Anaconda: Difference between revisions

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{{quote|The Anaconda is the pride of Faulcon deLacy's shipyards. The design was first manufactured in 2856 by RimLiner Galactic. After numerous mergers the template was eventually owned by Faulcon deLacy, who have made only minor changes to the classic design. The Anaconda is a versatile craft that can transport large cargos as well as pack a decent punch. Some smaller navies use the Anaconda in the light cruiser and frigate roles. The Anaconda can also be upgraded with a docking bay allowing small fighters up to Sidewinder-size to be carried and launched, however most are only capable of supporting short-range fighters.|In-Game Description}}
The '''Anaconda''' is a ponderous yet highly versatile vessel that excels in multiple roles. With a base cost just shy of 147 million [[Credits]], it is the third most expensive ship available, behind only the [[Federal Corvette]] and the [[Imperial Cutter]]. While the Federal Corvette is specialized for combat, and the Imperial Cutter is a multipurpose ship with exceptional cargo capacity, the Anaconda can be competitively adapted for combat, mining, trading, or exploration as necessary. It also currently has the highest potential jump range of all ships after [[Engineers|Engineering]], making it the best choice for long-distance journeys.
 
==Overview==
Boasting an array of8 weapon [[hardpoint]]s, the Anaconda is a formidable [[combat]] ship. When customized/engineered for combat, it is one of the best combat ships in the game. A good hardpoint placement and the possibility of equipping a large amount of combat focused modules makes it a perfect Battleship. It, the [[Fer-de-Lance]], the [[Federal Corvette]], the [[Imperial Cutter]], and the [[Mamba]] are the only [[ships]] capable of equipping powerful Class 4 weaponry. TheTurreted downsideand ofgimballed mounts are recommended due to the ship's low agility means it can struggle against nimbler ships since it suffers quite heavily with large blind spotsmanoeuvrability. Turreted and gimballed mounts can help alleviate this problem.
 
Defensively, the Anaconda is extremely sturdy when customized for survivability. It has 8 utility mounts, tied for the highest of any ship in the game, and its potent Class 8 power plant allows a [[Shield Generator]], a [[Shield Cell Bank]] and multiple [[Shield Booster]]s to be activated simultaneously whilst still having enough output leftover to comfortably power the weapons and other systems. Even if the shields fail, the Anaconda has a base armor strength of 945, second only to the Type-10 Defender, and a large number of optional internal compartments give plenty of room to install [[Hull Reinforcement Package|Hull]] or [[Module Reinforcement Package]]s to stack even more protection. Optimizing for hull/armour strength allows a maximum of 6,137.5 without [[Engineers|Engineering]], or 10,755 with, the most of any ship. Last but not least, should the need to retreat arise, the Anaconda's mass lock factor of 23 means it can be masslocked only by itself, a Federal Corvette, Imperial Cutter or a Type-10, so it can escape from other vessels with relative ease.
 
Statistically speaking, the Anaconda is the single best exploration ship in the game. With a staggering jump range of 41.45lys before engineering, it can easily jump massive distances. What puts it above ships like [[Diamondback Explorer]] is its larger optional internal capacity (allowing more freedom in terms of AFMUs and SRVS) and its ludicrous jump range, topping out at 84lys if every possible measure is taken to maximize its range. It has a large supply of internal compartments as well and can also equip very small shields, letting explorers take along a bit of protection from bumps and scratches. Its large fuel tank and ability to fit a Class 7 [[Fuel Scoop]] top it off as an impressive vessel for exploration. However, the Diamondback Explorer has slightly better range without engineering, as well as a much lower price and rebuy, and a much smaller footprint for landing in rough terrain. Some [[trader]]s make use of the Anaconda due to its high jump range and decent cargo capacity; however, at only 468T of cargo, it is surpassed by several other large ships such as Lakon's [[Type-9 Heavy]] & [[Type-10 Defender]], the [[Federal Corvette]], and the [[Imperial Cutter]], making it the least effective ship in its price range.