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==Specifications==
==Specifications==
{| class="article-table"
{| class="article-table" border="1" cellpadding="1" cellspacing="1"
|-
|-
! Name:
! Name:
| style="text-align:center;"| Viper Mk. III
| Viper Mk. III
|-
|-
! Cost:
! Cost:
| style="text-align:center;" | 142,931 CR
| 142,931 CR
|-
|-
! Insurance:
! Insurance:
| style="text-align:center;"|6,146 CR
| 6,146
|-
|-
! Type:
! Type:
| style="text-align:center;"| Fighter (Heavy)
| Heavy Fighter
|-
|-
! Faction:
! Faction:
| style="text-align:center;"| None
| --
|-
! Drive Motor(s):
| style="text-align:center;"| --
|-
|-
! Manufacturer:
! Manufacturer:
| style="text-align:center;"| [[Faulcon DeLacy]]
| [[Faulcon DeLacy]]
|-
|-
! Maneuverability:
! Maneuverability:
| style="text-align:center;"| --
| --
|-
|-
! Crew:
! Crew:
| style="text-align:center;"| 1
| 1
|-
|-
! Cargo Capacity:
! Cargo Capacity:
| style="text-align:center;"| 4 (Max 22)
| 4 (Max 22)
|-
|-
! Dimensions:
! Dimensions:
| style="text-align:center;"| --
| --
|-
|-
! Default Hyperspace Range:
! Default Hyperspace Range:
|  
| 6.92ly
<p style="text-align:center;">6.92LY / 6.66LY</p>
<p style="text-align:center;">(Empty / Full Cargo)</p>
|-
|-
! Hull Mass:
! Hull Mass:
| style="text-align:center;"| 60 T
| 60 T
|-
|-
! Acceleration:
! Acceleration:
| style="text-align:center;"| --
| --
|-
|-
! Max [[Normal Speed]]:
! Max [[Normal Speed]]:
| style="text-align:center;"| 309 m/s
| 309 m/s
|-
|-
! Max [[Boost Speed]]:
! Max [[Boost Speed]]:
| style="text-align:center;"| 386 m/s
| 386 m/s
|-
|-
! Hardpoints:
! Hardpoints:
| style="text-align:center;"| 4 (2 C2, 2 C1)
| 4 (2 Small, 2 Medium)
|}
|}


Line 89: Line 84:
! Station
! Station
|-
|-
|[[Aulin]]
| [[Aulin]]
|[[Aulin Enterprise]]
| [[Aulin Enterprise]]
|-
|-
|[[Asellus Primus]]
| [[Asellus Primus]]
|[[Beagle 2 Landing]]
| [[Beagle 2 Landing]]
|-
|-
|[[LHS 3262]]
| [[LHS 3262]]
|[[Louis de Lacaille Prospect]]
| [[Louis de Lacaille Prospect]]
|-
|-
|[[H Draconis]]
| H Draconis
|[[Brislington]]
| [[Brislington]]
|-
|-
|[[I Bootis]]
| [[I Bootis]]
|[[Chango Dock]]
| [[Chango Dock]]
|-
|-
|[[Nang Ta-Khian]]
| [[Nang Ta-Khian]]
|[[Hay Point]]
| [[Hay Point]]
|-
|-
|[[Ovid]]
| [[Ovid]]
|[[Bradfield Orbital]]
| [[Bradfield Orbital]]
|-
|-
|[[Rakapila]]
| [[Rakapila]]
|[[Stone Enterprise ]]
| [[Stone Enterprise ]]
|-
|-
|[[Styx]]
| [[Styx]]
|[[Wingrove Platform]]
| [[Wingrove Platform]]
|-
|-
|[[LHS 293]]
| LHS 293
|[[Onufriyenko Retreat]]
| Onufriyenko Retreat
|-
|-
|[[Zhu Rong]]
| Zhu Rong
|[[Stuart Ring]]
| Stuart Ring
|-
|-
|[[LP 102-320]]
| LP 102-320
|[[Shepard Hub]]
| Shepard Hub
|}
|}
== Outfitting ==
== Outfitting ==
All ships are highly customizable through outfitting. Each outfit slot has a maximum class that can be put into that slot. Apart from classes, outfits also have a quality rating A-I, and other characteristics such as energy drain, armor piercing, etc.
All ships are highly customizable through outfitting. Each outfit slot has a maximum class that can be put into that slot. Apart from classes, outfits also have a quality rating A-I, and other characteristics such as energy drain, armor piercing, etc.


