Anaconda: Difference between revisions
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{{Ambox|info = The Anaconda is currently the 5th largest ship by volume and 4th longest ship in-game as of v2.2. Any changes to the statements on size will be regarded as page vandalism if they are not qualified by how they are measured. This warning box has been placed here due to continued changes to incorrect info by those who do not feel like explaining themselves or doing the calculations for ship volume/size.}} | |||
{{Ambox|info = Caution: Due to the continual ignoring of the above warning, a user ban will now be sought against all repeat violators. A user ban means all contributions from a user name or a specified IP address (in the case of anonymous wiki contributors) will be blocked.}} | |||
{{ShipInfobox | {{ShipInfobox | ||
| image = Anaconda09.jpg | | image = Anaconda09.jpg | ||
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{{quote|The Anaconda is the pride of Faulcon deLacy's ship yards. The design was first manufactured in 2856 by RimLiner Galactic. After numerous mergers the template was eventually owned by Faulcon deLacy, who have made only minor changes to the classic design. The Anaconda is a versatile craft that can transport large cargos as well as pack a decent punch. Some smaller navies use the Anaconda in the light cruiser and frigate roles. The Anaconda can also be upgraded with a docking bay allowing small fighters up to Sidewinder size to be carried and launched.|In-Game Description}} | {{quote|The Anaconda is the pride of Faulcon deLacy's ship yards. The design was first manufactured in 2856 by RimLiner Galactic. After numerous mergers the template was eventually owned by Faulcon deLacy, who have made only minor changes to the classic design. The Anaconda is a versatile craft that can transport large cargos as well as pack a decent punch. Some smaller navies use the Anaconda in the light cruiser and frigate roles. The Anaconda can also be upgraded with a docking bay allowing small fighters up to Sidewinder size to be carried and launched.|In-Game Description}} | ||
At a base cost of almost 147 million credits, the '''Anaconda''' | At a base cost of almost 147 million credits, the '''Anaconda''' is one of the most expensive ships in [[Elite Dangerous]], behind only the [[Federal Corvette]] and the [[Imperial Cutter]]. It is a slow but enormous vessel that excels in all roles: combat, exploration and trading, and was the pinnacle of a late game ship. As it stands the Anaconda is now the third most expensive ship, but it doesn't have any rank requirements with the [[Federation]] or the [[Empire]] associated with it and is therefore easier to acquire than the [[Federal Corvette]] or the [[Imperial Cutter]]. | ||
Of all playable ships in the game, the Anaconda is currently the fifth largest by volume and the fourth longest, being surpassed in both length and volume by the [[Beluga Liner]], [[Imperial Cutter]] and [[Federal Corvette]] (in that order), and in volume by the [[Type-9 Heavy]]. | |||
==Overview== | |||
The Anaconda's bridge is located on the top of the ship roughly at its midpoint. The pilot's station is positioned at the center of the bridge, with 2 co-pilot seats on either side. The bridge features an open design, providing great viewing angles both up and to the sides from the horizontal position from the pilot's point of view. However the ship's nose obstructs view underneath the ship, which makes docking somewhat difficult. In a combat scenario 2 large hardpoints and 2 utility mounts are deployed directly in front of the bridge, which can obstruct the pilot's view when they fire. | The Anaconda's bridge is located on the top of the ship roughly at its midpoint. The pilot's station is positioned at the center of the bridge, with 2 co-pilot seats on either side. The bridge features an open design, providing great viewing angles both up and to the sides from the horizontal position from the pilot's point of view. However the ship's nose obstructs view underneath the ship, which makes docking somewhat difficult. In a combat scenario 2 large hardpoints and 2 utility mounts are deployed directly in front of the bridge, which can obstruct the pilot's view when they fire. | ||
Boasting an array of weapon [[hardpoint]]s, the Anaconda is a formidable [[combat]] ship capable of holding its own against multiple opponents. It, the [[Fer-de-Lance]], the Federal Corvette, and the Imperial Cutter are the only [[ships]] capable of equipping the powerful Class 4 weaponry. The weapon hardpoint locations are as follows: Two Class 3 Large hardpoints top mounted side-by-side to each other in front of the cockpit and about 1/3 the ship length back from the front tip with slightly blocked aft line of sight. One Class 2 Medium hardpoint side mounted on each side near the front tip of the ship (2x Class 2 medium hardpoints total) with decent lines of sight. One Class 3 Large hardpoint mounted on the underside of the ship, near the tip of the ship, with somewhat blocked aft line of sight. One Class 4 Huge hardpoint mounted on the underside of the ship at about 1/3 of the ship length back from the front tip, mounted slightly lower than the underside class 3 hardpoint, with nearly uninterrupted forward and below lines of sight and somewhat blocked aft lines of sight. Two Class 1 Small hardpoints mounted on the underside of the ship, side-by-side to each other, at the very back of the rectangular Cargo bay area, with nearly uninterrupted lines of sight in all underside directions but have limited firing arc convergence with the top mounted hardpoints, namely in front of the ship. As of the release of [[Elite Dangerous: Horizons|Horizons]]: Guardians it became one of the 7 ships compatible with [[Fighter_Hangar|fighter hangar]] module for docking [[Ship-Launched_Fighters|ship-launched fighters]]. Overall the Anaconda is one of the most heavily armed ships in Elite Dangerous. | Boasting an array of weapon [[hardpoint]]s, the Anaconda is a formidable [[combat]] ship capable of holding its own against multiple opponents. It, the [[Fer-de-Lance]], the Federal Corvette, and the Imperial Cutter are the only [[ships]] capable of