Elite Dangerous: Difference between revisions
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Elite: Dangerous builds upon the foundations of the previous Elite titles, but aims to expand these ideas to a modern context. | Elite: Dangerous builds upon the foundations of the previous Elite titles, but aims to expand these ideas to a modern context. | ||
=== Multiplayer vs Solo === | |||
=== Multiplayer vs | |||
[[File:Elite Dangerous Dev Diary 1- Multiplayer and Ships|thumb|right|250px]] | [[File:Elite Dangerous Dev Diary 1- Multiplayer and Ships|thumb|right|250px]] | ||
The player may choose from the following: Solo Play, Private Channels (only friends or invited people will be encountered), or | The player may choose from the following: Solo Play, Private Channels (only friends or invited people will be encountered), or Open Play. In open play, you may be matched with any other player who is also in open play and happens to be on the same server. An "offline only" mode was originally intended, but cancelled with some controversy by Frontier. | ||
The game | The game works in a seamless, lobby-less way, with the ability to rendezvous with friends as the player chooses. This technology is already working and has been tested since the early betas, using a combination of peer-to-peer (to reduce lag) and server connections. | ||
Depending on the player's chosen configuration, some of the other ships they meet as they travel around are real players as opposed to computer-controlled ships. It may be a friend the player has agreed to rendezvous with there, or it may be another real player that has been encountered by chance. | Depending on the player's chosen configuration, some of the other ships they meet as they travel around are real players as opposed to computer-controlled ships. It may be a friend the player has agreed to rendezvous with there, or it may be another real player that has been encountered by chance. | ||