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{{quote|The Anaconda is the pride of Faulcon deLacy's ship yards. The design was first manufactured in 2856 by RimLiner Galactic. After numerous mergers the template was eventually owned by Faulcon deLacy, who have made only minor changes to the classic design. The Anaconda is a versatile craft that can transport large cargos as well as pack a decent punch. Some smaller navies use the Anaconda in the light cruiser and frigate roles. The Anaconda can also be upgraded with a docking bay allowing small fighters up to Sidewinder size to be carried and launched.|In-Game Description}}
{{quote|The Anaconda is the pride of Faulcon deLacy's ship yards. The design was first manufactured in 2856 by RimLiner Galactic. After numerous mergers the template was eventually owned by Faulcon deLacy, who have made only minor changes to the classic design. The Anaconda is a versatile craft that can transport large cargos as well as pack a decent punch. Some smaller navies use the Anaconda in the light cruiser and frigate roles. The Anaconda can also be upgraded with a docking bay allowing small fighters up to Sidewinder size to be carried and launched.|In-Game Description}}


At a base cost of almost 500 million credits, the '''Anaconda''' used to be the most expensive ship in [[Elite Dangerous]], until the [[Federal Corvette]] and the [[Imperial Cutter]] took that title when they were added. It is a slow but enormous vessel that excels in all roles: combat, exploration and trading, and was the pinnacle of a late game ship. As it stands the Anaconda is now the third most expensive ship, but it doesn't have any rank requirements with the [[Federation]] or the [[Empire]] associated with it and is therefore easier to acquire than the [[Federal Corvette]] or the [[Imperial Cutter]]. Of the ships able to be piloted by a player in the game, the Anaconda is currently the fifth largest in volume and the fourth longest, being surpassed in length and volume by the [[Beluga Liner]], [[Imperial Cutter]] and [[Federal Corvette]] (in that order), and in volume by the [[Type-9 Heavy]].   
At a base cost of almost 147 million credits, the '''Anaconda''' used to be the most expensive ship in [[Elite Dangerous]], until the [[Federal Corvette]] and the [[Imperial Cutter]] took that title when they were added. It is a slow but enormous vessel that excels in all roles: combat, exploration and trading, and was the pinnacle of a late game ship. As it stands the Anaconda is now the third most expensive ship, but it doesn't have any rank requirements with the [[Federation]] or the [[Empire]] associated with it and is therefore easier to acquire than the [[Federal Corvette]] or the [[Imperial Cutter]]. Of the ships able to be piloted by a player in the game, the Anaconda is currently the fifth largest in volume and the fourth longest, being surpassed in length and volume by the [[Beluga Liner]], [[Imperial Cutter]] and [[Federal Corvette]] (in that order), and in volume by the [[Type-9 Heavy]]. 


The ship's bridge is located on the top of the ship roughly at its midpoint. The pilot's station is positioned at the center of the bridge, with 2 copilot seats on either side (currently they are for cosmetic only). The bridge features an open design, providing great viewing angles both up and to the sides from the horizontal position from the pilot's point of view. However the ship's nose obstructs view underneath the ship, which makes docking somewhat difficult. In a combat scenario 2 large hardpoints and 2 utility mounts are deployed directly in front of the bridge, which can distract the pilot's view when they fire.  
The ship's bridge is located on the top of the ship roughly at its midpoint. The pilot's station is positioned at the center of the bridge, with 2 copilot seats on either side (currently they are for cosmetic only). The bridge features an open design, providing great viewing angles both up and to the sides from the horizontal position from the pilot's point of view. However the ship's nose obstructs view underneath the ship, which makes docking somewhat difficult. In a combat scenario 2 large hardpoints and 2 utility mounts are deployed directly in front of the bridge, which can distract the pilot's view when they fire.


