CQC Championship: Difference between revisions

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[[File:CQC-Championship.svg|thumb|300px|CQC Championship logo]]
[[File:CQC-Championship.svg|thumb|300px|CQC Championship logo]]
The '''Close Quarter Combat Championship''', abbreviated as '''CQC''' or '''CQC Championship''' and sometimes referred to as '''Arena''', is an arena combat mode in ''[[Elite Dangerous]]'' and the only game mode in the stand-alone release ''Elite Dangerous: Arena''. It can be accessed from the main menu under Start → Arena. The Arena mode is available to anyone who owns the full base game, ''Elite Dangerous''.
The '''Close Quarter Combat Championship''' (aka CQC, CQC Championship) is an arena combat simulation by [[Utopixx Entertainment]]. This separate game mode in ''[[Elite Dangerous]]'' can be accessed from the launcher or directly in game under Start → Arena. It is available to anyone who owns [[Elite Dangerous|ED]].  


CQC consists of 3 game modes: Team Deathmatch, Deathmatch, and Capture the Flag. Ships available to pilot are the [[F63 Condor]], [[Sidewinder MkI]], [[Eagle MkII]],<ref name=":0">[https://support.elitedangerous.com/kb/faq.php?id=147 What is the Close Quarters Championship (CQC)?], 2015-06-16 13:53 GMT</ref> and the [[Imperial Fighter]],<ref>[https://forums.frontier.co.uk/showthread.php?t=199470 Ships 1.5 beta update - Patch notes]</ref> with unlockable, customisable [[CQC Championship/Loadouts|loadouts]].<ref name="Dev0207">[https://community.elitedangerous.com/node/215 Dev Update (02/07/2015)]</ref>
CQC consists of 3 game modes: Team Deathmatch, Deathmatch, and Capture the Flag. Ships available to pilot are the [[F63 Condor]], [[Sidewinder]], [[Eagle]],<ref name=":0">[https://support.elitedangerous.com/kb/faq.php?id=147 What is the Close Quarters Championship (CQC)?], 2015-06-16 13:53 GMT</ref> and the [[Imperial Fighter]],<ref>[https://forums.frontier.co.uk/showthread.php?t=199470 Ships 1.5 beta update - Patch notes]</ref> with unlockable, customisable [[CQC Championship/Loadouts|loadouts]].<ref name="Dev0207">[https://community.elitedangerous.com/node/215 Dev Update (02/07/2015)]</ref>


In-universe, CQC Championship is a combat simulation made available by [[Utopixx Entertainment]], a [[Federation]] company.<ref>[https://community.elitedangerous.com/galnet/uid/289d3107159c63abf2b197520776393f8414b579 Sol Unplugged?]</ref>
CQC is separate from the shared galaxy (Open Play, Private Group, and Solo Play). However, the CQC ranks are officially tracked by the [[Pilots Federation]].


CQC is mostly separate from the shared galaxy of Open Play, Private Group, and Solo Play, aside from some CQC rewards which carry over to the galaxy.
== Lore ==
[[File:Planet-Ares-Home-of-the-Prestiges-CD-43-11917.png|thumb|Planet Ares, home of the Prestiged]]


The stand alone version of ''Elite Dangerous: Arena'' was withdrawn from sale on February 10th, 2017.  Please note that this does not mean Arena/CQC is no longer available, just that it is no longer available to be purchased as a separate stand-alone game. According to Frontier, "Elite Dangerous: Arena continues to be available and supported as part of the wider Elite Dangerous game." <ref>https://forums.frontier.co.uk/showthread.php/328697-Elite-Dangerous-Arena-Removal-From-Sale</ref>
According to the [[lore]]; CQC Championship is a combat simulation provided by [[Utopixx Entertainment]], a company based in the [[Federation]].<ref>[https://community.elitedangerous.com/galnet/uid/289d3107159c63abf2b197520776393f8414b579 Sol Unplugged?]</ref>
 
The CQC Championship is headquartered in the [[independent]] system ''CD-43 11917''. It is in the [[Core Systems]] within the [[Inner Orion Spur]]. Planet Ares is the home of Elite-ranked or Prestiged CQC pilots. The [[station]] Attilius Orbital offers 20-30% discounts on a number of weapons, modules, small and medium combat ships. CD-43 11917 ic only accessible to pilots with the CQC Home World Permit. This requires rank 50 in CQC and choose "Prestige" to reset their rank.


