Dolphin: Difference between revisions
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The Dolphin has 84T of cargo space available for [[trading]]. Considering it has a similar price tag to the [[Type-6 Transporter|Type-6]] and similar combat ability this makes the Dolphin a rather poor trading vessel; however, its higher jump range makes it a good [[Rare Goods]] trader or for long range transport. | The Dolphin has 84T of cargo space available for [[trading]]. Considering it has a similar price tag to the [[Type-6 Transporter|Type-6]] and similar combat ability this makes the Dolphin a rather poor trading vessel; however, its higher jump range makes it a good [[Rare Goods]] trader or for long range transport. | ||
In Combat, the Dolphin is just as bad as the [[Type-6]] and suffers from many of its downsides with its [[Sidewinder]] grade offenses and has worse shields and armour. However, it has better mobility and better hardpoint placement which can let it be much more nimble and allow it to evade oncoming fire much easier as well as keep Fixed Hardpoints on target. | In Combat, the Dolphin is about as threatening as a wet haddock & just as bad as the [[Type-6]] and suffers from many of its downsides with its [[Sidewinder]] grade offenses and has worse shields and armour. However, it has better mobility and better hardpoint placement which can let it be much more nimble and allow it to evade oncoming fire much easier as well as keep Fixed Hardpoints on target. | ||
As an [[Explorer]] the Dolphin shines; it has around 35ly of jump capacity before engineering, higher than that of the standard Type-6 and just slightly short of the significantly more expensive [[Asp Explorer]], making the Dolphin an extremely good exploration vessel. Its downside is its low amount of compartment slots, limiting its use of [[Guardian Frame Shift Drive Booster]]s and other internals such as [[Fuel Scoop]]s. | As an [[Explorer]] the Dolphin shines; it has around 35ly of jump capacity before engineering, higher than that of the standard Type-6 and just slightly short of the significantly more expensive [[Asp Explorer]], making the Dolphin an extremely good exploration vessel. Its downside is its low amount of compartment slots, limiting its use of [[Guardian Frame Shift Drive Booster]]s and other internals such as [[Fuel Scoop]]s. | ||
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Overall the Dolphin is a fantastic exploration ship and is easily the best ship for carrying Luxury passengers due to its jump range and fair price. The decent cargo space and better mobility let it stand as a reasonable alternative to the trade focused Type-6. | Overall the Dolphin is a fantastic exploration ship and is easily the best ship for carrying Luxury passengers due to its jump range and fair price. The decent cargo space and better mobility let it stand as a reasonable alternative to the trade focused Type-6. | ||
The cockpit is at the front of the ship and like other Saud Kruger ships it is only possible to see from inside. The two small hardpoints are directly below this on the bottom of the ship. | The cockpit is at the front of the ship and like other Saud Kruger ships it is only possible to see from inside. The two small wet haddock hardpoints are directly below this on the bottom of the ship. | ||
==Purchase Locations== | ==Purchase Locations== | ||