Materials: Difference between revisions
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Materials | {{Upcoming}} | ||
'''Materials''' are raw materials that can be found on the surfaces of planets and moons. The types of these materials will vary depending on the geology of the body, the type of world it is and where it is situated. As well as natural formations of these materials some can be found (and indeed, in some cases, unique to) special sources. Meteorites can be found and blasted to reveal materials. There are also more mysterious sources as well to be found. | |||
== Synthesis == | == Synthesis == | ||
Materials will eventually be used for the Crafting system, but can also be used to Synthesize various temporary bonuses for a ship or re-filling ammunition. At the launch of Horizons, 6 syntheses will be available: | Materials will eventually be used for the Crafting system, but can also be used to Synthesize various temporary bonuses for a ship or re-filling ammunition. At the launch of [[Horizons]], 6 syntheses will be available: | ||
* For the ship: | * For the [[ship]]: | ||
** 3 types of ammunition re-fills. | ** 3 types of ammunition re-fills. | ||
** Re-filling the [[Auto Field-Maintenance Unit]] | ** Re-filling the [[Auto Field-Maintenance Unit]] | ||
** A temporary FSD jump range boost. | ** A temporary [[FSD boost|FSD jump range boost]]. | ||
*** 'Boost 3' doubles the jump range of a ship.<ref>https://www.reddit.com/r/EliteDangerous/comments/3sp4v2/anaconda_jump_range_goes_from_from_35ly_to_70_ly/</ref> | *** 'Boost 3' doubles the jump range of a ship.<ref>https://www.reddit.com/r/EliteDangerous/comments/3sp4v2/anaconda_jump_range_goes_from_from_35ly_to_70_ly/</ref> | ||
* For the SRV: | * For the [[SRV]]: | ||
** Fuel | ** Fuel | ||
** Repair | ** Repair | ||