Version history: Difference between revisions

2.2.01
2.2 extra
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== History ==
== History ==


=== v2.2 "The Guardians" & v1.7 - 25th October 2016 ===
=== v2.2 "The Guardians" & v1.7 - 25th Oct 2016 ===
* '''Passengers & Tourism'''
* '''Passengers & Tourism'''
* Passenger lounge with 18 archtypes of traveller with random traits & requirements for charter missions
* Passenger lounge with 18 archtypes of traveller with random traits & requirements for charter missions
* Passenger cabin modules: luxury, first class, business, economy
* Passenger cabin modules: luxury, first class, business and economy
* Scannable tourist beacons providing lore
* Scannable tourist beacons providing lore
* New Player Power: Yuri Grom
* '''New Player Power: Yuri Grom'''
* New & updated voiced training scenarios: docking & travel, basic & advanced combat, flight, mining, SRV & SLF
* '''New & updated voiced training scenarios: docking & travel, basic & advanced combat, flight, and mining'''
* ...tbc...
* New station interiors & hangars: agricultural, high tech, industrial, and services
* Station contact for handling universal fines, bonds, and bounties
* New & improved faces for all station contacts
* New Galaxy Map filters: security, route-plotting, visited star systems
* Space installations built from CQC assets, and docked Capital ships
* Faction status summary added to Galnet news feed, and security level displayed when jumping to destination
* Mission cargo can be sold on black market
* '''Weapon & module storage, transfer and remote selling'''
* '''Ship transfer and remote selling'''
* '''Weapons and ships rebalancing'''
* '''Player Journal API for external apps and mods'''
* New graphics and FSD boost gameplay for Neutron Stars, White Dwarfs, and hyperspace
* Audio, controls, CQC, gameplay, graphics, missions, networking, NPC AI, NPC loadout, Powerplay, stability, Stellar Forge, and VR improvements
* '''(Horizons) Ship Launched Fighters & NPC Crew'''
* '''(Horizons) Ship Launched Fighters & NPC Crew'''
* (Horizons) New ships: Beluga Liner, F-63 Condor, Imperial Fighter, Taipan
* (Horizons) New ships: Beluga Liner, F-63 Condor, Imperial Fighter, and Taipan
* (Horizons) Crew Lounge with upgradable NPC SLF pilots for hire
* (Horizons) Crew Lounge with upgradable NPC SLF pilots for hire
* (Horizons) New surface features: biological entities, fumeroles & geysers, persistent POIs, "mysterious things"
* (Horizons) New surface features: biological entities, fumeroles & geysers, persistent POIs, and "mysterious things"
* (Horizons) New Engineers and Blueprints: scanners, defences, utilities
* (Horizons) New Engineers and Blueprints: scanners, defences, utilities
* (Horizons) Planet surface terrain improvements
* '''(Horizons) New voiced training scenarios: SRV & SLF'''
* '''(Horizons) Engineer modifications rebalancing'''
* Changelog, 1180 notes: [https://forums.frontier.co.uk/showthread.php?t=300177 v2.2/v1.7]
* Changelog, 1180 notes: [https://forums.frontier.co.uk/showthread.php?t=300177 v2.2/v1.7]


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=== v2.1 "The Engineers" & v1.6 - 26th May 2016 ===
=== v2.1 "The Engineers" & v1.6 - 26th May 2016 ===
* Mission & scenario improvements: new layout, new types, faces for NPCs, contextualised USS' & POIs, difficulty determined by rank, welcome messages, commodity/loot/treasure rewards
* '''Mission & scenario improvements: new layout, new types, faces for NPCs, contextualised USS' & POIs, difficulty determined by rank, welcome messages, commodity/loot/treasure rewards'''
* Mission limit reduced to 20, and military rank progress rebalancing to be easier
* Mission limit reduced to 20, and military rank progress rebalancing to be easier


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* Add distances to wakes targeted by the player
* Add distances to wakes targeted by the player
* Ships cannot enter super cruise if their thrusters are disabled, and hardpoint deployment in supercruise disabled
* Ships cannot enter super cruise if their thrusters are disabled, and hardpoint deployment in supercruise disabled
* Large AI improvement, making combat more dangerous especially at higher NPC ranks
* '''Large AI improvement, making combat more dangerous especially at higher NPC ranks'''
* Spawning ambient & Powerplay AI in normal space updated, and Powerplay ships at stations, nav beacons and RES locations added
* Spawning ambient & Powerplay AI in normal space updated, and Powerplay ships at stations, nav beacons and RES locations added
* Silent Running blocking AI scans improvements
* Silent Running blocking AI scans improvements
* Credit reward for routing a cap ship in war zones increased to 150000
* Credit reward for routing a cap ship in war zones increased to 150000


