Goods: Difference between revisions
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m Corrected word 'Components' to 'Assets' |
Added info about Powerplay goods |
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[[File:ED Odyssey Ionised gas.png|thumb|Ionised gas]] | [[File:ED Odyssey Ionised gas.png|thumb|Ionised gas]] | ||
'''Goods''' are valuable items. Like [[Assets]] and [[Data]], they can be retrieved for [[Mission Board|mission objectives]], traded at a [[Concourse]]'s [[bartender]] for [[credits]] | '''Goods''' are smaller valuable items. Like [[Assets]] and [[Data]], they can be retrieved for [[Mission Board|mission objectives]], or traded at a [[Concourse]]'s [[bartender]] for [[credits]]. Many of them are used to upgrade [[:Category:Pilot Equipment|pilot equipment]], some are used in various ways in [[Powerplay]]. | ||
[[Ships]] can hold a total of 1000 goods. A [[Suits|suit]] can hold between 5-15 goods, depending on the model, and can be [[Extra Backpack Capacity|modified]] to hold more. Goods were introduced with [[Elite Dangerous: Odyssey|ED: Odyssey]]. | [[Ships]] can hold a total of 1000 goods. A [[Suits|suit]] can hold between 5-15 goods, depending on the model, and can be [[Extra Backpack Capacity|modified]] to hold more. Goods were introduced with [[Elite Dangerous: Odyssey|ED: Odyssey]]. | ||
Revision as of 22:02, 27 July 2026
Goods are smaller valuable items. Like Assets and Data, they can be retrieved for mission objectives, or traded at a Concourse's bartender for credits. Many of them are used to upgrade pilot equipment, some are used in various ways in Powerplay.
Ships can hold a total of 1000 goods. A suit can hold between 5-15 goods, depending on the model, and can be modified to hold more. Goods were introduced with ED: Odyssey.