Boasting an array of weapon [[hardpoint]]s, this ship is a formidable [[combat]] ship capable of holding its own against multiple opponents. It, the [[Fer-de-Lance]], the Federal Corvette, and the Imperial Cutter are the only [[ships]] capable of equipping the powerful Class 4 weaponry. The weapon hardpoint locations are as follows: Two Class 3 Large hardpoints top mounted side-by-side to each other in front of the cockpit and about 1/3 the ship length back from the front tip with slightly blocked aft line of sight. One Class 2 Medium hardpoint side mounted on each side near the front tip of the ship (2x Class 2 medium hardpoints total) with decent lines of sight. One Class 3 Large hardpoint mounted on the underside of the ship, near the tip of the ship, with somewhat blocked aft line of sight. One Class 4 Huge hardpoint mounted on the underside of the ship at about 1/3 of the ship length back from the front tip, mounted slightly lower than the underside class 3 hardpoint, with nearly uninterrupted forward and below lines of sight and somewhat blocked aft lines of sight. Two Class 1 Small hardpoints mounted on the underside of the ship, side-by-side to each other, at the very back of the large rectangular Cargo bay shaped area, with nearly uninterrupted lines of sight in all underside directions but have limited firing arc convergence with the top mounted class 3 large hardpoints, namely in front of the ship. Overall the Anaconda is one of the most heavily armed ships in Elite Dangerous, however players may struggle to utilize this effectively because of its lack of maneuverability and power control problems when high level modules are installed. Also of note is that the Anaconda is currently one of the three ships with 8 Utility Hardpoints. As of the release of [[Elite Dangerous: Horizons|Horizons]]: Guardians it became one of the 7 ships compatible with hangar bay for docking ship launched fighters.  
Boasting an array of weapon [[hardpoint]]s, this ship is a formidable [[combat]] ship capable of holding its own against multiple opponents. It, the [[Fer-de-Lance]], the Federal Corvette, and the Imperial Cutter are the only [[ships]] capable of equipping the powerful Class 4 weaponry. The weapon hardpoint locations are as follows: Two Class 3 Large hardpoints top mounted side-by-side to each other in front of the cockpit and about 1/3 the ship length back from the front tip with slightly blocked aft line of sight. One Class 2 Medium hardpoint side mounted on each side near the front tip of the ship (2x Class 2 medium hardpoints total) with decent lines of sight. One Class 3 Large hardpoint mounted on the underside of the ship, near the tip of the ship, with somewhat blocked aft line of sight. One Class 4 Huge hardpoint mounted on the underside of the ship at about 1/3 of the ship length back from the front tip, mounted slightly lower than the underside class 3 hardpoint, with nearly uninterrupted forward and below lines of sight and somewhat blocked aft lines of sight. Two Class 1 Small hardpoints mounted on the underside of the ship, side-by-side to each other, at the very back of the large rectangular Cargo bay shaped area, with nearly uninterrupted lines of sight in all underside directions but have limited firing arc convergence with the top mounted class 3 large hardpoints, namely in front of the ship. Overall the Anaconda is one of the most heavily armed ships in Elite Dangerous, however players may struggle to utilize this effectively because of its lack of maneuverability and power control problems when high level modules are installed. Also of note is that the Anaconda is currently one of the three ships with 8 Utility Hardpoints. As of the release of [[Elite Dangerous: Horizons|Horizons]]: Guardians it became one of the 7 ships compatible with hangar bay for docking ship launched fighters.


The Anaconda has a class 6 internal module slot for the [[Frame Shift Drive|frame shift drive]], which allows it to achieve high jump range albeit at the cost of high fuel consumption due to its high mass. It has a large number of internal compartments to accommodate the various modules needed for exploration such as [[Advanced Discovery Scanner|scanners]] and [[Fuel Scoop|fuel scoop]]. As such it is a popular choice for explorers, provided they can afford the hefty cost.  
The Anaconda has a class 6 internal module slot for the [[Frame Shift Drive|frame shift drive]], which allows it to achieve high jump range albeit at the cost of high fuel consumption due to its high mass. It has a large number of internal compartments to accommodate the various modules needed for exploration such as [[Advanced Discovery Scanner|scanners]] and [[Fuel Scoop|fuel scoop]]. As such it is a popular choice for explorers, provided they can afford the hefty cost.


Some wealthy [[trader]]s also make use of this ship due to its high jump range, enormous cargo capacity (up to 468T of cargo, a figure surpassed only by the [[Lakon Type-9 Heavy]], the [[Federal Corvette]], and the [[Imperial Cutter]]), and superb defensive capabilities.  
Some wealthy [[trader]]s also make use of this ship due to its high jump range, enormous cargo capacity (up to 468T of cargo, a figure surpassed only by the [[Lakon Type-9 Heavy]], the [[Federal Corvette]], and the [[Imperial Cutter]]), and superb defensive capabilities.


