Engineers: Difference between revisions

No edit summary
Line 611: Line 611:
Suits and handheld weapons need to be grade 2 or higher before you can modify them.<ref>[https://forums.frontier.co.uk/threads/why-does-domino-green-hate-me.578068/ Frontier Forums: Why does Domino Green hate me?]</ref>
Suits and handheld weapons need to be grade 2 or higher before you can modify them.<ref>[https://forums.frontier.co.uk/threads/why-does-domino-green-hate-me.578068/ Frontier Forums: Why does Domino Green hate me?]</ref>


Equipment mods offered by Engineers are purchased with a selection of [[Components]], [[Data]], and [[Goods]], and a payment of [[Credits]]. Unlike ship mods, equipment mods are only available in a single quality grade, and require only a single transaction with the Engineer to fully apply it. Once a mod is installed on a particular Suit or Handheld Weapon, it cannot be removed or replaced by another mod.
Both '''upgrading''' and adding '''mods''' requires new types of 'materials' (added in [[Elite Dangerous: Odyssey|Odyssey expansion]]), as well as credits.<br>
The materials come from 3 different categories: [[Components]], [[Data]], and [[Goods]]. Not all items in those categories though are engineering materials.
 
Unlike ship mods, equipment mods are only available in a single quality grade, and require only a single transaction with the Engineer to fully apply it.  
Once a mod is installed on a particular Suit or Handheld Weapon, it cannot be removed or replaced by another mod.


=== Method ===
=== Method ===