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Eagle: Difference between revisions

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Updated info from beta 3.9
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| manufacturer        = Core Dynamics
| manufacturer        = Core Dynamics
| cost                = 44,800
| cost                = 44,800
| maneuverability    =  
| maneuverability    =10/10
| hullmass            = 50
| hullmass            = 50
| utility            = 1
| utility            = 1
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| size6              =  
| size6              =  
| size7              =  
| size7              =  
}}
|topspeed = 240|boostspeed = 350|shields = 60|armour = 40|cargocapacity = 2|fuelcapacity = 4}}
{{quote|The Eagle is a proven combat fighter with a distinguished history.  It is one of the smallest fighters available with jump capability.  It has the distinction of being the only ship that has been so successful versions have been built for both the Federation and Imperial navies.  This role has been superseded by the respective navies' short range fighter programmes, but the Eagle still sees extensive service across human space.  Core Dynamics are no longer building these ships, but do still provide parts and servicing due to their popularity.|In-Game Description}}
{{quote|The Eagle is a proven combat fighter with a distinguished history.  It is one of the smallest fighters available with jump capability.  It has the distinction of being the only ship that has been so successful versions have been built for both the Federation and Imperial navies.  This role has been superseded by the respective navies' short range fighter programmes, but the Eagle still sees extensive service across human space.  Core Dynamics are no longer building these ships, but do still provide parts and servicing due to their popularity.|In-Game Description}}


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|-
|-
! Maneuverability:
! Maneuverability:
| --
| 10/10
|-
|-
! Crew:
! Crew:

Revision as of 14:14, 21 November 2014

Template:Quote

The Eagle is an agile fighter sporting 3 weapon hardpoints. It is arguably the most maneuverable ship currently in the game, as well as being the cheapest combat-specialized vessel. However, it suffers from a very short hyperspace range in current betas, as well as a tendency to overheat, meaning many commanders skip it or don't stay in it long.

In September 2014 Frontier announced that the Eagle will become a second starting ship for all players who pre-order the game, including existing beta and Kickstarter supporters. This additional Eagle will be a second ship that will be parked in a different system, which players can take control of instead of their starting ship.

Specifications

Name: Eagle Mk. II
Cost: 44,800 CR
Insurance: 2,240 CR
Type: Light Fighter
Faction: --
Manufacturer: Core Dynamics
Maneuverability: 10/10
Crew: 1
Cargo Capacity: 2 (Max 14)
Dimensions: --
Default Hyperspace Range: 8.47ly
Hull Mass: 50 T
Acceleration: --
Max Normal Speed: 250 m/s
Max Boost Speed: 350 m/s
Hardpoints: 3 (3 Small)

Purchase Locations (Outdated)

System Station
Aulin Aulin Enterprise (Correct in Beta 3.9)
I Bootis Chango Dock
Asellus Primus Beagle 2 Landing
Styx Chu Hub
G 180-18 Alexandria Gateway
Yanyan Morin City

Outfitting

All ships are highly customizable through outfitting. Each outfit slot has a maximum class that can be put into that slot. Apart from classes, outfits also have a quality rating A-I, and other characteristics such as energy drain, armor piercing, etc.

Eagle Mk. II outfitting in table below:

Category Default System Default Rating Default Class Max Class
Small Hardpoint Pulse Laser (L)

Pulse Laser (L)

Not Equipped

F

F

--

1

1

--

1

1

1

Utility Mount Not Equipped -- -- 0
Bulkheads Lightweight Alloys I 1 8
Reactor Bay Power Plant E 2 2
Thrusters Mounting Thrusters E 3 3
Frame Shift Drive Housing Frame Shift Drive E 3 3
Environment Control Life Support E 1 1
Power Coupling Power Distributor E 2 2
Sensor Suite Sensors E 2 2
Fuel Store Fuel Tank C 2 2
Internal Compartments Shield Generator

Cargo Rack [x2]

BDS

E

E

E

3

1

1

3

2

1

  • (L) = Loaned
  • [x#] = Capacity
  • BDS = Basic Discovery Scanner