* (Horizons) Materials can be spawned/dropped inside signal sources, destroyed ships and skimmers, scanned from wreckage and ships, mining including icy rings
* '''(Horizons) Materials can be spawned/dropped inside signal sources, destroyed ships and skimmers, scanned from wreckage and ships, mining including icy rings'''
* (Horizons) Modules can be upgraded by Engineers, using materials, to create improved stats, visual & experimental effects
* '''(Horizons) Modules can be upgraded by Engineers, using materials, to create improved stats, visual & experimental effects'''


* (Horizons) Point defence systems for settlements and bases, and skimmer disablers added
* (Horizons) Point defence systems for settlements and bases, and skimmer disablers added
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* (Horizons) Materials and data storage increased
* (Horizons) Materials and data storage increased
* (Horizons) Engineers' unlock requirements rebalancing
* (Horizons) Engineers' unlock requirements rebalancing
* (Horizons) CMDRs can now expend reputation levels with Engineers to control experimental effects
* '''(Horizons) CMDRs can now expend reputation levels with Engineers to control experimental effects'''
* Changelog, 157 notes: [https://forums.frontier.co.uk/showthread.php/267701-Update-2-1-03-Incoming v2.1.03/v1.6.03] & [https://forums.frontier.co.uk/showthread.php/265277-Serverside-update-and-upcoming-point-update Server]
* Changelog, 157 notes: [https://forums.frontier.co.uk/showthread.php/267701-Update-2-1-03-Incoming v2.1.03/v1.6.03] & [https://forums.frontier.co.uk/showthread.php/265277-Serverside-update-and-upcoming-point-update Server]


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* Audio, gameplay, missions, NPC loadout, Powerplay and stability improvements
* Audio, gameplay, missions, NPC loadout, Powerplay and stability improvements
* (CQC) Matchmaking improvements
* (CQC) Matchmaking improvements
* (Horizons) Materials droprates and blueprint requirements rebalancing
* '''(Horizons) Materials droprates and blueprint requirements rebalancing'''
* (Horizons) Surface scan for materials added
* (Horizons) Surface scan for materials added
* (Horizons) Thermal weapons rebalancing
* (Horizons) Thermal weapons rebalancing
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* New ships: [[Asp Scout]], [[Viper MkIV]], [[Federal Corvette]], [[Imperial Cutter]], and [[Keelback]]
* New ships: [[Asp Scout]], [[Viper MkIV]], [[Federal Corvette]], [[Imperial Cutter]], and [[Keelback]]
* New CQC-only ship: [[Imperial Fighter]]
* New CQC-only ship: [[Imperial Fighter]]
* New missions and scenarios added: Don't die, Don't get scanned, Multi-stage, Assassination variants, Contact, Unique cargo, Timed window, Search and rescue, Wrecked ships, Deep space salvage, Distress call, Alliance VIP escort
* '''New missions and scenarios added: Don't die, Don't get scanned, Multi-stage, Assassination variants, Contact, Unique cargo, Timed window, Search and rescue, Wrecked ships, Deep space salvage, Distress call, Alliance VIP escort'''
* Missions and scenarios can now be received in space
* Missions and scenarios can now be received in space
* [[Fer-de-Lance]]'s manoeuvrability, [[Power Plant]] capacity and heat dissipation all increased
* [[Fer-de-Lance]]'s manoeuvrability, [[Power Plant]] capacity and heat dissipation all increased
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* (Horizons) Planetary Approach Suite module slot added
* (Horizons) Planetary Approach Suite module slot added
* (Horizons) Ability to dismiss and recall your ship added
* (Horizons) Ability to dismiss and recall your ship added
* (Horizons) Deployable SRV when landed and at planetary ports
* '''(Horizons) Deployable SRV when landed and at planetary ports'''
* (Horizons) New GUI indicators added: Landing radar, Gravity strength, Wave scanner, Terrain scanner
* (Horizons) New GUI indicators added: Landing radar, Gravity strength, Wave scanner, Terrain scanner
* (Horizons) NPC surface skimmers added: Goliath, Sentry, Guardian, Stinger 2
* (Horizons) NPC surface skimmers added: Goliath, Sentry, Guardian, Stinger 2
* (Horizons) Surface ports and settlements added, with defences and trespass zones
* '''(Horizons) Surface ports and settlements added, with defences and trespass zones'''
* (Horizons) Surface points of interest added: Materials, Encounters, Natural, and Structure
* (Horizons) Surface points of interest added: Materials, Encounters, Natural, and Structure
* (Horizons) Planetary Missions and Permits added
* (Horizons) Planetary Missions and Permits added