Sidewinder: Difference between revisions

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! scope="col" |Name:
! scope="col" |Name:
! scope="col" |Sidewinder Mk. I
| scope="col" style="text-align:center;"|Sidewinder Mk. I
|-
|-
|Cost:
! scope="row"|Cost:
| 32,000 CR or Free
| style="text-align:center;"| 32,000 CR or Free
|-
|-
|Insurance:
! scope="row"|Insurance:
| 1,600 CR or Free
| style="text-align:center;"| 1,600 CR or Free
|-
|-
|Type:
! scope="row"|Type:
| Multipurpose (Light)
| style="text-align:center;"| Multipurpose (Light)
|-
|-
|Faction:
! scope="row"|Faction:
| None
| style="text-align:center;"| None
|-
|-
|Drive Motor(s):
! scope="row"|Drive Motor(s):
|[[DeLacy Spin Ionic MV]]
| style="text-align:center;"|[[DeLacy Spin Ionic MV]]
|-
|-
|Manufacturer:
! scope="row"|Manufacturer:
|[[Faulcon DeLacy]]
| style="text-align:center;"|[[Faulcon DeLacy]]
|-
|-
|Maneuverability:
! scope="row"|Maneuverability:
| --
| style="text-align:center;"| --
|-
|-
|Crew:
! scope="row"|Crew:
|1
| style="text-align:center;"|1
|-
|-
|Cargo Capacity:
! scope="row"|Cargo Capacity:
|10 (starts with 4)
| style="text-align:center;"|10 (starts with 4)
|-
|-
|Dimensions:
! scope="row"|Dimensions:
|21 x 14 x 5m
| style="text-align:center;"|21 x 14 x 5m
|-
|-
|Hyperspace Capable:
! scope="row"|Default Hyperspace Range:
|Range 7.908LY / 7.249LY
|
(Empty / Full cargo)
<p style="text-align:center;">7.56LY / 6.96LY</p>
<p style="text-align:center;">(Empty / Full cargo)</p>
|-
|-
|Hull Mass:
! scope="row"|Hull Mass:
| 25 T
| style="text-align:center;"| 25 T
|-
|-
|Acceleration:
! scope="row"|Acceleration:
| --
| style="text-align:center;"| --
|-
|-
|Max [[Normal Speed]]:
! scope="row"|Max [[Normal Speed]]:
| 220 m/s
| style="text-align:center;"| 220 m/s
|-
|-
|Max [[Boost Speed]]:
! scope="row"|Max [[Boost Speed]]:
| 320 m/s
| style="text-align:center;"| 320 m/s
|-
|-
|Hardpoints:
! scope="row"|Hardpoints:
|2 (2 C1)
| style="text-align:center;"|2 (2 C1)
|}
|}
== Lore ==
Most pilots start their careers in the Sidewinder. It is a classic ship design that has been in use (in various configurations) since 2982. Its original design was as a light support ship and it lacked jump capability. Modern compact drives have enabled jump-capable versions to be created, making this a useful all rounder. Some navies still use these ships as fighters and patrol craft.


==Jump Ranges==
==Jump Ranges (Outdated)==
In current beta (3.03) the ship jump range is influenced by mass. 1 cargo is 1 mass. 1 C2 weapon is 4 mass. Utility mount 1.3 mass. The following table show jump ranges for various mass. Note that 0 means that all weapons and modules are stripped from the ship. Jump Range is in LY.
In current beta (2.06) the ship jump range is influenced by mass. 1 cargo is 1 mass. 1 C2 weapon is 4 mass. Utility mount 1.3 mass. The following table show jump ranges for various mass. Note that 0 means that all weapons and modules are stripped from the ship. Jump Range is in LY.
{| class="article-table" style="width: 500px;" border="0" cellpadding="1" cellspacing="1"
{| class="article-table" style="width: 500px;" border="0" cellpadding="1" cellspacing="1"
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== Outfitting ==
== Outfitting ==
All ships are highly customizable through outfitting. Each outfit slot has a maximum class that can be put into that slot. Apart from classes, outfits also have a quality rating A-H, and other characteristics such as energy drain, armor piercing, etc.
All ships are highly customizable through outfitting. Each outfit slot has a maximum class that can be put into that slot. Apart from classes, outfits also have a quality rating A-I, and other characteristics such as energy drain, armor piercing, etc.


{{PAGENAME}} outfitting in table below:
{{PAGENAME}} outfitting in table below:
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| style="text-align:center;"|Utility Mount
| style="text-align:center;"|Utility Mount
|
|
<p style="text-align:center;">-</p>
<p style="text-align:center;">''Not Equipped''</p>


<p style="text-align:center;">-</p>
<p style="text-align:center;">''Not Equipped''</p>
| style="text-align:center;"|
| style="text-align:center;"|
-
-
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<p style="text-align:center;">1</p>
<p style="text-align:center;">1</p>
|}
|}
* ''L = Loaned''
* ''(L) = Loaned''
* ''x# = Capacity''
* ''[x#] = Capacity''


== Media ==
== Media ==