Viper Mk III: Difference between revisions
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| landingpad = Small | | landingpad = Small | ||
|dimensions = 29.8L - 24.0W - 8.6H|type = Light Fighter|maxjumprange = 20.00}} | |dimensions = 29.8L - 24.0W - 8.6H|type = Light Fighter|maxjumprange = 20.00}} | ||
{{quote|The Viper Mk III is the most recent development of the most successful fighter classes ever built. The original Viper | {{quote|The Viper Mk III is the most recent development of the most successful fighter classes ever built. The original Viper Defence Craft was designed by Faulcon Manspace in 2762 in the Reorte shipyards. The basic model was beefed up with the Viper II by Faulcon deLacy. The new Viper III is a revitalised model with a new more armoured look. It is a top class fighter found in many well-equipped police and naval forces.|In-Game Description}} | ||
The ''' | The '''Viper Mk III''' is a light fighter craft designed for agile ship-to-ship combat. Its minimal design combined with excellent modularity make it a popular choice for security units and [[Bounty Hunter|bounty hunters]]. At a relatively low cost of just over 140,000 [[credits]], it is also a great combat ship for entry-level Commanders. | ||
The Viper has a delta-shaped hull which tapers to form two prongs at the front. The cockpit is situated just behind the bow, slightly raised. This gives the pilot an excellent view without exposing the canopy to potential damage. | The Viper has a delta-shaped hull which tapers to form two prongs at the front. The cockpit is situated just behind the bow, slightly raised. This gives the pilot an excellent view without exposing the canopy to potential damage. | ||
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[[Heat]] is dissipated through radiators at the rear of the ship. The Viper is also capable of using [[Heat Sink Launcher|heat sink launchers]] to expel heat. | [[Heat]] is dissipated through radiators at the rear of the ship. The Viper is also capable of using [[Heat Sink Launcher|heat sink launchers]] to expel heat. | ||
The Viper has two small [[ | The Viper has two small [[hardpoint]]s located on either side of the cockpit and two medium hardpoints located beneath it. This provides a range of options for weapons loadouts. | ||
=== Tactical Considerations | === Tactical Considerations === | ||
The ''' | The '''Viper Mk III''' made its first appearance in Standard Beta 1. It is a vessel used by [[Station]] security forces and law enforcement, and is currently one of the fastest [[ships]] available to purchase. It is primarily intended for combat; compared to the multi-role [[Cobra Mk. III]], it has the same weapons capacity, slightly stronger shields per shield class, slightly weaker hull, marginally slower turn rate, much faster strafe speed, faster speed under normal thrust and slower speed under boost. | ||
Its main drawbacks are that its heat dissipation, power generation and [[hyperspace]] capacity do not equal that of the Cobra, which limits the value of having the same hardpoint capacity; mounting the ship's full weapon weight makes it very short-ranged, and an energy-heavy armament causes it to either overheat or use all available power very quickly. Fuel is also an issue as the ship comes with capacity of only four tons. | Its main drawbacks are that its heat dissipation, power generation and [[hyperspace]] capacity do not equal that of the Cobra, which limits the value of having the same hardpoint capacity; mounting the ship's full weapon weight makes it very short-ranged, and an energy-heavy armament causes it to either overheat or use all available power very quickly. Fuel is also an issue as the ship comes with capacity of only four tons. | ||
In addition to its official police/security role, the Viper's speed, range, and combat capability make it ideal for | In addition to its official police/security role, the Viper's speed, range, and combat capability make it ideal for bounty hunters, small-load [[courier]]s, [[Mercenary|mercenaries]] or [[smuggler]]s, while its small cargo capacity makes it a very poor choice for [[trader]]s, and a survivable but inadequately profitable platform for [[pirates]]. | ||
With proper fitting, the Viper is an excellent fighter capable of standing its ground against more expensive ships. | With proper fitting, the Viper is an excellent fighter capable of standing its ground against more expensive ships. | ||
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|GD 219 | |GD 219 | ||
|McKee Ring | |McKee Ring | ||
|April 29 2015 | |April 29, 2015 | ||
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|Thosiao | |Thosiao | ||
|Foster Orbital | |Foster Orbital | ||
|May | |May 11, 2015 | ||
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|Faust 68 | |Faust 68 | ||
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{{main|Outfitting}} | {{main|Outfitting}} | ||
All ships are highly customizable through the Outfitting menu of Station Services. Listed below is the default load-out for the | All ships are highly customizable through the Outfitting menu of Station Services. Listed below is the default load-out for the Viper Mk III. | ||
{| class="article-table" style="text-align: center;" border="1" | {| class="article-table" style="text-align: center;" border="1" | ||
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[[Category:Fighters]] | [[Category:Fighters]] | ||
[[Category:Faulcon DeLacy]] | [[Category:Faulcon DeLacy]] | ||
[[Category:Weapons]] | |||