Imperial Cutter: Difference between revisions
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The Imperial Cutter features four medium [[hardpoint]]s: two on the nacelles and two on the chin; two large hardpoints on top of the ship and a single huge hardpoint on the chin. The pilot's seat is offset to the right of the ship, one co-pilot's seat being located to the pilot's left and the other two behind this. It has 8 utility mounts and can carry a [[Fighter Hangar]] for [[Ship-Launched Fighters]]. | The Imperial Cutter features four medium [[hardpoint]]s: two on the nacelles and two on the chin; two large hardpoints on top of the ship and a single huge hardpoint on the chin. The pilot's seat is offset to the right of the ship, one co-pilot's seat being located to the pilot's left and the other two behind this. It has 8 utility mounts and can carry a [[Fighter Hangar]] for [[Ship-Launched Fighters]]. | ||
When compared to the other two of the big three, the Corvette and Anaconda, the Imperial Cutter has several notable downsides, other than just the price tag. It has a much lower jump range than the Anaconda, though better than the Corvette, and while it has impressive combat potential, its Class 7 power distributor isn't quite as able to keep all its hardpoints effectively powered when compared to the Class 8 of the other two; thus the ship slightly pales in combat potential compared to the other two. While its manoeuvrability may be off-putting to some, it can easily be alleviated with Engineering, allowing the Cutter to reach slightly over 28 degrees of pitch on certain builds. Compared to the significantly cheaper Type-10, it has the same manoeuvrability and fewer hardpoints although its superior placement and good speed give it a huge advantage over a Type-10 in combat; it also has much higher pitch and yaw speeds. The Cutter also has a staggering mass lock factor of 26, tied with the Type-10 for the highest of all ships. The only ship with larger mass lock factor is the [[Thargoid Interceptor]], so the Cutter can only be mass locked by other Cutters, Type-10s and Interceptors. | When compared to the other two of the big three, the Corvette and Anaconda, the Imperial Cutter has several notable downsides, other than just the price tag. It has a much lower jump range than the Anaconda, though better than the Corvette, and while it has impressive combat potential, its Class 7 power distributor isn't quite as able to keep all its hardpoints effectively powered when compared to the Class 8 of the other two; thus the ship slightly pales in combat potential compared to the other two. While its manoeuvrability may be off-putting to some, it can easily be alleviated with Engineering, allowing the Cutter to reach slightly over 28 degrees of pitch on certain builds. Compared to the significantly cheaper Type-10, it has the same manoeuvrability and fewer hardpoints although its superior placement and good speed give it a huge advantage over a Type-10 in combat; it also has much higher pitch and yaw speeds. The Cutter also has a staggering [[Mass Lock|mass lock factor]] of 26, tied with the Type-10 for the highest of all conventional ships. The only non-capital ship with a larger mass lock factor is the [[Thargoid Interceptor]], so the Cutter can only be mass locked by other Cutters, Type-10s, and Interceptors. | ||
==Purchase Locations== | ==Purchase Locations== | ||