Overall the Anaconda is ideal for veteran pilots of all trades who have a large sum of credits at their disposal but don't have high rankings with either of the superpowers. The only downsides of the ship are its sub par speed and maneuverability due to its size, as well as the cost to upgrade and maintain the ship: prices for less essential modules will easily exceed 1 million credits, whereas more important modules are priced in the tens of millions of credits each. The repair fees for the Anaconda are also relatively high, since repair costs are calculated the same way as for all ships, meaning they are based on the purchase price of the ship and its modules. It is usually cheaper to repair an Anaconda's modules using an [[Auto Field-Maintenance Unit]].
Overall the Anaconda is ideal for veteran pilots of all trades who have a large sum of credits at their disposal but don't have high rankings with either of the superpowers. The only downsides of the ship are its sub par speed and maneuverability due to its size, as well as the cost to upgrade and maintain the ship: prices for less essential modules will easily exceed 1 million credits, whereas more important modules are priced in the tens of millions of credits each. The repair fees for the Anaconda are also relatively high, since repair costs are calculated the same way as for all ships, meaning they are based on the purchase price of the ship and its modules. It is usually cheaper to repair an Anaconda's modules using an [[Auto Field-Maintenance Unit]].


As with all other ships the Anaconda gets a 15% discount in price in systems controlled by [[Li Yong-Rui]]. {{Ambox|info = The Anaconda is currently the 5th largest ship by volume and 4th longest ship in-game as of v2.2. Any changes to the statements on size will be regarded as page vandalism if they are not qualified by how they are measured.  This warning box has been placed here due to continued changes to incorrect info by those who do not feel like explaining themselves or doing the calculations for ship volume/size.}}{{Ambox|info = Caution: Due to the continual ignoring of the above warning, a user ban will now be sought against all repeat violators.  A user ban means all contributions from a user name or a specified IP address (in the case of anonymous wiki contributors) will be blocked.}}
As with all other ships the Anaconda gets a 15% discount in price in systems controlled by [[Li Yong-Rui]]. {{Ambox|info = The Anaconda is currently the 5th largest ship by volume and 4th longest ship in-game as of v2.2. Any changes to the statements on size will be regarded as page vandalism if they are not qualified by how they are measured.  This warning box has been placed here due to continued changes to incorrect info by those who do not feel like explaining themselves or doing the calculations for ship volume/size.}}{{Ambox|info = Caution: Due to the continual ignoring of the above warning, a user ban will now be sought against all repeat violators.  A user ban means all contributions from a user name or a specified IP address (in the case of anonymous wiki contributors) will be blocked.}}

Revision as of 10:35, 29 November 2016

Template:Quote

At a base cost of almost 147 million credits, the Anaconda used to be the most expensive ship in Elite Dangerous, until the Federal Corvette and the Imperial Cutter took that title when they were added. It is a slow but enormous vessel that excels in all roles: combat, exploration and trading, and was the pinnacle of a late game ship. As it stands the Anaconda is now the third most expensive ship, but it doesn't have any rank requirements with the Federation or the Empire associated with it and is therefore easier to acquire than the Federal Corvette or the Imperial Cutter. Of the ships able to be piloted by a player in the game, the Anaconda is currently the fifth largest in volume and the fourth longest, being surpassed in length and volume by the Beluga Liner, Imperial Cutter and Federal Corvette (in that order), and in volume by the Type-9 Heavy. 

The ship's bridge is located on the top of the ship roughly at its midpoint. The pilot's station is positioned at the center of the bridge, with 2 copilot seats on either side (currently they are for cosmetic only). The bridge features an open design, providing great viewing angles both up and to the sides from the horizontal position from the pilot's point of view. However the ship's nose obstructs view underneath the ship, which makes docking somewhat difficult. In a combat scenario 2 large hardpoints and 2 utility mounts are deployed directly in front of the bridge, which can distract the pilot's view when they fire.

Boasting an array of weapon hardpoints, this ship is a formidable combat ship capable of holding its own against multiple opponents. It, the Fer-de-Lance, the Federal Corvette, and the Imperial Cutter are the only ships capable of equipping the powerful Class 4 weaponry. The weapon hardpoint locations are as follows: Two Class 3 Large hardpoints top mounted side-by-side to each other in front of the cockpit and about 1/3 the ship length back from the front tip with slightly blocked aft line of sight. One Class 2 Medium hardpoint side mounted on each side near the front tip of the ship (2x Class 2 medium hardpoints total) with decent lines of sight. One Class 3 Large hardpoint mounted on the underside of the ship, near the tip of the ship, with somewhat blocked aft line of sight. One Class 4 Huge hardpoint mounted on the underside of the ship at about 1/3 of the ship length back from the front tip, mounted slightly lower than the underside class 3 hardpoint, with nearly uninterrupted forward and below lines of sight and somewhat blocked aft lines of sight. Two Class 1 Small hardpoints mounted on the underside of the ship, side-by-side to each other, at the very back of the large rectangular Cargo bay shaped area, with nearly uninterrupted lines of sight in all underside directions but have limited firing arc convergence with the top mounted class 3 large hardpoints, namely in front of the ship. Overall the Anaconda is one of the most heavily armed ships in Elite Dangerous, however players may struggle to utilize this effectively because of its lack of maneuverability and power control problems when high level modules are installed. Also of note is that the Anaconda is currently one of the three ships with 8 Utility Hardpoints. As of the release of Horizons: Guardians it became one of the 7 ships compatible with hangar bay for docking ship launched fighters.

