Version history: Difference between revisions
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[[Elite Dangerous]] is the definitive massively multiplayer space epic, bringing gaming’s original open world adventure to the modern generation with a connected galaxy, evolving narrative and the entirety of the Milky Way re-created at its full galactic proportions. Here is the '''Version history''' of how it has evolved over time. | [[Elite Dangerous]] is the definitive massively multiplayer space epic, bringing gaming’s original open world adventure to the modern generation with a connected galaxy, evolving narrative and the entirety of the Milky Way re-created at its full galactic proportions. Here is the '''Version history''' of how it has evolved over time. | ||
The current version is {{CurrentVersion}}, released on | The current version is {{CurrentVersion}}, released on 16th February 2016. Since launch, there have been 3053 documented improvements to the live game. | ||
This page is a quick reference for the purpose of informing returning-CMDRs, after time away from the cockpit, of what has been added to Elite Dangerous and when. Provided are highlights of each release version - approximately 90% of the changelog information is omitted - therefore they are ordered as follows: | This page is a quick reference for the purpose of informing returning-CMDRs, after time away from the cockpit, of what has been added to Elite Dangerous and when. Provided are highlights of each release version - approximately 90% of the changelog information is omitted - therefore they are ordered as follows: | ||
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* (Server) Background Simulation improvements | * (Server) Background Simulation improvements | ||
* Changelog, 7 notes: [https://forums.frontier.co.uk/showthread.php?t=229338 v2.0.05] | * Changelog, 7 notes: [https://forums.frontier.co.uk/showthread.php?t=229338 v2.0.05] | ||
==== v2.0.06 (incl. 1.5.06) - 16th February 2016 ==== | |||
* i Sola Prospect in the Brestla star system now always stocks all ships and modules | |||
* (Horizons) Gameplay improvements | |||
* (CQC) Gameplay, matchmaking and stability improvements | |||
* (OSX) Fix CMDRs not being able to save bindings | |||
* (Server) Background Simulation, performance, Powerplay, and reliability improvements | |||
=== v1.4 "CQC" - 6th Oct 2015 === | === v1.4 "CQC" - 6th Oct 2015 === | ||