Viper Mk III: Difference between revisions
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|- | |- | ||
! Name: | ! Name: | ||
| Viper Mk. III | | style="text-align:center;"| Viper Mk. III | ||
|- | |- | ||
! Cost: | ! Cost: | ||
| 114,131 | | style="text-align:center;"| 114,131 CR | ||
|- | |- | ||
! Insurance: | ! Insurance: | ||
|6, | | style="text-align:center;"|6,146 CR | ||
|- | |- | ||
! Type: | ! Type: | ||
| Heavy | | style="text-align:center;"| Fighter (Heavy) | ||
|- | |- | ||
! Faction: | ! Faction: | ||
| None | | style="text-align:center;"| None | ||
|- | |- | ||
! Drive Motor(s): | ! Drive Motor(s): | ||
| -- | | style="text-align:center;"| -- | ||
|- | |- | ||
! Manufacturer: | ! Manufacturer: | ||
| [[Faulcon DeLacy]] | | style="text-align:center;"| [[Faulcon DeLacy]] | ||
|- | |- | ||
! Maneuverability: | ! Maneuverability: | ||
| -- | | style="text-align:center;"| -- | ||
|- | |- | ||
! Crew: | ! Crew: | ||
| 1 | | style="text-align:center;"| 1 | ||
|- | |- | ||
! Cargo Capacity: | ! Cargo Capacity: | ||
| 4 ( | | style="text-align:center;"| 4 (Max 22) | ||
|- | |- | ||
! Dimensions: | ! Dimensions: | ||
| -- | | style="text-align:center;"| -- | ||
|- | |- | ||
! Hyperspace | ! Default Hyperspace Range: | ||
| | | | ||
(Empty / Full | <p style="text-align:center;">6.92LY / 6.66LY</p> | ||
<p style="text-align:center;">(Empty / Full Cargo)</p> | |||
|- | |- | ||
! Hull | ! Hull Mass: | ||
| - | | style="text-align:center;"| 60 T | ||
|- | |- | ||
! Acceleration: | ! Acceleration: | ||
| -- | | style="text-align:center;"| -- | ||
|- | |- | ||
! Max [[Normal Speed]]: | ! Max [[Normal Speed]]: | ||
| 309 m/s | | style="text-align:center;"| 309 m/s | ||
|- | |- | ||
! Max [[Boost Speed]]: | ! Max [[Boost Speed]]: | ||
| 386 m/s | | style="text-align:center;"| 386 m/s | ||
|- | |- | ||
! Hardpoints: | ! Hardpoints: | ||
| 4 (2 C2, 2 C1) | | style="text-align:center;"| 4 (2 C2, 2 C1) | ||
|} | |} | ||
== Purchase Locations == | == Purchase Locations (Outdated) == | ||
{| class="article-table" style="width: 500px;" | {| class="article-table" style="width: 500px;" | ||
! System | ! System | ||
| Line 125: | Line 126: | ||
|} | |} | ||
== Outfitting == | == Outfitting == | ||
All ships are highly customizable through outfitting. Each outfit slot has a maximum class that can be put into that slot. Apart from classes, outfits also have a quality rating A- | All ships are highly customizable through outfitting. Each outfit slot has a maximum class that can be put into that slot. Apart from classes, outfits also have a quality rating A-I, and other characteristics such as energy drain, armor piercing, etc. | ||
Viper outfitting in table below: | Viper Mk. III outfitting in table below: | ||
{| class="article-table article-table-selected" | {| class="article-table article-table-selected" | ||
! Category | ! style="text-align:center;"| Category | ||
! Default System | ! style="text-align:center;"| Default System | ||
! Default Class | ! style="text-align:center;"| Default Rating | ||
! Max Class | ! style="text-align:center;"| Default Class | ||
! style="text-align:center;"| Max Class | |||
|- | |- | ||
|[[Medium Hardpoint]] | | style="text-align:center;"|[[Medium Hardpoint]] | ||
|Pulse Laser ( | | | ||
<p style="text-align:center;">[[Pulse Laser]] (L)</p> | |||
Pulse Laser ( | <p style="text-align:center;">[[Pulse Laser]] (L)</p> | ||
| | | style="text-align:center;"| | ||
F | |||
1 | F | ||
| 2 | | | ||
2 | <p style="text-align:center;">1</p> | ||
<p style="text-align:center;">1</p> | |||
| | |||
<p style="text-align:center;">2</p> | |||
<p style="text-align:center;">2</p> | |||
|- | |- | ||
|[[Small Hardpoint]] | | style="text-align:center;"|[[Small Hardpoint]] | ||
| - | | | ||
<p style="text-align:center;">''Not Equipped''</p> | |||