The Anaconda has a class 6 internal module slot for the frame shift drive, which allows it to achieve high jump range albeit at the cost of high fuel consumption due to its high mass. It has a large number of internal compartments to accommodate the various modules needed for exploration such as scanners and fuel scoop. As such it is a popular choice for explorers, provided they can afford the hefty cost.

Some wealthy traders also make use of this ship due to its high jump range, enormous cargo capacity (up to 468T of cargo, a figure surpassed only by the Lakon Type-9 Heavy, the Federal Corvette, and the Imperial Cutter), and superb defensive capabilities.

Overall the Anaconda is ideal for veteran pilots of all trades who have a large sum of credits at their disposal but don't have high rankings with either of the superpowers. The only downsides of the ship are its sub par speed and maneuverability due to its size, as well as the cost to upgrade and maintain the ship: prices for less essential modules will easily exceed 1 million credits, whereas more important modules are priced in the tens of millions of credits each. The repair fees for the Anaconda are also relatively high, since repair costs are calculated the same way as for all ships, meaning they are based on the purchase price of the ship and its modules. It is usually cheaper to repair an Anaconda's modules using an Auto Field-Maintenance Unit.

As with all other ships the Anaconda gets a 15% discount in price in systems controlled by Li Yong-Rui.

Purchase Locations

System Station Date Seen Price Additional Notes
LHS 20 OHM City 2016-11-22 124,924,034cr 15% Discount
LP 356-106 Carrier Dock 2016-10-05 124,924,034cr 15% Discount
72 Ophiuchi Gerst Gateway 2016-01-01
Alioth Irkutsk 2015-06-27
Altair Solo Orbitter 2016-01-12 146,969,451cr
Amenta Eggen Dock 2016-01-05
Arangorii Watt Enterprise 2014-12-31
Asellus Primus Beagle 2 Landing Beta 3
Asphodel Saaviks Sanctuary 2015-05-12
Arimil Pippin Dock 2016-02-27 15% Discount
Aulin Aulin Enterprise 2015-04-11
Beta-1 Tucanae Adams Orbital 2015-01-03
Bhal Armstrong Enterprise 2016-08-07 146,969,451cr
BORR Armstrong City 2015-10-25 not sold here as of 12/27/2015
CD-49 1643 Piaget Horizons 2015-02-22
CF 464 Bartini Enterprise 2015-05-12
Corngari Tedin Station 2015-04-13
Cupis Boodt Terminal 2015-04-19
Dazhbogati Lawson Terminal 2015-02-07
Diaguandri Ray Gateway 2016-07-19 15% Passive Discount
Dinda Mount Sunday 2016-06-01 15% Discount
Dvorsi Chernykh Ring 2015-10-02
Ditibi Volk Enterprise 2015-06-11
Ehecatl Hackworth

Orbital

2016-04-25
Eshu Shajn Terminal 2015-03-16
Faust 68 Slipher Hub 2015-03-18
FK5 2550 Wundt Gateway Gamma 1.05
Freng Bear City 2016-04-03
Frey Garratt Station 2015-09-23 Not sold here as of 12/21/2015
Fusang Cleve Vision 2015-05-06
G 181-6 Polansky Enterprise Gamma 1.05
Guathiti Messier Port 2016-04-20
HIP 91187 Thompsen Port N.A
HIP 96854 Dowie Port 2015-01-11
HIP 107385 Winthrop Enterprise 2015-05-22
HDS 1879 Shaikh Dock 2015-04-25
Huang Gun Pittendreigh City 2015-17-06
Huokang Steiner City
Ipilaqa Furuta Orbital 2015-04-11
Isleta Olsen Station 1.07
Jaakari Haxel Orbital 2015-01-10
Kaiakul Barlowe Station 2015-04-26
Keliuona Wenzel City 2015-08-19
Kolaga Britnev Hub 2015-09-28
Kumata Vishweswarayya Enterprise 2015-01-01
LFT 1748 Otiman Dock 2015-05-31
LHS 115 Aleksandrov Gateway 2015-12-20
LHS 134 Alas City 2015-07-12
LHS 1393 Wyeth Dock 2015-12-05
LHS 371 Pawelczyk Orbital 2016-01-21
LHS 531 Nelson Terminal 2015-05-17
LHS 2764A Low Orbital Gamma 1.05
LP 908-11 So-Yeon City 2014-12-29
LP 940-115 May City 2015-01-02
LTT 7548 Boltzmann Gateway 2015-08-07
LTT 15449 Binet port 2015-02-20
Maljenni Bowsersox Enterprise 2015-04-12
Malloc Julian Gateway

