Elite Dangerous: Difference between revisions
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Frontier Developments have been positive about suggestions that players can have multiple ships so they are able to switch between roles. However, how this will be achieved has not been finalised. | Frontier Developments have been positive about suggestions that players can have multiple ships so they are able to switch between roles. However, how this will be achieved has not been finalised. | ||
===Trading=== | |||
[[File:Elite Dangerous Trading Dev Diary|full|right|335px]]Trading in previous games was limited to a relatively small number of different commodities such as hydrogen fuel, previous metals, computers etc. Elite Dangerous will see the addition of an extra dimension to the various commodities trading. Depending on how far goods have travelled, a higher price will result. | |||
===Currency / Credits=== | ===Currency / Credits=== | ||
Frontier Developments have mentioned that they have considered multiple in-game currencies, as long as they don't confuse gameplay. Players will be able to buy credits with real money. However, buying progression is made difficult because many aspects of the game depend on rank. By embracing real money transactions they are hoping to avoid the "gold farmers" that have blighted most modern MMORPG games. | Frontier Developments have mentioned that they have considered multiple in-game currencies, as long as they don't confuse gameplay. Players will be able to buy credits with real money. However, buying progression is made difficult because many aspects of the game depend on rank. By embracing real money transactions they are hoping to avoid the "gold farmers" that have blighted most modern MMORPG games. | ||