< | <p style="text-align:center;">''Not Equipped''</p> | ||
| - | | style="text-align:center;"| | ||
- | |||
< | - | ||
|1 | | | ||
1 | <p style="text-align:center;">-</p> | ||
<p style="text-align:center;">-</p> | |||
| | |||
<p style="text-align:center;">1</p> | |||
<p style="text-align:center;">1</p> | |||
|- | |- | ||
|[[Utility Mount]] | | style="text-align:center;"|[[Utility Mount]] | ||
| - | | | ||
< | <p style="text-align:center;">''Not Equipped''</p> | ||
| - | |||
< | <p style="text-align:center;">''Not Equipped''</p> | ||
|0 | | style="text-align:center;"| | ||
0 | - | ||
- | |||
| | |||
<p style="text-align:center;">-</p> | |||
<p style="text-align:center;">-</p> | |||
| | |||
<p style="text-align:center;">0</p> | |||
<p style="text-align:center;">0</p> | |||
|- | |- | ||
|[[Bulkheads]] | | style="text-align:center;"|[[Bulkheads]] | ||
|Lightweight Alloy | | style="text-align:center;"|Lightweight Alloy | ||
|1 | | style="text-align:center;"|I | ||
|8 | | style="text-align:center;"|1 | ||
| style="text-align:center;"|8 | |||
|- | |- | ||
|[[Reactor Bay]] | | style="text-align:center;"|[[Reactor Bay]] | ||
|Power Plant | | style="text-align:center;"|Power Plant | ||
|3 | | style="text-align:center;"|? | ||
|3 | | style="text-align:center;"|3 | ||
| style="text-align:center;"|3 | |||
|- | |- | ||
|[[Thrusters Mounting]] | | style="text-align:center;"|[[Thrusters Mounting]] | ||
|Thrusters | | style="text-align:center;"|Thrusters | ||
|3 | | style="text-align:center;"|? | ||
|3 | | style="text-align:center;"|3 | ||
| style="text-align:center;"|3 | |||
|- | |- | ||
|[[Frame Shift Drive Housing]] | | style="text-align:center;"|[[Frame Shift Drive Housing]] | ||
|Frame Shift Drive | | style="text-align:center;"|Frame Shift Drive | ||
|3 | | style="text-align:center;"|? | ||
|3 | | style="text-align:center;"|3 | ||
| style="text-align:center;"|3 | |||
|- | |- | ||
|[[Environment Control]] | | style="text-align:center;"|[[Environment Control]] | ||
|Life Support | | style="text-align:center;"|Life Support | ||
|2 | | style="text-align:center;"|? | ||
|2 | | style="text-align:center;"|2 | ||
| style="text-align:center;"|2 | |||
|- | |- | ||
|[[Power Coupling]] | | style="text-align:center;"|[[Power Coupling]] | ||
|Power Distributor | | style="text-align:center;"|Power Distributor | ||
|3 | | style="text-align:center;"|? | ||
|3 | | style="text-align:center;"|3 | ||
| style="text-align:center;"|3 | |||
|- | |- | ||
|[[Sensor Suite]] | | style="text-align:center;"|[[Sensor Suite]] | ||
|Sensors | | style="text-align:center;"|Sensors | ||
|3 | | style="text-align:center;"|? | ||
|3 | | style="text-align:center;"|3 | ||
| style="text-align:center;"|3 | |||
|- | |- | ||
|[[Fuel Store]] | | style="text-align:center;"|[[Fuel Store]] | ||
|Fuel Tank | | style="text-align:center;"|Fuel Tank [x4] | ||
|2 | | style="text-align:center;"|? | ||
|2 | | style="text-align:center;"|2 | ||
| style="text-align:center;"|2 | |||
|- | |- | ||
|[[Internal Compartment]]s | | style="text-align:center;"|[[Internal Compartment]]s | ||
|Cargo Rack | | | ||
<p style="text-align:center;">Shield Generator</p> | |||
<p style="text-align:center;">Cargo Rack [x4]</p> | |||
<p style="text-align:center;">-</p> | |||
<p style="text-align:center;">BDS</p> | |||
| style="text-align:center;"| | |||
? | |||
E | |||
- | |||
E | |||
| | |||
<p style="text-align:center;">3</p> | |||
< | <p style="text-align:center;">2</p> | ||
<p style="text-align:center;">-</p> | |||
< | <p style="text-align:center;">1</p> | ||
|3 | | | ||
3 | <p style="text-align:center;">3</p> | ||
<p style="text-align:center;">3</p> | |||
2 | <p style="text-align:center;">2</p> | ||
1 | <p style="text-align:center;">1</p> | ||
|} | |} | ||
*''(L) = Loaned'' | |||
*''[x#] = Capacity'' | |||
*''BDS = Basic Discovery Scanner'' | |||
==Media== | ==Media== | ||