Viper Mk. III outfitting in table below:
Viper Mk. III outfitting in table below:
{| class="article-table article-table-selected"
{| class="article-table article-table-selected" style="text-align: center;" border="1" cellpadding="1" cellspacing="1"
! style="text-align:center;"| Category
! style="text-align: center;" | Category
! style="text-align:center;"| Default System
! style="text-align: center;" | Default System
! style="text-align:center;"| Default Rating
! style="text-align: center;" | Default Rating
! style="text-align:center;"| Default Class
! style="text-align: center;" | Default Class
! style="text-align:center;"| Max Class
! style="text-align: center;" | Max Class
|-
|-
| style="text-align:center;"|[[Medium Hardpoint]]
| Small Hardpoint
|
| ''Not Equipped''
<p style="text-align:center;">[[Pulse Laser]] (L)</p>


<p style="text-align:center;">[[Pulse Laser]] (L)</p>
''Not Equipped''
| style="text-align:center;"|
| --
F


F
--
|
| --
<p style="text-align:center;">1</p>


<p style="text-align:center;">1</p>
--
|  
| 1
<p style="text-align:center;">2</p>
1
<p style="text-align:center;">2</p>
|-
|-
| style="text-align:center;"|[[Small Hardpoint]]
| Medium Hardpoint
|
| [[Pulse Laser]] (L)
<p style="text-align:center;">''Not Equipped''</p>


<p style="text-align:center;">''Not Equipped''</p>
[[Pulse Laser]] (L)
| style="text-align:center;"|
| F
-


-
F
|  
| 1
<p style="text-align:center;">-</p>


<p style="text-align:center;">-</p>
1
|
| 2
<p style="text-align:center;">1</p>
2
<p style="text-align:center;">1</p>
|-
|-
| style="text-align:center;"|[[Utility Mount]]
| Utility Mount
|  
| ''Not Equipped''
<p style="text-align:center;">''Not Equipped''</p>


<p style="text-align:center;">''Not Equipped''</p>
''Not Equipped''
| style="text-align:center;"|
| --
-


-
--
|  
| --
<p style="text-align:center;">-</p>
--
<p style="text-align:center;">-</p>
| 0
|
0
<p style="text-align:center;">0</p>
<p style="text-align:center;">0</p>
|-
|-
| style="text-align:center;"|[[Bulkheads]]
| [[Bulkheads]]
| style="text-align:center;"|Lightweight Alloy
| [[Lightweight Alloys]]
| style="text-align:center;"|I
| I
| style="text-align:center;"|1
| 1
| style="text-align:center;"|8
| 8
|-
|-
| style="text-align:center;"|[[Reactor Bay]]
| [[Reactor Bay]]
| style="text-align:center;"|Power Plant
| Power Plant
| style="text-align:center;"|?
| ?
| style="text-align:center;"|3
| 3
| style="text-align:center;"|3
| 3
|-
|-
| style="text-align:center;"|[[Thrusters Mounting]]
| [[Thrusters Mounting]]
| style="text-align:center;"|Thrusters
| Thrusters
| style="text-align:center;"|?
| ?
| style="text-align:center;"|3
| 3
| style="text-align:center;"|3
| 3
|-
|-
| style="text-align:center;"|[[Frame Shift Drive Housing]]
| [[Frame Shift Drive Housing]]
| style="text-align:center;"|Frame Shift Drive
| Frame Shift Drive
| style="text-align:center;"|?
| ?
| style="text-align:center;"|3
| 3
| style="text-align:center;"|3
| 3
|-
|-
| style="text-align:center;"|[[Environment Control]]
| Environment Control
| style="text-align:center;"|Life Support
| Life Support
| style="text-align:center;"|?
| ?
| style="text-align:center;"|2
| 2
| style="text-align:center;"|2
| 2
|-
|-
| style="text-align:center;"|[[Power Coupling]]
| [[Power Coupling]]
| style="text-align:center;"|Power Distributor
| Power Distributor
| style="text-align:center;"|?
| ?
| style="text-align:center;"|3
| 3
| style="text-align:center;"|3
| 3
|-
|-
| style="text-align:center;"|[[Sensor Suite]]
| Sensor Suite
| style="text-align:center;"|Sensors
| Sensors
| style="text-align:center;"|?
| ?
| style="text-align:center;"|3
| 3
| style="text-align:center;"|3
| 3
|-
|-
| style="text-align:center;"|[[Fuel Store]]
| Fuel Store
| style="text-align:center;"|Fuel Tank [x4]
| Fuel Tank [x4]
| style="text-align:center;"|?
| ?
| style="text-align:center;"|2
| 2
| style="text-align:center;"|2
| 2
|-
|-
| style="text-align:center;"|[[Internal Compartment]]s
| [[Internal Compartment]]s
|
| Shield Generator
<p style="text-align:center;">Shield Generator</p>


<p style="text-align:center;">Cargo Rack [x4]</p>
Cargo Rack [x4]


<p style="text-align:center;">-</p>
-


<p style="text-align:center;">BDS</p>
[[Discovery Scanner|BDS]]
| style="text-align:center;"|
| ?
?


