Interstellar Factor: Difference between revisions

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{{Quote|The SIN broker is a new contact at Starport Services in low security systems. The SIN broker will let you pay off fines, claim bounties and hand in combat bonds that relate to any systems and jurisdictions, not just the system you’re in.  
{{Quote|The SIN broker is a new contact at Starport Services in low security systems. The SIN broker will let you pay off fines, claim bounties and hand in combat bonds that relate to any systems and jurisdictions, not just the system you’re in.  


This will save your time, as you won’t have to go back to the original systems to pay off fines or claim bounties. However, it comes at a cost – there will be a fixed percentage increase on the fines, and a fixed decrease on the bounty and combat claims.|Gamescon 2016 Day Three Summary}}
This will save your time, as you won’t have to go back to the original systems to pay off fines or claim bounties. However, it comes at a cost – there will be a fixed percentage increase on the fines, and a fixed decrease on the bounty and combat claims.|Gamescon 2016 Day Three Summary}}Interstellar Factors is a station service that allows players to pay off/clear outstanding [[Bounty|fines and bounties]] (given that the player does not have any [[notoriety]]<ref name=":0">[https://forums.frontier.co.uk/showthread.php/407608-Crime-and-Punishment-in-Beyond-Chapter-One Crime and Punishment in Beyond Chapter One]
</ref>) from their current ship regardless of where the bounty/fine was gained. Additionally, Interstellar Factors allows the player to claim [[Bounty Voucher|bounty vouchers]] and [[Combat Bond Voucher|combat bonds]] in much the same way. Both of these suffer from a fixed increase (for fines and bounties) or decrease (for claiming bounty vouchers and combat bonds) of about 25% in price, making it less profitable to earn money from bounty hunting or mercenary work in a different system from where that work was done, and more expensive to pay off fines from a system you are not currently in, however it makes it more convenient to claim or pay off large amounts of fines, bounties, and combat bonds from different systems.


=== Tip to find an Interstellar Factor ===
Note that clearing bounties and fines will not clear them from all player ships that have outstanding fines or bounties, only the ship the player is currently in. Bounties and fines prevent the player from accessing all station services excluding missions currently in progress, interstellar factors, security contacts, and the black market.
Interstellar factors only appear in [[Star Systems|systems]] with a low security rating. To find them, open the [[Galaxy Map|galaxy map]]. Be sure that your galaxy map view configuration is set as "map" and NOT "realistic." These filters will not appear if you use realistic mode. Now set the filter to "Security" and only keep "Low" security. Then move the minimal population counter up a bit to remove stars that do not have a [[starport]]. The remaining systems should have an Interstellar Factor.


Alternative method:
=== Finding Stations with Interstellar Factors ===
Interstellar factors contacts will appear most often in low security or anarchy [[Star system|systems]], however [[Station|stations]] with interstellar factors have been found in medium security and anarchy systems. To find systems with Interstellar Factors Contacts in game, open the galaxy map and set it to map mode. Then, select 'services' from the drop-down menu and tick 'Interstellar Factors'. Systems with stations that have an interstellar factors contact will now show up as a green dot.


In the Galaxy Map, under Map View Configuration, set view to Map (not Realistic or Powerplay), choose Services from the dropdown, then check "Interstellar Factors", and you can then see all the systems with Interstellar Factors marked with a green spot.
External tools such as [https://www.edsm.net/en/search/stations EDSM's station search feature] can also be used to find stations with Interstellar factors by selecting Interstellar Factors Contact under facilities.
 
Factors currently allow;
* Any standing [[Bounty Voucher]]s you have earned can be redeemed at an Interstellar Factor, albeit the Factor will take a ~25% 'cut' of the total. For example; you are holding a voucher nominally worth 100,000 credits, but redeeming it would require a significant detour that you do not wish to take. You can instead redeem it at a more conveniently-located Factor for 75,000 credits.
* [[Bounty|Bounties]] can be cleared by Interstellar Factors when your [[Notoriety]] is 0<ref name=":0">[https://forums.frontier.co.uk/showthread.php/407608-Crime-and-Punishment-in-Beyond-Chapter-One Crime and Punishment in Beyond Chapter One]
</ref>
 
These are upcoming changes with [[Elite Dangerous: Beyond]].
* Claimed bounties for the jurisdiction you died in must be paid when you re-spawn at [[Detention Centre|detention centers]]. These changes aim to simplify crimes. You will now have more control over your criminal status risk and reward. You can store a [[ship]] with bounties on (a hot ship), hiding your criminality, but at the cost of not using the ship. Bounties are now more significant as you must use Interstellar Factors to clear them, which can be expensive.<ref name=":0" />
* Any Notoriety means the interstellar factors cannot clear your fines or bounties.<ref name=":0" />
* Hot ships can be cleaned using Interstellar Factors, at a cost.<ref name=":0" />
* [[Fine|Fines]] prevent access to all services except [[missions]] in progress, security contact, Interstellar Factors and [[Black Market|black markets]].<ref name=":0" />
* Bounties prevent access to all services except missions in progress, Interstellar Factors and black markets.<ref name=":0" />


== References ==
== References ==
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[[Category:Guides]]
[[Category:Guides]]