Checkpoint: Difference between revisions
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checkpoints dont spawn during wars(sorry my mistake) |
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{{SignalInfobox | |||
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| type = Event-driven | |||
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A '''Checkpoint''' is a type of [[System Signal Sources|signal source]] found in systems experiencing the Civil War state. They usually contain a number of security vessels aligned with the system's current controlling faction. These security vessels are initially non-hostile and will only scan ships that pass through the area unless they are attacked. | |||
{{SignalSourcesNavbox}} | {{SignalSourcesNavbox}} | ||
Revision as of 02:09, 15 June 2020
Template:SignalInfobox A Checkpoint is a type of signal source found in systems experiencing the Civil War state. They usually contain a number of security vessels aligned with the system's current controlling faction. These security vessels are initially non-hostile and will only scan ships that pass through the area unless they are attacked.