== Ranks ==
== Ranks ==
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|Winner
|Winner
|200
|200
|
|Won a match
|-
|-
|MVP
|MVP
|100
|100
|
|Scored the most in a match
|-
|Survivor
|100
|Do not die in a match
|-
|-
|Assistant
|Assistant
|50
|50
|
|Contribute to a target's death without dealing the killing blow
|-
|-
|Finisher
|Finisher
|50
|50
|
|Be present when the match is over
|-
|-
|Bouncing Back
|Bouncing Back
|25
|25
|
|???
|-
|-
|Good Effort
|Good Effort
|25
|25
|For coming last & scoring the least
|Scored the least and ranked last in a match
|-
|-
|Payback
|Payback
|25
|25
|
|After being killed, kill the person that killed you
|-
|-
|Multi-kill
|Multi-kill
|25
|25
|
|Kill 2 or more people in a single life
|-
|-
|Quick Kill
|Quick Kill
|25
|25
|
|???
|-
|-
|Try Harder
|Try Harder
|10
|10
|
|???
|}
|}


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| Loadout 1, Loadout 5, Loadout 9
| Loadout 1, Loadout 5, Loadout 9
|-
|-
! [[Sidewinder MkI]]
! [[Sidewinder]]
| [[/Sidewinder Loadouts/]]
| [[/Sidewinder Loadouts/]]
| Loadout 2, Loadout 6, Loadout 10
| Loadout 2, Loadout 6, Loadout 10
|-
|-
! [[Eagle MkII]]
! [[Eagle]]
| [[/Eagle Loadouts/]]
| [[/Eagle Loadouts/]]
| Loadout 3, Loadout 7, Loadout 11
| Loadout 3, Loadout 7, Loadout 11
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==== Prestige ====
==== Prestige ====
[[File:Attilius-Orbital.png|thumb|200px|Attilius Orbital]]
[[File:Attilius-Orbital.png|thumb|200px|Attilius Orbital]]
After reaching max rank 50, a player is able to reset their ranks back to rank 1 and lose all unlocks in order to get one Prestige ranking. This Prestige rank increases the amount of [[credits]] one earns after each match and the player receives an icon next to their name in both CQC Championship and in the main game mode. Gaining a Prestige rank gives the player a permit to [[Attilius Orbital]] starport in [[CD-43 11917]]. <ref name=":1" />
After reaching rank 50, a player is able to reset their ranks back to rank 1 and lose all unlocks in order to get one Prestige ranking. The player receives an icon next to their name in CQC Championship and a [[Permits|permit]] for [[CD-43 11917]], which contains [[Attilius Orbital]].<ref name=":1" /> The starport offers 20-30% [[discounts]] on a number of weapons, modules, and small and medium combat ships. Players can prestige in CQC up to Prestige Level 8, but there are no benefits for each prestige after the first one aside from the higher Prestige Level.
 
Discount is 3%-all ships, modules and weapons.
 
The max prestige is 8.
 
[[CD-43 11917]] is the home of elite pilots of [[CQC Championship|CQC]], the Prestiges.


=== Pilots Federation rank ===
=== Pilots Federation rank ===
[[File:CQC Elite icon.png|thumb|CQC Elite icon (Pilots Federation rank)]]
[[File:CQC Elite icon.png|thumb|CQC Elite icon (Pilots Federation rank)]]
The following Pilots Federation CQC ranks are earned as the player progresses.
The following Pilots Federation CQC ranks are earned as the player progresses.
All ranks above Elite (Elite I-V) were added by the release of ''[[Elite Dangerous: Odyssey|ED: Odyssey]]''.<ref>https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-patch-notes.575175/</ref> They are currently available to both Horizons and Odyssey players that use the v4.0+ client.
{| class="article-table" border="1"
{| class="article-table" border="1"
! Rank
! Rank
!Exp.
|-
|-
| Helpless
| Helpless
|0
|-
|-
| Mostly Helpless
| Mostly Helpless
|5,000
|-
|-
| Amateur
| Amateur
|10,000
|-
|-
| Semi Professional
| Semi Professional
|40,000
|-
|-
| Professional
| Professional
|100,000
|-
|-
| Champion
| Champion
|285,000
|-
|-
| Hero
| Hero
|685,000
|-
|-
| Legend
| Legend
|1,685,000
|-
|-
| Elite
| Elite
|3,685,000
|-
! colspan="2"|<small>Horizons/Odyssey v4.0+ required to progress</small>
|-
| Elite I
| 7,370,000
|-
| Elite II
| 11,055,000
|-
| Elite III
| 14,740,000
|-
| Elite IV
| 18,425,000
|-
| Elite V
| 22,110,000
|}
|}


