Interstellar Factor: Difference between revisions
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=== Tip to find an Interstellar Factor === | === Tip to find an Interstellar Factor === | ||
Interstellar factors only appear in [[Star Systems|systems]] with a low security rating. To find them, open the [[Galaxy Map|galaxy map]]. Be sure that your galaxy map view configuration is set as "map" and NOT "realistic." These filters will not appear if you use realistic mode. Now set the filter to "Security" and only keep "Low" security. Then move the minimal population counter up a bit to remove stars that do not have a [[starport]]. The remaining systems should have an interstellar factor. | Interstellar factors only appear in [[Star Systems|systems]] with a low security rating. To find them, open the [[Galaxy Map|galaxy map]]. Be sure that your galaxy map view configuration is set as "map" and NOT "realistic." These filters will not appear if you use realistic mode. Now set the filter to "Security" and only keep "Low" security. Then move the minimal population counter up a bit to remove stars that do not have a [[starport]]. The remaining systems should have an interstellar factor. | ||
Alternative (better :p ) method: | |||
In the galaxy map (not realistic) choose 'Services / Interstellar Factors', and you can then see all the systems with IF's marked with a green blob. | |||
These are upcoming changes with [[Elite Dangerous: Beyond]]. | These are upcoming changes with [[Elite Dangerous: Beyond]]. | ||
Revision as of 09:30, 29 March 2018
Tip to find an Interstellar Factor
Interstellar factors only appear in systems with a low security rating. To find them, open the galaxy map. Be sure that your galaxy map view configuration is set as "map" and NOT "realistic." These filters will not appear if you use realistic mode. Now set the filter to "Security" and only keep "Low" security. Then move the minimal population counter up a bit to remove stars that do not have a starport. The remaining systems should have an interstellar factor.
Alternative (better :p ) method:
In the galaxy map (not realistic) choose 'Services / Interstellar Factors', and you can then see all the systems with IF's marked with a green blob.
These are upcoming changes with Elite Dangerous: Beyond.
- Bounties can be cleared by Interstellar Factors when your Notoriety is 0[1]
- Claimed bounties for the jurisdiction you died in must be paid when you re-spawn at detention centers. These changes aim to simplify crimes. You will now have more control over your criminal status risk and reward. You can store a ship with bounties on (a hot ship), hiding your criminality, but at the cost of not using the ship. Bounties are now more significant as you must use Interstellar Factors to clear them, which can be expensive.[1]
- Any Notoriety means the interstellar factors cannot clear your fines or bounties.[1]
- Hot ships can be cleaned using Interstellar Factors, at a cost.[1]
- Fines prevent access to all services except missions in progress, security contact, Interstellar Factors and black markets.[1]
- Bounties prevent access to all services except missions in progress, Interstellar Factors and black markets.[1]