2015-06-12

Not present as of 12/21/2015
MCC 858 Jacquard Orbital Beta 3
Minerva Towarnicki 2016-05-11
Mizar Judson Station Gamma 1.05
Namab Shepard Dock 2015-05-23
Neto Ising Vision 2016-04-02
Nganji Christian Dock

Vizcaino Enterprise

June 3, 2015
Okinura Fisher Terminal February 23, 2016
Opila Temple Dock Jan. 3rd 2015
Orang Dilworth City Jan. 10th 2016
Qama Thurston Ring May 11, 2016 15% discount
Rangtei Lindblad Ring April 30, 2015
Rauta 1st station june 9 2015
ROSS 750 Holdstock Hub Mar 22,2015
Seleru Bao Leinster Ring Oct 11, 2016 124,924,034cr 15% discount
Sharakha Narita Station May 25, 2015
Socho Dantec Enterprise Jan 16, 2015
Songzi Van Der Riet Woolley Vision May 24, 2015
Thoth Trevithick Orbital
Turir Brooks Terminal
Urvane Lee Dock Jan 2, 2016
Vaka Zenbei Oribital
V491 Persei Rand City Jan 16, 2016 15% discount
Warigua Weyne Co-Operative
Wolf 865 McCulley Ring Jan 11, 2015
Wuru Schuster Hub April 30, 2015
Yakabugai Serebrov Station Jan 10, 2015
Zaonce Ridley Scott Apr 20, 2015
Zaragas Jenner Hub Jan 22, 2015
Zibal Hire Port July 20, 2015
Fire Fade Tsiolkovsky Ring June 5th 2016
Pienate Walz Ring September 19, 2015
Lalande 4268 Lowry Ring Oct 24, 2016 124,924,034cr 15% discount
Zosia Sharp Enterprise July 28th, 2016 146,969,541cr
Arjung Hiyya Orbital August 23th, 2016 124,924,034cr 15% Discount
Capukanga Melnick Station October 9th, 2016 124,924,034cr 15% Discount

Outfitting

Main article: Outfitting

All ships are highly customizable through the Outfitting menu of Station Services. Listed below is the default load-out for the Anaconda.

Category Default System Default Rating Default Class Max Class
Small Hardpoint Pulse Laser F 1 1
Pulse Laser F 1 1
Medium Hardpoint Empty -- -- 2
Empty -- -- 2
Large Hardpoint Empty -- -- 3
Empty -- -- 3
Empty -- -- 3
Huge Hardpoint Empty -- -- 4
Utility Mount Empty -- -- 0
Empty -- -- 0
Empty -- -- 0
Empty -- -- 0
Empty -- -- 0
Empty -- -- 0
Empty -- -- 0
Empty -- -- 0
Bulkheads Lightweight Alloys I 1 8
Reactor Bay Power Plant E 8 8
Thrusters Mounting Thrusters E 7 7
Frame Shift Drive Housing Frame Shift Drive E 6 6
Environment Control Life Support E 5 5
Power Coupling Power Distributor E 8 8
Sensor Suite Sensors E 8 8
Fuel Store Fuel Tank [x32] C 5 5
Internal Compartments Cargo Rack [x64] E 6 7
Cargo Rack [x32] E 5 6
Shield Generator E 6 6
Empty -- -- 6
Cargo Rack [x16] E 4 5
Empty -- -- 5
Empty -- -- 5
Empty -- -- 4
Empty -- -- 4
BDS E 1 4
Cargo Rack [x2] E 1 2
  • (L) = Loaned
  • [x#] = Capacity
  • BDS = Basic Discovery Scanner

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