== Game Modes ==
== Game Modes ==
[[File:Elite Dangerous Pilot Tutorials - CQC|thumb|right|200px|Official CQC Tutorial by Frontier Developments.<ref group="nb">The tutorial video is now slightly outdated. Team Conflict has become Team Deathmatch, and loadouts are now also customisable.</ref>]]
[[File:Elite Dangerous Pilot Tutorials - CQC|thumb|right|200px|Official CQC Tutorial by Frontier Developments.<ref group="nb">The tutorial video is now slightly outdated. Team Conflict has become Team Deathmatch, and loadouts are now also customisable.</ref>]]
=== Team Deathmatch ===
=== Team Deathmatch ===
In Team Deathmatch, the first team to reach 25 kills, or the team with the most kills when the timer runs out, wins. Minimum players needed is 4.<ref name=":2">https://forums.frontier.co.uk/showthread.php/436455-CQC-got-a-huge-fix</ref>
In Team Deathmatch, the first team to reach 25 kills, or the team with the most kills when the timer runs out, wins. Minimum players needed is 4.<ref name=":2">https://forums.frontier.co.uk/showthread.php/436455-CQC-got-a-huge-fix</ref>
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* [[File:Enemy-flag.svg|30px]] Enemy pilot who has your flag.
* [[File:Enemy-flag.svg|30px]] Enemy pilot who has your flag.
* [[File:Friendly-base.svg|30px]] Location of the friendly base for your flag.
* [[File:Friendly-base.svg|30px]] Location of the friendly base for your flag.
== Queuing ==
CQC matchmaking can be queued while playing the main game. When a match is found, the player will be prompted to join.<ref>[https://forums.frontier.co.uk/threads/fleet-carriers-update-patch-notes.546958/ Frontier Forums: Fleet Carriers Update - Patch Notes]</ref>
Press the button while playing the regular game. It will tell you when it finds a match. There are no NPCs to fill a match though. If at least 3 other people in the world que, you'll join a match. Some [[squadrons]] organize matches such as on [https://inara.cz/elite/squadrons/ Inara].


== Arenas ==
== Arenas ==
* [[Asteria Point]].<ref name=":1">[https://community.elitedangerous.com/node/263 Dev Update (27/08/2015)]</ref>
There are four arenas:
* [[Elevate]].<ref>[http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=e9afe6364d Elite: Dangerous Newsletter #81]</ref>
 
* [[Cluster Compound]].<ref>[https://community.elitedangerous.com/node/222 Peek of the Week | Elite: Dangerous Community site]</ref>
*[[Asteria Point]]<ref name=":1">[https://community.elitedangerous.com/node/263 Dev Update (27/08/2015)]</ref>
* [[Ice Field]].<ref name=":1" />
*[[Cluster Compound]]<ref>[https://community.elitedangerous.com/node/222 Peek of the Week | Elite: Dangerous Community site]</ref>
* [[Orbital Junction]].<ref group="nb">Orbital Junction is not in the game. It may have just been a work-in-progress version of Elevate, with different lighting.</ref><ref>[http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=767e619118 Elite: Dangerous Newsletter #80]</ref>
*[[Elevate]]<ref>[http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=e9afe6364d Elite: Dangerous Newsletter #81]</ref>
*[[Ice Field]]<ref name=":1" />
 
An inaccessible fifth map, [[Orbital Junction]], was the first arena map unveiled for CQC.<ref>[http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=767e619118 Elite: Dangerous Newsletter #80]</ref> It is believed that Orbital Junction was an early version of Elevate with different lighting.


== Gameplay Mechanics ==
== Gameplay Mechanics ==
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To get a power-up, one must fly through the hologram surrounded by a ring, preferably without crashing into the ring. Once you have collected a power-up, its timer ring to the right of to the Power Distributor display will show how long it will last.
To get a power-up, one must fly through the hologram surrounded by a ring, preferably without crashing into the ring. Once you have collected a power-up, its timer ring to the right of to the Power Distributor display will show how long it will last.


