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{{quote|Most pilots start their careers in the Sidewinder. It is a classic ship design that has been in use (in various configurations) since 2982. Its original design was a light support ship and it lacked jump capability. Modern compact drives have enabled jump-capable versions to be created, making this a useful all rounder. Some navies still use these ships as fighters and patrol craft.|In-Game Description}}
{{quote|Most pilots start their careers in the Sidewinder. It is a classic ship design that has been in use (in various configurations) since 2982. Its original design was a light support ship and it lacked jump capability. Modern compact drives have enabled jump-capable versions to be created, making this a useful all rounder. Some navies still use these ships as fighters and patrol craft.|In-Game Description}}


The '''Sidewinder MkI''', built by [[Faulcon DeLacy]], is a superb multipurpose ship suitable for any role. It is inexpensive - free, in fact - and can be used for light transport and [[combat]] duties.
The '''Sidewinder Mk I''', built by [[Faulcon DeLacy]], is a superb multipurpose ship suitable for any role. It is inexpensive - free, in fact - and can be used for light transport and [[combat]] duties.


Its manoeuvrability makes it an excellent choice for both green and experienced pilots. The Sidewinder is a dependable vessel that will get you where you need to go, safe and sound.
Its manuverability makes it an excellent choice for both green and experienced pilots. The Sidewinder is a dependable vessel that will get you where you need to go, safe and sound.


Uses the [[DeLacy Spin Ionic MV]].
Uses the [[DeLacy Spin Ionic MV]].


==Overview==
==Overview==
The Sidewinder is the default craft offered throughout the game. The player starts in one, and if at any time their ship is destroyed they can get a free Sidewinder if they can't or don't want to replace their previous ship. New players who still struggle with learning the game, may find themselves flying in a Sidewinder for a longer time or going back to it often.
The Sidewinder is the default craft offered throughout the game. You start in one, and if at any time your ship is destroyed you can get a free Sidewinder if you can't or don't want to replace your previous ship. New players who still struggle with learning the game may find themselves flying in a Sidewinder for a longer time or going back to it often.


Although the Sidewinder is cheap, it is not harmless; it is among the top when it comes to manoeuvrability compared to other [[ships]]. In particular, it can out-turn most other ships, being topped in that category only by the [[Eagle]], [[Vulture]], and [[Imperial Courier]], and has solid lateral thrust.
Although the Sidewinder is cheap, it is not harmless; it is quite maneuverable and its small size makes it difficult to hit. It can out-turn most other ships, being topped in that category only by the [[Eagle]], [[Vulture]], and [[Imperial Courier]], and has solid lateral thrust.


It is, however, one of the slowest-moving and weakest-hulled ships in the game; only the [[Anaconda]] and certain pure trade ships have slower maximum speeds, and only the Eagle has a weaker hull (but makes up for it with stronger shields.)
It is, however, one of the slowest-moving and weakest-hulled ships in the game; only the [[Anaconda]] and certain pure trade ships have slower maximum speeds, and only the Eagle has a weaker hull (but makes up for it with stronger shields.)


The Sidewinder is therefore an acceptable ship in a (figurative) knife-fight, but lacks firepower. When flying one, using its excellent turning to lock opponents into circling matches, and burning away opposite of the enemy to escape are advised tactics. When fighting a Sidewinder, keep it at range and lay down heavy fire if the current ship can't outmanoeuvre it, and it should be destroyed quickly; with a ship that can keep up with its turning, close in and blast away, making sure to stay away from its front.
The Sidewinder is therefore an acceptable ship in a (figurative) knife-fight, but lacks firepower. When flying one, use its excellent turning to lock opponents into circling matches, and burn away opposite of the enemy to escape. When fighting a Sidewinder, keep it at range and lay down heavy fire if your ship can't outmaneuver it; if it can, close in and blast away, making sure to stay away from its front.


The weapon hardpoints are located as follows: 2 small hardpoints in front of cockpit on upper surface of ship.
The Sidewinder has 2 small hardpoints, on the upper front of the ship.


== Purchase Locations ==
== Purchase Locations ==
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{{main|Outfitting}}
{{main|Outfitting}}


All ships are highly customizable through the Outfitting menu of Station Services. Listed below is the default load-out for the Sidewinder MkI.
All ships are highly customizable through the Outfitting menu of Station Services. Listed below is the default load-out for the Sidewinder Mk I.


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