Anaconda: Difference between revisions
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==Overview==
Boasting an array of powerful weapon [[hardpoint]]s, the Anaconda is a formidable [[combat]] ship which can destroy nearly all kind of ships within a few seconds. When customized/engineered for combat, it is one of the best combat ships in the game. You can easily win a
Defensively, the Anaconda is extremely sturdy when customized for survivability. It has 8 utility mounts, the highest of any ship in the game, and its potent Class 8 power plant allows a [[Shield Generator]], a [[Shield Cell Bank]] and multiple [[Shield Booster]]s to be activated simultaneously whilst still having enough output leftover to comfortably power the weapons and other systems. Even if the shields fail, the Anaconda has a base armor strength of 945, the second only to the Type-10 Defender, and the large number of optional internal compartments give plenty of room to install [[Hull Reinforcement Package|Hull]] or [[Module Reinforcement Package]]s to stack even more protection. Optimizing for hull/armour strength allows a maximum of 6,137.5 without [[Engineers|Engineering]], or 9,821.5 with, the most of any ship. Last but not least, should the need to retreat arise, the Anaconda's mass lock factor of 23 means it can be masslocked only by itself, a Federal Corvette, Imperial Cutter or a Type-10, so it can escape from other vessels with relative ease.
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