Listed below is what each power-up is:
The power-ups are:
;Red - Weapon Enhance: Weapon damage enhancer.
;Red - Weapon Enhance: Weapon damage enhancer.
;Blue - Stealth Mode: Become harder to detect or target, like [[Silent Running]] but without losing [[Shield Generator|shields]] or gaining heat.
;Blue - Stealth Mode: Become invisible to enemy radars, similar to [[Silent Running]] but without losing [[Shield Generator|shields]] or gaining heat. Using weapons deactivates this power-up.
;Yellow - Shield Boost: Instantly refills your shields and overcharges them by 30%.
;Yellow - Shield Boost: Instantly refills your shields and overcharges them by 30%.
;Green - Speed Surge: Speed boost that briefly increases top speed.
;Green - Speed Surge: Speed boost that briefly increases top speed.
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=== Time limit ===
=== Time limit ===
Each match has a 15 minute time limit to complete your goals and at the 10, 5 and 1 minute, and 10, 5-1 second marks a notification on the top right UI panel will display with a narrator telling the player how long is left.
Deathmatches have a 7:30-minute time limit. Team Deathmatch and Capture the Flag matches have a 15-minute time limit to complete your goals and at the 10, 5 and 1 minute, and 10, 5-1 second marks a notification on the top right UI panel will display with a narrator telling the player how long is left.
 
If the goal is completed before the counter reaches 0, the game also ends. Should the time limit be reached with no kills at all or an equal amount of kills, deaths and assists for two or more players, the game will result in a Draw.


=== Playable area ===
=== Playable area ===
If you fly out of the arena bounds, the 20-second self-destruct countdown will start. It does not overheat your ship (unlike the self-desctuct procedure triggered manually from the right-hand panel) and can be aborted by flying back into the arena.
[[File:Out of bounds Countdown Warning.jpg|alt=Warning, informing the player about the time left before the ship destruction|thumb|Out of Bounds Countdown Warning]]
If a player flies out of the arena bounds, the 20-second self-destruct countdown will start. It does not overheat the fighter (unlike the manual [[Self Destruct|self-destruct]] procedure that can be activated in the right-hand panel) and can be aborted by flying back into the arena. There can be bugs, resulting in players being able to leave the arena bounds unpunished.


=== Shield recharging ===
=== Shield recharging ===
Once your shields are down, they will start recharging, draining the energy from the SYS capacitor. Unlike the main game, shields immediately gain 90% strength when recharging is completed (as opposed to 50%).
Once a fighter's shields are down, they will start recharging, draining the energy from the SYS capacitor. Unlike ships, fighter shields immediately gain 90% strength when recharging is completed (as opposed to 50%).


=== Destructible structures ===
=== Destructible structures ===
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On November 13, 2015, [[Frontier Developments]] announced the first official CQC tournament. Qualifying heats were planned for early 2016. There were separate tournaments for PC and Xbox One, with a prize pot of $15,000 USD split between them ($7,500 USD prize pot for each final). The "$100,000" mentioned in the tournament's name referred not to the top prize for the winner, but the total prize budget.<ref>[https://forums.frontier.co.uk/threads/the-100-000-cqc-tournament-everything-you-need-to-know.199427/ Frontier Forums: The $100,000 CQC tournament – Everything you need to know.]</ref>
On November 13, 2015, [[Frontier Developments]] announced the first official CQC tournament. Qualifying heats were planned for early 2016. There were separate tournaments for PC and Xbox One, with a prize pot of $15,000 USD split between them ($7,500 USD prize pot for each final). The "$100,000" mentioned in the tournament's name referred not to the top prize for the winner, but the total prize budget.<ref>[https://forums.frontier.co.uk/threads/the-100-000-cqc-tournament-everything-you-need-to-know.199427/ Frontier Forums: The $100,000 CQC tournament – Everything you need to know.]</ref>


