Merits: Difference between revisions

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* [[Combat]] with non allied factions players.
* [[Combat]] with non allied factions players.
* Combat in expansion system.
* Combat in expansion system.
* Killing foreign agents
* Killing Hostile agents
* Transportation of cargo for the fortification and preparation of systems.
* Transportation of cargo for the fortification and preparation of systems.
* Piracy of cargo from foreign powers
* Piracy of cargo from foreign powers
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Combat in Expansion systems can only be done when a faction that expands through combat is expanding. The factions that expand through combat are [[Arissa Lavigny-Duval]], [[Archon Delaine]], [[Denton Patreus]], and Zachary Hudson. In order to utilize this method for earning merit a player must fly to the expansion system and find the expansion related [[Military Strike|Military Strike Zones]]. These Military Strike Zones have different names depending on the expansion faction. Players should watch out for are Crime Sweeps, Security Sweeps, Resistance Pockets, and Violent Protests. Players can earn merit in any factions Military Strike Zones by either helping allied forces or opposing the expansion of enemy factions. It is important to note that players must pick a side under their functions tab in order to earn merit.
Combat in Expansion systems can only be done when a faction that expands through combat is expanding. The factions that expand through combat are [[Arissa Lavigny-Duval]], [[Archon Delaine]], [[Denton Patreus]], and Zachary Hudson. In order to utilize this method for earning merit a player must fly to the expansion system and find the expansion related [[Military Strike|Military Strike Zones]]. These Military Strike Zones have different names depending on the expansion faction. Players should watch out for are Crime Sweeps, Security Sweeps, Resistance Pockets, and Violent Protests. Players can earn merit in any factions Military Strike Zones by either helping allied forces or opposing the expansion of enemy factions. It is important to note that players must pick a side under their functions tab in order to earn merit.


== Killing foreign agents ==
== Killing Hostile agents ==
Killing foreign diplomats and their cadre is a relatively effective method for earning merits. You will be awarded 30 merits per kill. In order to utilize this method you must go to hostile territory and either sit at the navigational beacon or interdict ships as they fly by you, which is more effective. You will be looking for ships with names along the lines of Utopian overseer, Federal Logistics, Imperial Agent, Federal Agent, Alliance Enforcer, etc. Most likely any ship aligned with one of the powers in its name that is not System Defence Force or allied with your overall faction. As with combat against players you will lose merit if you attack and kill allies.
Killing foreign diplomats and their cadre is a relatively effective method for earning merits. You will be awarded 30 merits per kill. In order to utilize this method you must go to hostile territory and either sit at the navigational beacon or interdict ships as they fly by you, which is more effective. You will be looking for ships with names along the lines of Utopian overseer, Federal Logistics, Imperial Agent, Federal Agent, Alliance Enforcer, etc. Most likely any ship aligned with one of the powers in its name that is not System Defence Force or allied with your overall faction. As with combat against players you will lose merit if you attack and kill allies.