Anaconda: Difference between revisions

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Defensively, the Anaconda is extremely sturdy when customized for survivability. It has 8 utility mounts, the highest amount of any ship in the game; and its potent Class 8 power plant allows a [[Shield Generator]], a [[Shield Cell Bank]] and multiple [[Shield Booster]]s to be activated simultaneously and still have enough leftover to power the weapons and other systems. Even should the shield fail, the Anaconda has a base armor hitpoint of 945, the second highest of any ship in the game, after the [[Type-10 Defender]], and the large number of optional internal compartments give plenty of room to install [[Hull Reinforcement Package]]s or [[Module Reinforcement Package]]s to stack even more protection. The max amount of hull armor highpoint is 6,137.5 without visiting an engineer. However, with engineering, the Anaconda can have an armor of 9,821.5, the most of any ship. Last but not least, should the need to retreat arise, the Anaconda has a mass lock factor of 23, meaning most ships would not be able to slow down its FSD charging process.
 
Statistically speaking, the Anaconda is the single best exploration ship in the game. With a staggering jump range of 41.45ly before engineering, it can easily jump massive distances. What puts it above ships like [[Diamondback Explorer]] is its larger optional internal capacity (allowing more freedom in terms of AFMUs and SRVS) and its ludicrous jump range, topping 84ly if ideally engineered. It has a large supply of internal compartments as well and can also equip very small shields, letting explorers take along a bit of protection from dinks and scratches. Its large fuel tank and Class 7 [[Fuel Scoop]] top it off as an impressive vessel for exploration. However, the [[Diamondback Explorer]] has slightly better range without engineering, as well as a much cheaper price (and rebuy.) Some [[trader]]s make use of the Anaconda due to its high jump range and decent cargo capacity; however, at only 468T of cargo, it is surpassed by several other large ships such as [[Lakon [[Type-9 Heavy]], [[Type-10 Defender]], the [[Federal Corvette]], and the [[Imperial Cutter]], making it the least effective ship in its price range.
 
The Anaconda makes for a fantastic [[miner]]. With a large amount of potential [[Mining Laser]]s as well as lots of space for Limpets and cargo holds not to mention the ability to mount a Fighter Hanger and great self defense, the Anaconda fits the role very well.
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Overall, the Anaconda fulfills its purpose as a multi-role ship extremely well, and is only surpassed by ships dedicated to a role. The major downsides of the ship are its sub par speed and maneuverability, as well as the cost for outfitting and maintenance: prices for less essential modules will easily exceed 1 million credits, and the most expensive modules can run you upwards of a hundred million credits. The repair fees for the Anaconda are also relatively high, since repair costs are calculated based on the purchase price of the ship and its modules. It is usually cheaper to repair an Anaconda's modules using an Auto Field-Maintenance Unit.
 
The Anaconda's bridge is located on the top of the ship roughly at its midpoint. The pilot's station is positioned at the center of the bridge, with 2 co-pilot seats on either side. The canopy offers a wide horizontal field of view (more than 180 degrees), however the canopy's widths are tapered off to either side, limiting vertical field of view. The ship's nose also obstructs view underneath the ship. In a combat scenario, 2 large hardpoints and 2 utility mounts are deployed directly in front of the bridge, which can obstruct the pilot's view when they fire.The weapon hardpoint locations are as follows: Two Class 3 hardpoints are mounted parallel on the top of the bow, the third is located on the bottom. A Class 4 (Huge) hardpoint is mounted behind the bottom Large. Two Class 2 (medium) hardpoints are embedded in the sides of the ship. Finally, two additional Class-1 hardpoints are mounted on the very aft of the ship, on the bottom. As ofWith the release of ''[[Elite Dangerous: Horizons|Horizons]]: The Guardians'', itthe becameAnacaonda one ofgained the eightability shipsto compatiblecarry witha [[Fighter_Hangar|fighterFighter hangarHangar]] module for docking [[Ship-Launched_Fighters|ship-launchedLaunched fightersFighters]].
 
The Anaconda has an available 16 piece cosmetic [[Ship Kit#Ship Kits|Ship Kit]] that can be purchased from the [https://www.frontierstore.net/usd/game-extras/elite-dangerous-game-extras/anaconda-ship-kit-16-pieces.html Frontier store] which allows you to "remodel your ship in your personal style". The ship kit does not affect gameplay.