Category:Weapons: Difference between revisions
Added Mining Volley Repeater. |
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Thermal weapons are effective at stripping shields. | Thermal weapons are effective at stripping shields. | ||
* [[Beam Laser]] | * [[Beam Laser]] | ||
** [[Retributor]] (Powerplay module) | |||
* [[Burst Laser]] | |||
** [[Cytoscrambler]] (Powerplay module) | |||
* [[Pulse Laser]] | * [[Pulse Laser]] | ||
* | ** [[Pulse Disruptor]] (Powerplay module) | ||
* [[Pulse Disruptor | |||
=== Kinetic Weapons === | === Kinetic Weapons === | ||
Kinetic-based weapons require ammunition to fire but generate less heat and consume less power as a result. Ammunition can be replenished at most stations or outposts. Kinetic weapons are good against hull, but are not as effective against shields. | Kinetic-based weapons require ammunition to fire but generate less heat and consume less power as a result. Ammunition can be replenished at most stations or outposts. Kinetic weapons are good against hull, but are not as effective against shields. | ||
* [[Cannon]] | * [[Cannon]] | ||
** [[Concord cannon]] (Powerplay module) | |||
* [[Multi-cannon]] | * [[Multi-cannon]] | ||
** [[Enforcer Cannon]] (Powerplay module) | |||
* [[Fragment Cannon]] | * [[Fragment Cannon]] | ||
* | ** [[Pacifier Frag-Cannon]] (Powerplay module) | ||
* [[Pacifier Frag-Cannon]] (Powerplay module) | |||
* [[Shock Cannon]] (Experimental) | * [[Shock Cannon]] (Experimental) | ||
* [[Remote Release Flechette Launcher]] (Experimental) | * [[Remote Release Flechette Launcher]] (Experimental) | ||
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Thermal-Kinetic Weapons require ammunition to fire, generate a large amount of heat, and consume a large amount of energy. However, they deal very high damage and are equally effective against Shields and Hull. | Thermal-Kinetic Weapons require ammunition to fire, generate a large amount of heat, and consume a large amount of energy. However, they deal very high damage and are equally effective against Shields and Hull. | ||
* [[Railgun]] | * [[Railgun]] | ||
** [[Imperial Hammer]] (Powerplay module) | |||
* [[Plasma Accelerator]] | * [[Plasma Accelerator]] | ||
* | ** [[Advanced Plasma Accelerator]] (Powerplay module) | ||
* [[Advanced Plasma Accelerator]] (Powerplay module) | |||
=== Explosive Weapons === | === Explosive Weapons === | ||
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* [[Missile Rack]] | * [[Missile Rack]] | ||
* [[Seeker Missile Rack]] | * [[Seeker Missile Rack]] | ||
** [[Pack-Hound Missile Rack]] (Powerplay module) | |||
* [[Torpedo Pylon]] | * [[Torpedo Pylon]] | ||
* [[Mine Launcher]] | * [[Mine Launcher]] | ||
* [[Shock Mine Launcher]] | * [[Shock Mine Launcher]] | ||
* [[Enzyme Missile Rack]] (Experimental) | * [[Enzyme Missile Rack]] (Experimental) | ||
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Mining Tools are a subset of weapons designed primarily for [[Miner|mining]] [[asteroids]], and are consequently ineffective in ship-to-ship combat. Like weapons, however, they must be installed in a ship's hardpoints. | Mining Tools are a subset of weapons designed primarily for [[Miner|mining]] [[asteroids]], and are consequently ineffective in ship-to-ship combat. Like weapons, however, they must be installed in a ship's hardpoints. | ||
* [[Abrasion Blaster]] | * [[Abrasion Blaster]] | ||
* [[Mining Laser]] | * [[Mining Laser]] | ||
** [[Mining Lance]] (Powerplay module) | |||
* [[Mining Volley Repeater]] | * [[Mining Volley Repeater]] | ||
* [[Sub-surface Displacement Missile]] | * [[Sub-surface Displacement Missile]] | ||
* [[Seismic Charge Launcher]] | * [[Seismic Charge Launcher]] | ||
==Weapon Mounts== | ==Weapon Mounts== | ||
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Im2QGyo.png | Im2QGyo.png | ||
VivPX1e - Imgur.png | VivPX1e - Imgur.png | ||
</gallery> | |||
== Videos == | |||
<gallery> | |||
File:All Ship Weapons Reviewed Pt 2 in Elite Dangerous the fast, quick and easy way tutorial | |||
</gallery> | </gallery> | ||