Orca: Difference between revisions

removed exaggerated statement that this is the worst combat ship
removed comparison with T7 for misinformation; removed false statement that slow ships can out-maneuver the Orca.
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The Orca is essentially a passenger carrier version of the [[Type-7]], sacrificing many of its upsides to focus on the passenger aspect, similar to what the [[Dolphin]] was to the [[Type-6]].
The Orca is essentially a passenger carrier version of the [[Type-7]], sacrificing many of its upsides to focus on the passenger aspect, similar to what the [[Dolphin]] was to the [[Type-6]].


Where officially its maneuverability is slightly better than an [[Anaconda]] and worse than a [[Beluga Liner]], in practice the Orca handles far better than this rating suggests. It has a remarkably high turn rate, high acceleration and max speed, and is very good at strafing. However, its relatively small power plant and limited hardpoint capacity prevent it from becoming a great combat ship. It doesn't help that its large size makes it an easy target, whereas its shield and armor hitpoints are mediocre for a ship of this size. One of the biggest downsides to the ship is the hardpoint placement; all of which are on the underside of the ship making it extremely easy for even bulky and slow ships to stay out of the Orca's firing range. While it has much more firepower than a [[Type 7]], its terrible hardpoint placement and miserable defences make it much worse at self-defense. This hasn't stopped a handful of Commanders setting up groups dedicated to combat in Orcas, and like any ship, it is still formidable with engineering and skilled pilots.
Where officially its maneuverability is slightly better than an [[Anaconda]] and worse than a [[Beluga Liner]], in practice the Orca handles far better than this rating suggests. It has a remarkably high turn rate, high acceleration and max speed, and is very good at strafing. However, its relatively small power plant and limited hardpoint capacity prevent it from becoming a great combat ship. It doesn't help that its large size makes it an easy target, whereas its shield and armor hitpoints are mediocre for a ship of this size. One of the biggest downsides to the ship is the hardpoint placement; all of which are on the underside of the ship making it easy for ships to stay out of the Orca's firing range. This hasn't stopped a handful of Commanders setting up groups dedicated to combat in Orcas, and like any ship, it is still formidable with engineering and skilled pilots.


The Jump range can reach a rather impressive average of 37ly which makes it a very good explorer. This comes at a fraction of the price of the [[Anaconda]] so the Orca is a better ship for large distance than most others and this contributes heavily to its role as a cruise ship, letting luxury missions spanning many lightyears possible. Its range is still less than that of a [[Diamondback Explorer|Diamondback]]/[[Asp Explorer]], which are both a fraction of the price and much better at self-defense.
The Jump range can reach a rather impressive average of 37ly which makes it a very good explorer. This comes at a fraction of the price of the [[Anaconda]] so the Orca is a better ship for large distance than most others and this contributes heavily to its role as a cruise ship, letting luxury missions spanning many lightyears possible. Its range is still less than that of a [[Diamondback Explorer|Diamondback]]/[[Asp Explorer]], which are both a fraction of the price and much better at self-defense.