3 hardpoint positioned in front of the front landing gear, and the two Class 2 hardpoints behind it and side by side. The cockput is located on the bottom of massive window in the front of the ship, with the pilot seat on the left side. From there the pilot enjoys excellent viewing angles in all directions but down. The Orca also has a second pilot seat and is compatible with [[Multicrew]]. | ||
The | |||
The | The Orca's [[heat]] dispersion capabilities are relatively poor, so caution must be taken when adding or engineering modules with a high thermal load. The ship is especially prone to overheat when scooping fuel. | ||
==Purchase Locations== | ==Purchase Locations== | ||