The tournament was canceled on July 7, 2016 due to delays and changing plans for the ''[[Elite Dangerous: Horizons]]'' 2.1 update, which originally would have implemented specific features that were necessary to run the tournament as envisioned. Frontier Developments planned to replace the CQC tournament with a PvP [[Wings|Wing]]-based tournament restricted to small and medium ships called the Icarus Cup, but this never took place.<ref>[https://forums.frontier.co.uk/threads/cqc-tournament-update.272215/ Frontier Forums: CQC tournament update]</ref><ref>[https://forums.frontier.co.uk/threads/icarus-cup-information-and-signup.275595/ Frontier Forums: Icarus Cup: Information and Signup]</ref> On August 27, 2019, Community Manager Paige Harvey finally confirmed that the Icarus Cup was effectively canceled, but Frontier was still interested in holding other contests and competitions in the future.<ref>[https://forums.frontier.co.uk/threads/icarus-cup-information-and-signup.275595/page-8#post-7970215 Frontier Forums: Icarus Cup: Information and Signup, post #159]</ref>
The tournament was canceled on July 7, 2016 due to delays and changing plans for the ''[[Elite Dangerous: Horizons]]'' 2.1 update, which originally would have implemented specific features that were necessary to run the tournament as envisioned. Frontier Developments planned to replace the CQC tournament with a PvP [[Teams|Team]]-based tournament restricted to small and medium ships called the Icarus Cup, but this never took place.<ref>[https://forums.frontier.co.uk/threads/cqc-tournament-update.272215/ Frontier Forums: CQC tournament update]</ref><ref>[https://forums.frontier.co.uk/threads/icarus-cup-information-and-signup.275595/ Frontier Forums: Icarus Cup: Information and Signup]</ref> On August 27, 2019, Community Manager Paige Harvey finally confirmed that the Icarus Cup was effectively canceled, but Frontier was still interested in holding other contests and competitions in the future.<ref>[https://forums.frontier.co.uk/threads/icarus-cup-information-and-signup.275595/page-8#post-7970215 Frontier Forums: Icarus Cup: Information and Signup, post #159]</ref>
 
== ED: Arena ==
A separate stand-alone version Elite Dangerous: Arena launched on 16 February 2016''.''<ref>Morrison, Angus (16 February 2016). [http://www.pcgamer.com/elite-dangerous-arena-out-now/ "Elite Dangerous: Arena out now"]. ''PC Gamer''. Retrieved 16 February 2016.</ref> It was withdrawn from sale on Steam on 10 February 2017.  However, Arena/CQC is still available as a game mode in Elite Dangerous. According to Frontier, ''"Elite Dangerous: Arena continues to be available and supported as part of the wider Elite Dangerous game.''" <ref>[https://forums.frontier.co.uk/showthread.php/328697-Elite-Dangerous-Arena-Removal-From-Sale "News Elite Dangerous: Arena Removal From Sale".] ''Frontier Forums''. 10 February 2017. </ref>


== Notes ==
== Notes ==
*The ''[[Elite Dangerous: Beyond]]'' Chapter Two update reduced the minimum required players for Deathmatch from 4 to 2, and Team Deathmatch / Capture the Flag from 6 to 4 players.<ref name=":2" />
*The ''[[Elite Dangerous: Beyond]]'' Chapter Two update reduced the minimum required players for Deathmatch from 4 to 2, and Team Deathmatch / Capture the Flag from 6 to 4 players.<ref name=":2" />
*During development, Frontier Developments stated that prestiged players would receive two additional rewards: additional credit earnings from CQC matches, and a special prestige icon next to their name in-game. Neither reward was implemented. It was also stated that the maximum Prestige Level would be 9, but instead it is 8.<ref>[https://community.elitedangerous.com/node/263 Elite Dangerous: Dev Update (27/08/2015)]</ref><ref>[https://forums.frontier.co.uk/threads/dev-update-27-08-2015.178039/ Frontier Forums: Dev Update (27/08/2015)]</ref>
*All Pilots Federation ranks above Elite (Elite I-V) were added in ''[[Elite Dangerous: Odyssey]]''.
<references group="nb" />
<references group="nb" />


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File:CQC-Championship.svg|CQC Championship logo
File:CQC-Championship.svg|CQC Championship logo
File:ED-CQC-Fighters-Taipan-GU-97-Imperial-F-67-Condor.png|ED CQC Fighters Taipan, GU-97 Imperial, F63 Condor
File:ED-CQC-Fighters-Taipan-GU-97-Imperial-F-67-Condor.png|ED CQC Fighters Taipan, GU-97 Imperial, F63 Condor
File:Sidewinder-MkI-in-CQC.png|Sidewinder MkI in CQC
File:Sidewinder-MkI-in-CQC.png|Sidewinder in CQC
</gallery>
</gallery>


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<references />
<references />


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