equipping the powerful Class 4 weaponry. The weapon hardpoint locations are as follows: Two Class 3 Large hardpoints top mounted side-by-side to each other in front of the cockpit and about 1/3 the ship length back from the front tip with slightly blocked aft line of sight. One Class 2 Medium hardpoint side mounted on each side near the front tip of the ship (2x Class 2 medium hardpoints total) with decent lines of sight. One Class 3 Large hardpoint mounted on the underside of the ship, near the tip of the ship, with somewhat blocked aft line of sight. One Class 4 Huge hardpoint mounted on the underside of the ship at about 1/3 of the ship length back from the front tip, mounted slightly lower than the underside class 3 hardpoint, with nearly uninterrupted forward and below lines of sight and somewhat blocked aft lines of sight. Two Class 1 Small hardpoints mounted on the underside of the ship, side-by-side to each other, at the very back of the rectangular Cargo bay area, with nearly uninterrupted lines of sight in all underside directions but have limited firing arc convergence with the top mounted hardpoints, namely in front of the ship. As of the release of [[Elite Dangerous: Horizons|Horizons]]: Guardians it became one of the 7 ships compatible with [[Fighter_Hangar|fighter hangar]] module for docking [[Ship-Launched_Fighters|ship-launched fighters]]. Overall the Anaconda is one of the most heavily armed ships in Elite Dangerous. | ||
Defensively, the Anaconda is extremely sturdy when customized for survivability. It has 8 utility mounts, the highest amount of any ship in the game; and its potent Class 8 power plant allows a [ | Defensively, the Anaconda is extremely sturdy when customized for survivability. It has 8 utility mounts, the highest amount of any ship in the game; and its potent Class 8 power plant allows a [[Shield Generator]], a [[Shield Cell Bank]] and multiple [[Shield Booster]]s to be activated simultaneously and still have enough leftover to power the weapons and other systems. Even should the shield fail, the Anaconda has a base armor hitpoint of 945, the highest of any ship in the game, and the large number of optional internal compartments give plenty of room to install [[Hull Reinforcement Package]]s or [[Module Reinforcement Package]]s to stack even more protection. Last but not least, should the need to retreat arise, the Anaconda has a mass lock factor of 23, meaning most ships would not be able to slow down its FSD charging process. | ||
The Anaconda is also a popular choice for explorers, since its hull is relatively light considering its massive size, and has a class 6 internal module slot for the [[Frame Shift Drive | The Anaconda is also a popular choice for explorers, since its hull is relatively light considering its massive size, and has a class 6 internal module slot for the [[Frame Shift Drive]], allowing it to achieve high jump range. Explorers can also use the high number of optional internal compartments to accommodate the various modules needed for exploration such as [[Advanced Discovery Scanner|scanners]], [[Fuel Scoop|fuel scoop]] and [[Auto Field-Maintenance Unit]]s. | ||
Some wealthy [[trader]]s also make use of the Anaconda due to its high jump range, enormous cargo capacity (up to 468T of cargo, a figure surpassed only by the [[Lakon Type-9 Heavy]], the [[Federal Corvette]], and the [[Imperial Cutter]]), and superb defensive capabilities. | Some wealthy [[trader]]s also make use of the Anaconda due to its high jump range, enormous cargo capacity (up to 468T of cargo, a figure surpassed only by the [[Lakon Type-9 Heavy]], the [[Federal Corvette]], and the [[Imperial Cutter]]), and superb defensive capabilities. | ||
Overall the Anaconda is ideal for veteran pilots of all trades who have a large sum of credits at their disposal but don't have high rankings with either of the superpowers. The only downsides of the ship are its sub par speed and maneuverability due to its size, as well as the cost to upgrade and maintain the ship: prices for less essential modules will easily exceed 1 million credits, whereas more important modules are priced in the tens of millions of credits each. The repair fees for the Anaconda are also relatively high, since repair costs are calculated the same way as for all ships, meaning they are based on the purchase price of the ship and its modules. It is usually cheaper to repair an Anaconda's modules using an | Overall the Anaconda is ideal for veteran pilots of all trades who have a large sum of credits at their disposal but don't have high rankings with either of the superpowers. The only downsides of the ship are its sub par speed and maneuverability due to its size, as well as the cost to upgrade and maintain the ship: prices for less essential modules will easily exceed 1 million credits, whereas more important modules are priced in the tens of millions of credits each. The repair fees for the Anaconda are also relatively high, since repair costs are calculated the same way as for all ships, meaning they are based on the purchase price of the ship and its modules. It is usually cheaper to repair an Anaconda's modules using an Auto Field-Maintenance Unit. | ||
As with all other ships the Anaconda gets a 15% discount in price in systems controlled by [[Li Yong-Rui]]. | As with all other ships the Anaconda gets a 15% discount in price in systems controlled by [[Li Yong-Rui]]. | ||
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The Anaconda has an available 16 piece cosmetic [[Ship Kit#Ship Kits|Ship Kit]] that can be purchased from the [https://www.frontierstore.net/usd/game-extras/elite-dangerous-game-extras/anaconda-ship-kit-16-pieces.html Frontier store] which allows you to "remodel your ship in your personal style". The ship kit does not affect gameplay. | The Anaconda has an available 16 piece cosmetic [[Ship Kit#Ship Kits|Ship Kit]] that can be purchased from the [https://www.frontierstore.net/usd/game-extras/elite-dangerous-game-extras/anaconda-ship-kit-16-pieces.html Frontier store] which allows you to "remodel your ship in your personal style". The ship kit does not affect gameplay. | ||
==Purchase Locations== | ==Purchase Locations== | ||