E
E


-
--


E
E
|
| 3
<p style="text-align:center;">3</p>


<p style="text-align:center;">2</p>
2


<p style="text-align:center;">-</p>
--


<p style="text-align:center;">1</p>
1
|
| 3
<p style="text-align:center;">3</p>
3
<p style="text-align:center;">3</p>


<p style="text-align:center;">2</p>
2


<p style="text-align:center;">1</p>
1
|}
|}
*''(L) = Loaned''
*''(L) = Loaned''
Line 291: Line 271:
Peek of the week 40.jpg
Peek of the week 40.jpg
</gallery>
</gallery>
[[Category:Ships]]
[[Category:Fighters]]
[[Category:Fighters]]

Revision as of 19:22, 17 November 2014

Template:Quote

The Viper Mk. III made its first appearance in the game in Standard Beta 1. It is the main vessel used by station security forces and law enforcement, and is currently the fastest ship available to purchase. It is a highly effective combatant, with a turning rate comparable to that of the Sidewinder and the same weapon capacity as the Cobra Mk. III. This has resulted in a "run away from whatever you can't beat" ship which has been known (with sufficient skill) to defeat any other ship class released thus far in single combat.

Its main drawbacks are that its heat dissipation, power generation and hyperspace capacity do not equal that of the Cobra, which limits the value of having the same hardpoint capacity; mounting the ship's full weapon weight makes it very short-ranged, and an energy-heavy armament causes it to either overheat or use all available power very quickly.

In addition to its official police/security role, the Viper's speed, range and combat capability make it ideal for bounty hunters, small-load couriers, mercenaries or smugglers, while its small cargo capacity makes it a very poor choice for merchants, and a survivable but inadequately profitable platform for pirates.

Specifications

Name: Viper Mk. III
Cost: 142,931 CR
Insurance: 6,146
Type: Heavy Fighter
Faction: --
Manufacturer: Faulcon DeLacy
Maneuverability: --
Crew: 1
Cargo Capacity: 4 (Max 22)
Dimensions: --
Default Hyperspace Range: 6.92ly
Hull Mass: 60 T
Acceleration: --
Max Normal Speed: 309 m/s
Max Boost Speed: 386 m/s
Hardpoints: 4 (2 Small, 2 Medium)

Purchase Locations (Outdated)

System Station
Aulin Aulin Enterprise
Asellus Primus Beagle 2 Landing
LHS 3262 Louis de Lacaille Prospect
H Draconis Brislington
I Bootis Chango Dock
Nang Ta-Khian Hay Point
Ovid Bradfield Orbital
Rakapila Stone Enterprise
Styx Wingrove Platform
LHS 293 Onufriyenko Retreat
Zhu Rong Stuart Ring
LP 102-320 Shepard Hub

Outfitting

All ships are highly customizable through outfitting. Each outfit slot has a maximum class that can be put into that slot. Apart from classes, outfits also have a quality rating A-I, and other characteristics such as energy drain, armor piercing, etc.

Viper Mk. III outfitting in table below:

Category Default System Default Rating Default Class Max Class
Small Hardpoint Not Equipped

Not Equipped

--

--

--

--

1

1

Medium Hardpoint Pulse Laser (L)

Pulse Laser (L)

F

F

1

1

2

2

Utility Mount Not Equipped

Not Equipped

--

--

--

--

0

0

Bulkheads Lightweight Alloys I 1 8
Reactor Bay Power Plant ? 3 3
Thrusters Mounting Thrusters ? 3 3
Frame Shift Drive Housing Frame Shift Drive ? 3 3
Environment Control Life Support ? 2 2
Power Coupling Power Distributor ? 3 3
Sensor Suite Sensors ? 3 3
Fuel Store Fuel Tank [x4] ? 2 2
Internal Compartments Shield Generator

Cargo Rack [x4]

-

BDS

?

E

--

E

3

2

--

1

3

3

2

1

  • (L) = Loaned
  • [x#] = Capacity
  • BDS = Basic Discovery Scanner

Media