Planetary Landing: Difference between revisions

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Some celestial body types, including water worlds and bodies with significant amount of lava covering their surface, cannot be landed on even when they have no atmosphere. The reason for this is likely due to there being no current  game mechanic to deal with water, lava, and other large bodies of liquid substances. Earth's moon, Luna, cannot be landed on despite a lack of atmosphere; it is not known why. All yellow-coloured volcanic moons (similar to and including Jupiter's moon Io) will list 0.00 atmospheres, and cannot be landed on. The reason for this is unknown, though it could be due to the large amounts of volcanic activity on these moons, requiring implementation of their own game mechanics. Some bodies are permit locked for unknown reasons and therefore cannot be landed on. An example of this is Neptune's moon Triton, which could be landed on until it was unexpectedly permit locked.   
Some celestial body types, including water worlds and bodies with significant amount of lava covering their surface, cannot be landed on even when they have no atmosphere. The reason for this is likely due to there being no current  game mechanic to deal with water, lava, and other large bodies of liquid substances. Earth's moon, Luna, cannot be landed on despite a lack of atmosphere; it is not known why. All yellow-coloured volcanic moons (similar to and including Jupiter's moon Io) will list 0.00 atmospheres, and cannot be landed on. The reason for this is unknown, though it could be due to the large amounts of volcanic activity on these moons, requiring implementation of their own game mechanics. Some bodies are permit locked for unknown reasons and therefore cannot be landed on. An example of this is Neptune's moon Triton, which could be landed on until it was unexpectedly permit locked.   


[[File:Planet-Settlement-and-Diamondback-Explorer.png|thumb|250px|Diamondback Explorer approaches a Settlement on a planet]]
The landings are graphically seamless with a small pause for instance loading, including peer-to-peer (p2P matchmaking and instance creation, and the planets can be explored in low-level flight or by using a Surface Reconnaissance Vehicle.<ref name=":1">[https://www.kickstarter.com/projects/1461411552/elite-dangerous/description Kickstarter: Elite: Dangerous]
The landings are graphically seamless with a small pause for instance loading, including peer-to-peer (p2P matchmaking and instance creation, and the planets can be explored in low-level flight or by using a Surface Reconnaissance Vehicle.<ref name=":1">[https://www.kickstarter.com/projects/1461411552/elite-dangerous/description Kickstarter: Elite: Dangerous]